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@ -1047,6 +1047,7 @@ void Human::FillMFMobaBattleDataMember(cs::MFMobaBattleDataMember* p)
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p->set_avatar_url(avatar_url);
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p->set_hero_id(GetNetData()->GetHeroId());
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p->set_head_frame(head_frame);
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p->set_skin_id(GetNetData()->GetSkinId());
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for (auto& inv : GetInventoryData()) {
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p->add_inventory(inv.num);
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@ -1504,6 +1504,7 @@ message MFMobaBattleDataMember
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optional string avatar_url = 4; //头像
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optional int32 hero_id = 5; //英雄id
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optional int32 head_frame = 6; //头像框
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optional int32 skin_id = 7; //skin_id
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repeated int32 inventory = 11; //库存(相当于其他游戏里的背包)
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optional int32 kill_count = 12; //击杀数
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