This commit is contained in:
aozhiwei 2023-03-02 18:46:52 +08:00
parent 603b4ae691
commit d1164007fc

View File

@ -384,7 +384,7 @@ void Player::UpdateShot()
void Player::UpdateSelectWeapon()
{
if (!FreezeOperate()) {
#if 1
#ifdef NEW_WEAPON_SYS
if (selected_weapon_idx >= GUN_SLOT0 && selected_weapon_idx < GUN_SLOT2) {
#else
if (selected_weapon_idx >= 0 && selected_weapon_idx < weapons.size()) {