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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <f8/coroutine.h>
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#include "player.h"
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void Player::Update()
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@ -14,8 +16,10 @@ void Player::Init()
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void Player::CoNet(f8::Coroutine* co)
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{
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#if 0
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co->Await(CoLogin);
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co->Await(CoGame);
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#endif
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}
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void Player::CoLogin(f8::Coroutine* co)
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@ -5,6 +5,11 @@ namespace a8
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class WebSocketClient;
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}
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namespace f8
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{
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class Coroutine;
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}
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A8_DECLARE_ENUM(PlayerState_e,
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Init = 0,
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ConnectNet,
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