game2006/server/gameserver/mapcollider.h
aozhiwei e351442d19 1
2023-02-07 10:56:41 +08:00

72 lines
1.6 KiB
C++

#pragma once
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/quaternion.hpp>
namespace mc
{
enum ColliderType_e
{
kNoneCollider = 0,
kBoxCollider = 1,
kMeshCollider = 2
};
struct Bounds
{
glm::vec3 center = glm::vec3(0.0f, 0.0f, 0.0f);
glm::vec3 size = glm::vec3(0.0f, 0.0f, 0.0f);
};
struct Transform
{
glm::vec3 local_position = glm::vec3(0.0f, 0.0f, 0.0f);
glm::quat local_rotation = glm::quat(0.0f, 0.0f, 0.0f, 0.0f);
glm::vec3 local_scale = glm::vec3(0.0f, 0.0f, 0.0f);
void Read(std::shared_ptr<a8::XObject> xobj);
};
struct Mesh
{
std::vector<glm::vec3> vertices;
std::vector<int> triangles;
Bounds bounds;
};
struct Collider
{
int type = kNoneCollider;
bool enabled = false;
bool is_trigge = false;
Bounds bounds;
virtual void Read(std::shared_ptr<a8::XObject> xobj);
};
struct MeshCollider : public Collider
{
Mesh mesh;
virtual void Read(std::shared_ptr<a8::XObject> xobj) override;
};
struct BoxCollider : public Collider
{
glm::vec3 center = glm::vec3(0.0f, 0.0f, 0.0f);
glm::vec3 size = glm::vec3(0.0f, 0.0f, 0.0f);
virtual void Read(std::shared_ptr<a8::XObject> xobj) override;
};
struct ColliderNode
{
ColliderNode* parent = nullptr;
std::string name;
Transform transform;
std::vector<Collider*> colliders;
std::map<std::string, ColliderNode*> childs;
void Read(std::shared_ptr<a8::XObject> xobj);
};
};