This commit is contained in:
azw 2023-08-19 15:40:22 +08:00
parent 3af700f035
commit d692c51efa

View File

@ -7,6 +7,7 @@
#include <f8/coroutine.h>
#include <f8/comgr.h>
#include <f8/udplog.h>
#include <f8/utils.h>
#include "player.h"
#include "app.h"
@ -119,135 +120,135 @@ void Player::InternalSendMsg(int msgid, ::google::protobuf::Message& msg)
void Player::_SMKcpHandshake(f8::MsgHdr& hdr, const cs::SMKcpHandshake& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMPing(f8::MsgHdr& hdr, const cs::SMPing& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMRpcError(f8::MsgHdr& hdr, const cs::SMRpcError& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMReconnect(f8::MsgHdr& hdr, const cs::SMReconnect& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMWatchWar(f8::MsgHdr& hdr, const cs::SMWatchWar& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMLeave(f8::MsgHdr& hdr, const cs::SMLeave& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMMatchCancel(f8::MsgHdr& hdr, const cs::SMMatchCancel& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMJoinedNotify(f8::MsgHdr& hdr, const cs::SMJoinedNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMMapInfo(f8::MsgHdr& hdr, const cs::SMMapInfo& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMUpdate(f8::MsgHdr& hdr, const cs::SMUpdate& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMRollMsg(f8::MsgHdr& hdr, const cs::SMRollMsg& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMVoiceNotify(f8::MsgHdr& hdr, const cs::SMVoiceNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMDisconnectNotify(f8::MsgHdr& hdr, const cs::SMDisconnectNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMGameOver(f8::MsgHdr& hdr, const cs::SMGameOver& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMDebugMsg(f8::MsgHdr& hdr, const cs::SMDebugMsg& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMUiUpdate(f8::MsgHdr& hdr, const cs::SMUiUpdate& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMGameStart(f8::MsgHdr& hdr, const cs::SMGameStart& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMSysPiaoMsg(f8::MsgHdr& hdr, const cs::SMSysPiaoMsg& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMShowCountdown(f8::MsgHdr& hdr, const cs::SMShowCountdown& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMShowTeamUI(f8::MsgHdr& hdr, const cs::SMShowTeamUI& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMUpdateMatchInfo(f8::MsgHdr& hdr, const cs::SMUpdateMatchInfo& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMGetItemNotify(f8::MsgHdr& hdr, const cs::SMGetItemNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMMatchMemberMsgNotify(f8::MsgHdr& hdr, const cs::SMMatchMemberMsgNotify& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMPvePassWave(f8::MsgHdr& hdr, const cs::SMPvePassWave& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMTeamMarkTargetPosList(f8::MsgHdr& hdr, const cs::SMTeamMarkTargetPosList& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMDebugCmd(f8::MsgHdr& hdr, const cs::SMDebugCmd& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}
void Player::_SMNewBieEnd(f8::MsgHdr& hdr, const cs::SMNewBieEnd& msg)
{
f8::UdpLog::Instance()->Info("%s %s", {msg.GetTypeName(), f8::PbToJson(&msg)});
}