18 lines
421 B
C++
18 lines
421 B
C++
#include "precompile.h"
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#include "frag_mitask.h"
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#include "room.h"
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#include "player.h"
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#include "metadata.h"
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#include "metamgr.h"
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void FragMiTask::Done()
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{
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if (sender.Get()) {
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room->frame_event.AddExplosionEx(sender,
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meta->i->id(),
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bomb_pos,
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gun_meta->i->explosion_effect());
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}
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}
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