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@ -2394,6 +2394,7 @@ void Creature::SpecDirMove(glm::vec3 dir, float distance)
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room->grid_service->MoveCreature(this);
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room->grid_service->MoveCreature(this);
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CheckSpecObject();
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CheckSpecObject();
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GetMovement()->ClearPath();
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}
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}
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bool Creature::HasSpecMove()
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bool Creature::HasSpecMove()
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