11 Commits

Author SHA1 Message Date
Olion
b91cdd6d8d a minor cleanup 2016-02-20 22:20:15 +00:00
Olion
98dfabe70b [Loot] 50% player damage to mob reuired for reward
Unchanged TC backport. Not fully tested.
2016-02-20 22:17:26 +00:00
Rochet2
f81e455e3a Support C++11 and update Eluna
Set compilation to use C++11
Updated Eluna version and applied all core modifications needed by the update
2016-01-30 14:39:09 +02:00
Antz
3967eddc87 [2016] Happy New Year from the MaNGOS Team 2015-12-31 21:15:37 +00:00
Olion
ef4564adfa [Spell] Minor refactoring
Like HasSpellEffect method here, other now global-scoped methods from SpellMgr.h should be transfered into corresponding classes/structures (TODO).
2015-11-10 23:43:26 +00:00
Olion
e28a446f24 [Core/SD2] Major refactoring of SD2 script system 2015-04-01 01:34:08 +03:00
stfx
d6fc18dc37 [Core] Remove unused function parameters (c2647) 2015-03-26 13:14:51 +00:00
xfurry
0daecc2859 [Core] Implement instance data call for OnCreatureDespawn. (c2602) 2015-03-23 22:03:12 +00:00
xfurry
19ab916daa [Core] Implement movement wrappers for creatures and players
(c2599)
This will set the movement flags and send SMSG_SPLINE_MOVE_* opcodes on movement change.
This will fix movement for flying vehicles and allow future scripting possibilities.

(c2608) Make CanSwim and CanFly abstract method. Also precise UNIT_FL…AG_UNK_15 possible use.
@cyberium
2015-03-23 13:01:20 +00:00
Antz
c9b37c73fa [Movement] Reverted Rel18 movement flag changes 2015-03-23 10:58:10 +00:00
Antz
386f5374ab [Release20] Initial Release 20 2015-03-22 22:10:05 +00:00