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@ -252,7 +252,7 @@ void Skill::InitPassiveSkill()
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switch (meta->GetMagicId()) {
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switch (meta->GetMagicId()) {
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case MAGIC_30101_XL:
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case MAGIC_30101_XL:
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{
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{
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ProcSJXY();
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Proc30101XL();
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}
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}
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break;
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break;
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case MAGIC_30201:
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case MAGIC_30201:
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@ -307,7 +307,7 @@ void Skill::InitPassiveSkill()
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}
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}
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}
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}
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void Skill::ProcSJXY()
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void Skill::Proc30101XL()
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{
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{
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int shot_times = 0;
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int shot_times = 0;
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std::map<int, long long> hited_objs;
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std::map<int, long long> hited_objs;
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@ -50,7 +50,7 @@ private:
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void NotifySkillState();
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void NotifySkillState();
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void ProcSJXY();
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void Proc30101XL();
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void ProcSSJS();
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void ProcSSJS();
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void ProcJSHX();
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void ProcJSHX();
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void ProcSWZB();
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void ProcSWZB();
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