Olion
b91cdd6d8d
a minor cleanup
2016-02-20 22:20:15 +00:00
Olion
98dfabe70b
[Loot] 50% player damage to mob reuired for reward
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Unchanged TC backport. Not fully tested.
2016-02-20 22:17:26 +00:00
Rochet2
f81e455e3a
Support C++11 and update Eluna
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Set compilation to use C++11
Updated Eluna version and applied all core modifications needed by the update
2016-01-30 14:39:09 +02:00
Antz
3967eddc87
[2016] Happy New Year from the MaNGOS Team
2015-12-31 21:15:37 +00:00
Olion
ef4564adfa
[Spell] Minor refactoring
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Like HasSpellEffect method here, other now global-scoped methods from SpellMgr.h should be transfered into corresponding classes/structures (TODO).
2015-11-10 23:43:26 +00:00
Olion
e28a446f24
[Core/SD2] Major refactoring of SD2 script system
2015-04-01 01:34:08 +03:00
stfx
d6fc18dc37
[Core] Remove unused function parameters (c2647)
2015-03-26 13:14:51 +00:00
xfurry
0daecc2859
[Core] Implement instance data call for OnCreatureDespawn. (c2602)
2015-03-23 22:03:12 +00:00
xfurry
19ab916daa
[Core] Implement movement wrappers for creatures and players
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(c2599)
This will set the movement flags and send SMSG_SPLINE_MOVE_* opcodes on movement change.
This will fix movement for flying vehicles and allow future scripting possibilities.
(c2608) Make CanSwim and CanFly abstract method. Also precise UNIT_FL…AG_UNK_15 possible use.
@cyberium
2015-03-23 13:01:20 +00:00
Antz
c9b37c73fa
[Movement] Reverted Rel18 movement flag changes
2015-03-23 10:58:10 +00:00
Antz
386f5374ab
[Release20] Initial Release 20
2015-03-22 22:10:05 +00:00