**Purpose:**
- zlib before 1.2.12 allows memory corruption when deflating (i.e., when compressing) if the input has many distant matches. This vulnerability is based on memory corruption, which could also be triggered inadvertently and cause malfunctions.
- Ref Security Issue:
https://cve.mitre.org/cgi-bin/cvename.cgi?name=CVE-2018-25032
* Add status_failed_mangos_string_id column in areatrigger_teleport
Will be able to handle specific areatrigger_teleport message ina generic way using mangos_string table as storage table for messages
/!\ WARNING REQUIRE DB STRUCTURE UPDATE /!\
* Fix messages for areatrigger in Champions Hall and Hall of Legends
uses now aretarrigger failed_text_mangos_string_id proeprty if available
* Fix blank space
* Add agility crit and dodge scaling from vmangos
Thanks to @killerwife
c458698327
* Safeguard entering pvp honor halls against pvp rank (need DB update)
* FIX : HandleAdditemCommand (delete items in bank)
The .additem command was not deleting items in the bank
* FIX : HandleAdditemCommand (delete items in buyback tab)
The .additem command was not deleting items in the buyback vendor tab for npc vendors
* Enchance LANG_REMOVEITEM text
* Fix Tabs / spaces in Language.h
* Fix Language.h file generator
* Trade Fix : For GMs starting a trade session with an opposite faction player
Allow a GM to start a trading session with an opposite faction player even if CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_TRADE = false
* Trade Fix : Avoid hanging trade sessions for invisible GMs
Check visibility in order to avoid hanging trade sessions
* FIX : HandleAdditemCommand (delete items in bank)
The .additem command was not deleting items in the bank
* FIX : HandleAdditemCommand (delete items in buyback tab)
The .additem command was not deleting items in the buyback vendor tab for npc vendors
* Enchance LANG_REMOVEITEM text
* Fix Tabs / spaces in Language.h
* Fix Language.h file generator
I don't think this is a proper fix, but it does allow a frost bolt to be cast while the previous one is in flight to the target, and the mobs still cast their spells as expected.
With this cahnge it appears the warlock imp now casts fireballs, where it was only doing melee before, but it is casting them way too fast so I don't think this is a complete fix.
This in regards to this bug in the tracker: https://www.getmangos.eu/bug-tracker/mangos-zero/unable-to-cast-next-frost-bolt-while-current-one-is-traveling-r1726/