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@ -11,10 +11,58 @@
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#include "jsondatamgr.h"
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#include "handlermgr.h"
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const static size_t CRYPTED_SEND_LEN = 4;
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const static size_t CRYPTED_RECV_LEN = 6;
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class GGClientSession: public a8::MixedSession
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{
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public:
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virtual void Reset() override
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{
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a8::MixedSession::Reset();
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send_i_ = 0;
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send_j_ = 0;
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recv_i_ = 0;
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recv_j_ = 0;
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initialized_ = false;
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}
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void DecryptRecv(unsigned char* data, size_t len)
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{
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if (!initialized_) {
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return;
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}
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if (len < CRYPTED_RECV_LEN) {
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return;
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}
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for (size_t t = 0; t < CRYPTED_RECV_LEN; t++) {
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recv_i_ %= key_.size();
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unsigned char x = (data[t] - recv_j_) ^ key_[recv_i_];
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++recv_i_;
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recv_j_ = data[t];
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data[t] = x;
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}
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}
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void EncryptSend(unsigned char* data, size_t len)
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{
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if (!initialized_) {
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return;
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}
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if (len < CRYPTED_SEND_LEN) {
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return;
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}
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for (size_t t = 0; t < CRYPTED_SEND_LEN; t++) {
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send_i_ %= key_.size();
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unsigned char x = (data[t] ^ key_[send_i_]) + send_j_;
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++send_i_;
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data[t] = send_j_ = x;
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}
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}
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virtual void DecodeUserPacket(char* buf, int& offset, unsigned int buflen) override
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{
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#if 1
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@ -67,6 +115,13 @@ public:
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.SetParam1(1));
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}
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private:
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std::vector<unsigned char> key_;
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unsigned char send_i_ = 0;
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unsigned char send_j_ = 0;
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unsigned char recv_i_ = 0;
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unsigned char recv_j_ = 0;
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bool initialized_ = false;
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};
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static void CreateGameClientSocket(a8::TcpSession **p)
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