This commit is contained in:
aozhiwei 2023-03-31 15:34:39 +08:00
parent bbf5535158
commit f9bf8342f0
4 changed files with 65 additions and 4 deletions

View File

@ -70,6 +70,15 @@ Creature::Creature():MoveableEntity()
Creature::~Creature()
{
for (auto itr = slave_heros_.begin(); itr != slave_heros_.end(); ++itr) {
while (!list_empty(&itr->second)) {
Hero* hero = list_first_entry(&itr->second,
Hero,
entry);
list_del_init(&hero->entry);
}
}
slave_heros_.clear();
xtimer_attacher.ClearTimerList();
ClearBuffList();
skill_hash_.clear();

View File

@ -74,5 +74,5 @@ void GlmHelper::FillVert(const glm::vec3& v, float* vert)
bool GlmHelper::IsEqual2D(const glm::vec3& v1, const glm::vec3& v2)
{
return std::abs(v1.x - v2.x) > 0.00001f || std::abs(v1.z - v2.z) > 0.00001f;
return std::abs(v1.x - v2.x) < 0.00001f && std::abs(v1.z - v2.z) < 0.00001f;
}

View File

@ -208,6 +208,10 @@ behaviac::EBTStatus HeroAgent::DoAttack()
if (!enemy) {
return behaviac::BT_FAILURE;
}
if (GlmHelper::IsEqual2D(GetOwner()->GetPos().ToGlmVec3(), enemy->GetPos().ToGlmVec3())) {
return behaviac::BT_FAILURE;
}
enemy = ((Hero*)GetOwner())->master.Get();
glm::vec3 dir = GetOwner()->GetPos().CalcDir(enemy->GetPos());
GlmHelper::Normalize(dir);
@ -217,17 +221,31 @@ behaviac::EBTStatus HeroAgent::DoAttack()
glm::vec3 shot_dir = dir;
GetOwner()->Shot(shot_dir, shot_ok, 0, 0);
#if 0
CreatureWeakPtr target = enemy->GetWeakPtrRef();
#endif
long long last_frameno = GetOwner()->room->GetFrameNo();
return StartCoroutine
(
[this, last_frameno] ()
[this, last_frameno, target] () mutable
{
if (GetOwner()->room->GetFrameNo() - last_frameno > SERVER_FRAME_RATE * 3) {
status_ = behaviac::BT_SUCCESS;
return behaviac::BT_SUCCESS;
} else {
if (!target.Get()) {
return behaviac::BT_SUCCESS;
}
if (target.Get()->dead) {
return behaviac::BT_SUCCESS;
}
if (GlmHelper::IsEqual2D(GetOwner()->GetPos().ToGlmVec3(),
target.Get()->GetPos().ToGlmVec3())) {
return behaviac::BT_FAILURE;
}
bool shot_ok = false;
glm::vec3 shot_dir = GetOwner()->GetAttackDir();
glm::vec3 shot_dir = GetOwner()->GetPos().CalcDir(target.Get()->GetPos());;
GetOwner()->SetAttackDir(shot_dir);
GetOwner()->Shot(shot_dir, shot_ok, 0, 0);
return behaviac::BT_RUNNING;

View File

@ -140,7 +140,7 @@ public:
{
double result = 0.0f;
if (context_.buff->GetCaster().Get()) {
result = context_.buff->GetCaster().Get()->GetSkillRaycastDistance();
result = context_.buff->GetCaster().Get()->GetSkillRaycastDistance();
}
return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
});
@ -177,6 +177,40 @@ public:
}
return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
});
RegisterCProc
(
"caster.get_skill_target_pos_x",
[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
{
double result = 0.0f;
if (context_.buff->GetCaster().Get()) {
result = context_.buff->GetCaster().Get()->context_pos.GetX();
}
return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
});
RegisterCProc
(
"caster.get_skill_target_pos_y",
[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
{
double result = 0.0f;
if (context_.buff->GetCaster().Get()) {
result = context_.buff->GetCaster().Get()->context_pos.GetY();
}
return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
});
RegisterCProc
(
"caster.get_skill_target_pos_z",
[this] (const a8::lisp::List& params) -> std::shared_ptr<a8::lisp::Value>
{
double result = 0.0f;
if (context_.buff->GetCaster().Get()) {
result = context_.buff->GetCaster().Get()->context_pos.GetZ();
}
return std::make_shared<a8::lisp::Value>(a8::lisp::Atom(result));
});
}
float Eval(std::shared_ptr<a8::lisp::Value> expr,