remove GetBaseAtk() GetDefAtk()
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42a28a190e
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b2c6932689
@ -542,13 +542,3 @@ void Car::OnKillTarget(Creature* target)
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}
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}
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}
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float Car::GetBaseAtk()
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{
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return hero_meta_->i->damage();
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}
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float Car::GetBaseDef()
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{
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return hero_meta_->i->defence();
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}
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@ -30,8 +30,6 @@ class Car : public Creature
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virtual void GetAabbBox(AabbCollider& aabb_box) override;
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virtual void GetHitAabbBox(AabbCollider& aabb_box) override;
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virtual std::string GetName() override;
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virtual float GetBaseAtk() override;
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virtual float GetBaseDef() override;
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bool IsDriver(Human* hum) { return driver_ == hum && driver_; }
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Human* GetPassengerBySeat(int seat);
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@ -250,13 +250,3 @@ EntityWeakPtr& Entity::GetEntityWeakPtrRef()
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}
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return entity_weak_ptr_;
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}
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float Entity::GetBaseAtk()
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{
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return 0;
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}
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float Entity::GetBaseDef()
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{
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return 0;
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}
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@ -80,8 +80,6 @@ class Entity
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EntityWeakPtr& GetEntityWeakPtrRef();
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bool IsClientCached(Human* hum);
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bool CanClientCache(Human* hum);
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virtual float GetBaseAtk();
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virtual float GetBaseDef();
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protected:
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void AddClientCache(Human* hum);
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@ -414,13 +414,3 @@ void Hero::DropItems(Obstacle* obstacle)
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}
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room->ScatterDrop(obstacle->GetPos(), drop_id);
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}
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float Hero::GetBaseAtk()
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{
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return meta->i->damage();
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}
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float Hero::GetBaseDef()
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{
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return meta->i->defence();
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}
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@ -32,8 +32,6 @@ public:
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virtual void DecHP(float dec_hp, int killer_id, const std::string& killer_name, int weapon_id) override;
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virtual std::string GetName() override;
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virtual void DropItems(Obstacle* obstacle) override;
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virtual float GetBaseAtk() override;
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virtual float GetBaseDef() override;
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virtual float GetSpeed() override;
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virtual float GetRadius() override;
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@ -4233,16 +4233,6 @@ void Human::DecOxygen(int val)
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oxygen_ = std::max(0, oxygen_);
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}
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float Human::GetBaseAtk()
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{
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return meta->i->damage();
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}
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float Human::GetBaseDef()
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{
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return meta->i->defence();
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}
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void Human::WinPveScore(int score)
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{
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stats.pve_score += score;
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@ -347,8 +347,6 @@ class Human : public Creature
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void SetOxygen(int oxygen) { oxygen_ = oxygen; };
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void AddOxygen(int val);
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void DecOxygen(int val);
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virtual float GetBaseAtk() override;
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virtual float GetBaseDef() override;
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void WinPveScore(int score);
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protected:
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