game2006/server/gameserver/mtb/GunTalentGrow.h
aozhiwei d0fed1b0a5 1
2022-12-22 17:42:42 +08:00

38 lines
842 B
C++

#pragma once
#include <bitset>
namespace mtb
{
class GunTalentGrow
{
public:
a8::reflect::Class* GetClass() const;
int id() const { return id_; };
int talent_id() const { return talent_id_; };
int talent_lv() const { return talent_lv_; };
int addtype() const { return addtype_; };
const std::string addattr() const { return addattr_; };
bool has_id() const { return __flags__.test(0);};
bool has_talent_id() const { return __flags__.test(1);};
bool has_talent_lv() const { return __flags__.test(2);};
bool has_addtype() const { return __flags__.test(3);};
bool has_addattr() const { return __flags__.test(4);};
protected:
int id_ = 0;
int talent_id_ = 0;
int talent_lv_ = 0;
int addtype_ = 0;
std::string addattr_;
public:
std::bitset<5> __flags__;
};
};