gameapi & apigate
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49
src/api/workertool.js
Normal file
49
src/api/workertool.js
Normal file
@ -0,0 +1,49 @@
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import request from '@/utils/request'
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export function addGameapi(data) {
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return request({
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url: '/gameapihost/add',
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method: 'post',
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data
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})
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}
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export function getGameapiList(data) {
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return request({
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url: '/gameapihost/list',
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method: 'post',
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data
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})
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}
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export function updateGameapi(data) {
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return request({
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url: '/gameapihost/edit',
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method: 'post',
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data
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})
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}
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export function addApigate(data) {
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return request({
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url: '/apigate/add',
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method: 'post',
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data
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})
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}
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export function getApigateList(data) {
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return request({
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url: '/apigate/list',
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method: 'post',
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data
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})
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}
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export function updateApigate(data) {
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return request({
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url: '/apigate/edit',
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method: 'post',
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data
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})
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}
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@ -361,6 +361,29 @@ export const asyncRoutes = [
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meta: { title: '激活码', pername: 'activecode' }
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}
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]
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}, {
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path: '/workertool',
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component: Layout,
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redirect: '/index',
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meta: {
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title: '运维工具',
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icon: 'skill',
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pername: 'wokertool'
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},
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children: [
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{
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path: 'index',
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component: () => import('@/views/workertool/gameapi'),
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name: 'gameapi',
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meta: { title: 'php服务器配置', pername: 'gameapi' }
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},
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{
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path: 'apigate',
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component: () => import('@/views/workertool/apigate'),
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name: 'apigate',
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meta: { title: 'apigate服务器配置', pername: 'apigate' }
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}
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]
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}
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// {
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// path: '/permission',
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@ -85,7 +85,7 @@
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<el-dialog :title="dialogTitle" :visible.sync="dialogFormVisible" :close-on-click-modal="false" @close="handleDialogClose()">
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<el-form ref="form" :rules="rules" :model="form" label-position="left" label-width="130px" style="width: 400px; margin-left:50px;">
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<el-form-item label="账号/钱包/email" prop="user_identity">
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<el-input v-model="form.user_identity" />
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<el-input v-model="form.user_identity" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="是否生效" prop="enable">
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<el-switch
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237
src/views/workertool/apigate.vue
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237
src/views/workertool/apigate.vue
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@ -0,0 +1,237 @@
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<template>
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<div class="app-container">
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<div class="filter-container">
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<el-button class="filter-item" style="margin-left: 10px;" type="primary" @click="handleCreate">
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新增
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</el-button>
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</div>
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<el-table
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:data="apigates"
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border
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fit
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highlight-current-row
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style="width: 100%;"
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:empty-text="emptytext"
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height="480"
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>
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<el-table-column
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label="host(ip)"
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prop="apigate_host"
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/>
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<el-table-column
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label="port"
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prop="apigate_port"
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/>
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<el-table-column
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label="是否生效"
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prop="enable"
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>
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<template slot-scope="scope">
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<svg-icon v-if="scope.row.enable === 0" icon-class="no" style="font-size: 20px;" />
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<svg-icon v-else icon-class="ok" style="font-size: 20px;" />
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</template>
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</el-table-column>
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<el-table-column
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fixed="right"
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label="操作"
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>
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<template slot-scope="scope">
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<el-button type="text" size="small" @click="handleUpdate(scope.row)">编辑</el-button>
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</template>
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</el-table-column>
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</el-table>
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<el-pagination
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background
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:current-page="curpage"
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:page-size="page_size"
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:page-count="totalpage"
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layout="prev, pager, next"
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@current-change="handleCurrentChange"
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/>
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<el-dialog :title="dialogTitle" :visible.sync="dialogFormVisible" :close-on-click-modal="false" @close="handleDialogClose()">
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<el-form ref="form" :rules="rules" :model="form" label-position="left" label-width="130px" style="width: 400px; margin-left:50px;">
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<el-form-item label="host(ip)" prop="apigate_host">
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<el-input v-model="form.apigate_host" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="port" prop="apigate_port">
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<el-input v-model.number="form.apigate_port" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="是否生效" prop="enable">
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<el-switch
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v-model="form.enable"
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:active-value="1"
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:inactive-value="0"
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active-color="#13ce66"
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inactive-color="#ff4949"
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/>
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</el-form-item>
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</el-form>
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<div slot="footer" class="dialog-footer">
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<el-button @click="dialogFormVisible = handleDialogClose()">
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Cancel
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</el-button>
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<el-button type="primary" @click="dialogStatus==='create'?createData():updateData()">
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Confirm
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</el-button>
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</div>
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</el-dialog>
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</div>
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</template>
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<script>
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// import Pagination from '@/components/Pagination/index.vue'
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import { addApigate, getApigateList, updateApigate } from '@/api/workertool'
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import { parseTime } from '@/utils'
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export default {
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components: {
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},
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data() {
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return {
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form: {
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apigate_host: '',
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apigate_port: '',
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enable: 1
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},
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dialogFormVisible: false,
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dialogStatus: '',
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apigates: [],
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dialogTitle: '新增',
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emptytext: ' ',
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totalpage: 0,
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curpage: 1,
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page_size: 8,
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rules: {
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apigate_host: [{ required: true, message: 'required', trigger: 'blur' }],
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apigate_port: [{ required: true, message: 'required', trigger: 'blur' }],
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type: [{ required: true, message: 'required', trigger: 'blur' }]
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},
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uploadUrl: '',
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uploadData: {
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file: ''
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},
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filelist: []
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}
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},
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created() {
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this.getList()
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},
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methods: {
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parseTime,
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handleDialogClose() {
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// this.getList()
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},
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handleUpdate(row) {
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this.form.enable = row.enable
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this.form.apigate_host = row.apigate_host
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this.form.apigate_port = row.apigate_port
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this.dialogStatus = 'update'
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this.dialogTitle = '编辑'
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this.dialogFormVisible = true
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this.$nextTick(() => {
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this.$refs['form'].clearValidate()
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})
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},
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/* handleDel(row) {
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this.$confirm('此操作将无法恢复, 是否继续?', '提示', {
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confirmButtonText: '确定',
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cancelButtonText: '取消',
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type: 'warning'
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}).then(() => {
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delWhiteList({ apigate_host: row.apigate_host }).then(response => {
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if (response.code === 0) {
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if (this.apigates.length === 1 && this.curpage === this.totalpage && this.curpage > 1) {
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this.curpage--
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}
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Deleted Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}).catch(() => {
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})
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}, */
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getList() {
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const data = {
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'page_dto': {
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'page': this.curpage,
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'pageSize': this.page_size
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}
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}
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getApigateList(data).then(response => {
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this.apigates = response.data
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this.totalpage = response.total_page
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this.curpage = response.cur_page
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if (this.apigates === undefined || this.apigates.length <= 0) {
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this.emptytext = 'No data'
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}
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})
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},
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handleCurrentChange(val) {
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this.curpage = val
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this.getList()
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},
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handleCreate() {
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this.resetTemp()
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this.dialogStatus = 'create'
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this.dialogTitle = '新增'
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this.dialogFormVisible = true
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this.$nextTick(() => {
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this.$refs['form'].clearValidate()
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})
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},
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resetTemp() {
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this.form = {
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apigate_host: '',
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apigate_port: '',
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enable: 0
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}
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},
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createData() {
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this.$refs['form'].validate((valid) => {
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if (valid) {
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addApigate(this.form).then(response => {
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if (response.code === 0) {
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this.dialogFormVisible = false
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Created Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}
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})
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},
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updateData() {
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this.$refs['form'].validate((valid) => {
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if (valid) {
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updateApigate(this.form).then(response => {
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if (response.code === 0) {
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this.dialogFormVisible = false
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Updated Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}
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})
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}
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}
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}
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</script>
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237
src/views/workertool/gameapi.vue
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237
src/views/workertool/gameapi.vue
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@ -0,0 +1,237 @@
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<template>
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<div class="app-container">
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<div class="filter-container">
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<el-button class="filter-item" style="margin-left: 10px;" type="primary" @click="handleCreate">
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新增
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</el-button>
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</div>
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<el-table
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:data="gameapihosts"
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border
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fit
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highlight-current-row
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style="width: 100%;"
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:empty-text="emptytext"
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height="480"
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>
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<el-table-column
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label="host(ip)"
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prop="gameapi_host"
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/>
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<el-table-column
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label="port"
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prop="gameapi_port"
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/>
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<el-table-column
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label="是否生效"
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prop="enable"
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>
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<template slot-scope="scope">
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<svg-icon v-if="scope.row.enable === 0" icon-class="no" style="font-size: 20px;" />
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<svg-icon v-else icon-class="ok" style="font-size: 20px;" />
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</template>
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</el-table-column>
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<el-table-column
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fixed="right"
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label="操作"
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>
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<template slot-scope="scope">
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<el-button type="text" size="small" @click="handleUpdate(scope.row)">编辑</el-button>
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</template>
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</el-table-column>
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</el-table>
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<el-pagination
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background
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:current-page="curpage"
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:page-size="page_size"
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:page-count="totalpage"
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layout="prev, pager, next"
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@current-change="handleCurrentChange"
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/>
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<el-dialog :title="dialogTitle" :visible.sync="dialogFormVisible" :close-on-click-modal="false" @close="handleDialogClose()">
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<el-form ref="form" :rules="rules" :model="form" label-position="left" label-width="130px" style="width: 400px; margin-left:50px;">
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<el-form-item label="host(ip)" prop="gameapi_host">
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<el-input v-model="form.gameapi_host" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="port" prop="gameapi_port">
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<el-input v-model.number="form.gameapi_port" :readonly="dialogStatus!=='create'" />
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</el-form-item>
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<el-form-item label="是否生效" prop="enable">
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<el-switch
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v-model="form.enable"
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:active-value="1"
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:inactive-value="0"
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active-color="#13ce66"
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inactive-color="#ff4949"
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/>
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</el-form-item>
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</el-form>
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<div slot="footer" class="dialog-footer">
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<el-button @click="dialogFormVisible = handleDialogClose()">
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Cancel
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</el-button>
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<el-button type="primary" @click="dialogStatus==='create'?createData():updateData()">
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Confirm
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</el-button>
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</div>
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</el-dialog>
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</div>
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</template>
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<script>
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// import Pagination from '@/components/Pagination/index.vue'
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import { addGameapi, getGameapiList, updateGameapi } from '@/api/workertool'
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import { parseTime } from '@/utils'
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export default {
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components: {
|
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},
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data() {
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return {
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form: {
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gameapi_host: '',
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gameapi_port: '',
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enable: 1
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},
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dialogFormVisible: false,
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dialogStatus: '',
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gameapihosts: [],
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dialogTitle: '新增',
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emptytext: ' ',
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totalpage: 0,
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curpage: 1,
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page_size: 8,
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rules: {
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gameapi_host: [{ required: true, message: 'required', trigger: 'blur' }],
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gameapi_port: [{ required: true, message: 'required', trigger: 'blur' }],
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type: [{ required: true, message: 'required', trigger: 'blur' }]
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},
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uploadUrl: '',
|
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uploadData: {
|
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file: ''
|
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},
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filelist: []
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}
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},
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created() {
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this.getList()
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},
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methods: {
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parseTime,
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handleDialogClose() {
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// this.getList()
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},
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handleUpdate(row) {
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this.form.enable = row.enable
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this.form.gameapi_host = row.gameapi_host
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this.form.gameapi_port = row.gameapi_port
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this.dialogStatus = 'update'
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this.dialogTitle = '编辑'
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this.dialogFormVisible = true
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this.$nextTick(() => {
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this.$refs['form'].clearValidate()
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})
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},
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/* handleDel(row) {
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this.$confirm('此操作将无法恢复, 是否继续?', '提示', {
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confirmButtonText: '确定',
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cancelButtonText: '取消',
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type: 'warning'
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}).then(() => {
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delWhiteList({ gameapi_host: row.gameapi_host }).then(response => {
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if (response.code === 0) {
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if (this.gameapihosts.length === 1 && this.curpage === this.totalpage && this.curpage > 1) {
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this.curpage--
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}
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this.getList()
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this.$notify({
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title: 'Success',
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message: 'Deleted Successfully',
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type: 'success',
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duration: 2000
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})
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}
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})
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}).catch(() => {
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})
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}, */
|
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getList() {
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const data = {
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'page_dto': {
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'page': this.curpage,
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'pageSize': this.page_size
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}
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}
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getGameapiList(data).then(response => {
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this.gameapihosts = response.data
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this.totalpage = response.total_page
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this.curpage = response.cur_page
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if (this.gameapihosts === undefined || this.gameapihosts.length <= 0) {
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this.emptytext = 'No data'
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}
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})
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},
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handleCurrentChange(val) {
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this.curpage = val
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this.getList()
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},
|
||||
handleCreate() {
|
||||
this.resetTemp()
|
||||
this.dialogStatus = 'create'
|
||||
this.dialogTitle = '新增'
|
||||
this.dialogFormVisible = true
|
||||
this.$nextTick(() => {
|
||||
this.$refs['form'].clearValidate()
|
||||
})
|
||||
},
|
||||
resetTemp() {
|
||||
this.form = {
|
||||
gameapi_host: '',
|
||||
gameapi_port: '',
|
||||
enable: 0
|
||||
}
|
||||
},
|
||||
createData() {
|
||||
this.$refs['form'].validate((valid) => {
|
||||
if (valid) {
|
||||
addGameapi(this.form).then(response => {
|
||||
if (response.code === 0) {
|
||||
this.dialogFormVisible = false
|
||||
this.getList()
|
||||
this.$notify({
|
||||
title: 'Success',
|
||||
message: 'Created Successfully',
|
||||
type: 'success',
|
||||
duration: 2000
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
},
|
||||
updateData() {
|
||||
this.$refs['form'].validate((valid) => {
|
||||
if (valid) {
|
||||
updateGameapi(this.form).then(response => {
|
||||
if (response.code === 0) {
|
||||
this.dialogFormVisible = false
|
||||
this.getList()
|
||||
this.$notify({
|
||||
title: 'Success',
|
||||
message: 'Updated Successfully',
|
||||
type: 'success',
|
||||
duration: 2000
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
</script>
|
||||
|
Loading…
x
Reference in New Issue
Block a user