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@ -1066,9 +1066,13 @@ void Skill::ProcShotPhase(const mt::SkillPhase* phase)
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void Skill::ProcForthBackJumpPhase(const mt::SkillPhase* phase)
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void Skill::ProcForthBackJumpPhase(const mt::SkillPhase* phase)
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{
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{
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if (GetMinorType() != SMT_NONE) {
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return;
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}
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glm::vec3 old_dir = owner->GetMoveDir();
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glm::vec3 old_dir = owner->GetMoveDir();
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Position old_pos = owner->GetPos();
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Position old_pos = owner->GetPos();
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if (GetMinorType() == SMT_NONE) {
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int buff_id1 = phase->param3_ints.size() > 0 ? phase->param3_ints[0] : 0;
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int buff_id1 = phase->param3_ints.size() > 0 ? phase->param3_ints[0] : 0;
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int buff_id2 = phase->param3_ints.size() > 1 ? phase->param3_ints[1] : 0;
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int buff_id2 = phase->param3_ints.size() > 1 ? phase->param3_ints[1] : 0;
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int buff_id3 = phase->param3_ints.size() > 2 ? phase->param3_ints[2] : 0;
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int buff_id3 = phase->param3_ints.size() > 2 ? phase->param3_ints[2] : 0;
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@ -1117,6 +1121,5 @@ void Skill::ProcForthBackJumpPhase(const mt::SkillPhase* phase)
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skill_meta);
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skill_meta);
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}
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}
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);
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);
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}
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owner->SetMoveDir(old_dir);
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owner->SetMoveDir(old_dir);
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}
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}
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