game2006/README.md
aozhiwei f842214716 1
2022-04-18 16:07:20 +08:00

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* 击杀情况
1、自杀击按钮
2、自杀主动离开
3、子弹击杀
4、毒圈
5、爆炸
6、buff
* 战斗公式
涉及的配置表:
player
equip
paramater
定义:
abiltiy: 描述玩家游戏过程所有的属性加成,共有两种:加百分比、加绝对值
当子弹命中目标时:
target
基础防御=player.def
最终防御=基础防御 * (1 + ability.防御百分比加成) + ability.防御绝对值加成
bullet
基础攻击=equip.atk
最终攻击=基础攻击 * (1 + ability.攻击百分比加成) + ability.攻击绝对值加成
玩家最终收到的伤害=bullet.最终攻击 * 1 - target.最终防御/paramater.K