This commit is contained in:
aozhiwei 2024-04-01 20:53:19 +08:00
parent 2543ad3b5d
commit e7fa43a655

View File

@ -635,6 +635,10 @@ void FrameMaker::SerializeVoices(cs::SMUpdate* msg, Room* room, Human* hum, Fram
}
#ifdef MYDEBUG
if (hum->IsPlayer()) {
hum->SendDebugMsg(a8::Format("ingame_voice sound_id:%d",
{
v->voice_id
}));
a8::XPrintf("InGameVoice %d:%s\n", {room->GetRoomIdx(), f8::PbToJson(msg)});
}
#endif