This commit is contained in:
aozhiwei 2022-10-26 11:33:09 +08:00
parent cc02ded2c3
commit b96c6c0146

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@ -1269,10 +1269,10 @@ void Buff::ProcCallFunc()
{ {
MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(meta->int_param2); MetaData::Equip* weapon_meta = MetaMgr::Instance()->GetEquip(meta->int_param2);
if (weapon_meta) { if (weapon_meta) {
for (int i = 0; i < 6; ++i) { for (int i = 0; meta->param4_int_list.size(); ++i) {
a8::Vec2 bullet_dir = a8::Vec2::UP; a8::Vec2 bullet_dir = a8::Vec2::UP;
bullet_dir.Rotate(60 * i / 180.f); bullet_dir.Rotate(meta->param4_int_list[i] / 180.f);
a8::Vec2 bullet_born_pos = owner->GetPos() + bullet_dir * 20; a8::Vec2 bullet_born_pos = owner->GetPos() + bullet_dir * meta->param3;
int bullet_uniid = owner->room->AllocUniid(); int bullet_uniid = owner->room->AllocUniid();
owner->room->frame_event.AddBullet owner->room->frame_event.AddBullet
(bullet_uniid, (bullet_uniid,