702 Commits

Author SHA1 Message Date
Antz
d0a4af096e fix logo url 2017-01-02 05:40:13 -06:00
Antz
18edb626ea Update README.md 2017-01-02 05:38:23 -06:00
Faded
32449dd326 Added auto restart scripts 2017-01-02 05:33:12 -06:00
Foereaper
39ccc74524 Update .travis.yml
Travis should now run checks for both GCC and Clang, as well as run compile tests on both Linux and OSX
2017-01-02 05:33:12 -06:00
Antz
d131afb8d8 update travis 2017-01-02 05:31:58 -06:00
Antz
6e2d7f3494 [Dep] Updated dep submodule 2017-01-02 00:40:47 +00:00
Antz
cb2d60ba17 🎉 Happy 2017 from everyone at getmangos.eu 2017-01-01 14:19:24 +00:00
Antz
09faa2a75b [SD3] Updated submodule 2017-01-01 14:18:13 +00:00
Antz
a5a60fc24f [SubModules] Updated submodule 2017-01-01 14:09:49 +00:00
Rochet2
61ced5517c Eluna update version 2016-12-27 19:31:44 +02:00
H0zen
eb2c208a3c Merge pull request #186 from H0zen/phase-three
Transports - phase 3
2016-12-27 16:48:31 +02:00
H0zen
59156f5ec1 Transports - phase 3
- The gnome engineers have finally repaired the computers of DeeprunTram, and now both trams travel properly between stations.
  - The pets try hard to learn the paths. For example, they will now properly follow their masters on bridges.
  - There are now 2 types of transporters: local transporters (elevators, platforms) and global transporters (ships, zeppelins).
  - Some obsolete methods have been removed.
  - Some methods have been rewritten to make room for the final phase.
2016-12-27 16:11:26 +02:00
Necrovoice
d9fa1c272f Minor typo corrected (#184)
"explanation" corrected to "exclamation" mark.
2016-12-22 19:24:30 +00:00
H0zen
f3ae65f581 Merge pull request #183 from H0zen/qfix
Remove rotation matrices from GameObjectModel
2016-12-18 17:01:06 +02:00
H0zen
4f2eaf1adb Remove rotation matrices from GameObjectModel
- the quaternions are more numerically stable and faster than matrices
2016-12-18 16:32:36 +02:00
H0zen
c8f8d0dea4 Merge pull request #182 from H0zen/phase2
Transports - phase 2. Implementing the GameObject rotation quaternions.
2016-12-18 13:23:50 +02:00
H0zen
e803c57c9f Transports - phase 2. Implementing the GameObject rotation quaternions.
- As long as we send the correct rotation quaternion to the client, the GAMEOBJECT_FACING must be set to 0
  - GameObjectModel internal rotation matrices now take into account the rotation quaternion
2016-12-18 12:38:38 +02:00
Antz
350feb5889 Revert "[Eluna] Updated submodule"
This reverts commit e783f2db583348323d8481a198720577fc475f2a.
2016-12-14 13:46:26 +00:00
Antz
aadb1b450b Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-14 09:34:58 +00:00
Antz
9c5f7cd3da [TOOLS] Updated Unified Extractor submodule 2016-12-14 09:34:23 +00:00
Rochet2
e783f2db58 [Eluna] Updated submodule 2016-12-14 09:33:40 +00:00
H0zen
5b183c8ebd Merge pull request #181 from H0zen/cs
Fix code style for commit 9af47a5
2016-12-12 09:14:49 +02:00
H0zen
96026b6d42 Fix code style for commit 9af47a5582b46b1678387c2e58f3b8e4de5ac2fa 2016-12-12 08:20:37 +02:00
H0zen
0b718b6543 Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-11 20:07:54 +00:00
H0zen
9af47a5582 Fix hunter starting quests.
Ref: https://www.getmangos.eu/bug-tracker/mangos-zero/Hunter-pet-quests-bugged-r139/

- Tamed pets now properly update HP bar
- Taming process, if interrupted by any means, will not instantly trigger tamed status for creature.
- Teleporting or moving too far from the tamed creature will remove it and it's action bar from the player UI.
- Tamed creature will properly despawn after 10 minutes.
- Recasting Taming spell while channeling will consume one charge from the item, as this is a normal behavior for channeled spells.
2016-12-11 20:06:46 +00:00
Antz
b5b392ca42 [BASEDB] Base Database updated to Rel21_11_73 2016-12-11 13:12:39 +00:00
Antz
3de9b857e0 remove obsolete code. Thanks H0zen 2016-12-07 19:06:18 +00:00
ProjektEredar
6a62cb0163 [SD3] updated sd3 for bar_ale_mug 2016-12-05 08:36:13 +00:00
Antz
4f32cf52a6 Attempt to fix OSX build 2016-12-02 23:00:09 +00:00
Antz
edde246d64 Change a variable name to nbe consistant. Thank xfury for pointing 2016-12-02 11:55:41 +00:00
Antz
2c2f637cad [Bots] Fixed PlayerBots build 2016-12-02 00:56:53 +00:00
Antz
1bda97d37a [Build] Force building SOAP and PlayerBots in testing 2016-12-02 00:25:04 +00:00
bdebaere
98948f841f Update Spell.cpp (#180)
Add positional requirement for Pounce spell, by removing the excluding code added there for Burning Crusade.
2016-11-29 00:27:41 +00:00
Warkdev
2033c9ed3c Adding support for Red Hat "experimental" 2016-11-29 00:24:12 +00:00
Warkdev
256c31d1c9 Replacing aptitude by apt-get on Ubuntu by default 2016-11-29 00:24:12 +00:00
H0zen
9283f4309b Transport system step 1 - preparing 2016-11-28 07:47:57 +00:00
Rochet2
a425267fb3 Update Eluna version - Fix mangos linux build 2016-11-26 23:12:49 +02:00
Antz
74f22b5a19 Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-11-26 20:08:32 +00:00
Antz
8c0dadabc1 [SD3] Fix BRD issues and server crash. Thanks H0zen 2016-11-26 20:08:17 +00:00
Rochet2
6c9cc76139 Fix duplicate timer update - This may require you to change CreateLuaEvent timers to half of what they were 2016-11-26 21:58:24 +02:00
Rochet2
da6249e329 Eluna update version 2016-11-26 21:50:45 +02:00
Warkdev
febc9d3d3d Adding support of several known Linux distribution for dependancies setup (#175)
- Ubuntu "precise" 12.04 LTS
- Ubuntu "trusty" 14.04 LTS
- Ubuntu "xenial" 16.04 LTS
- Ubuntu "yakkety" 16.10
- Debian "jessie" 8.0
- Debian "stretch" next
- Linux Mint "maya" 13
- Linux Mint "qiana" 17
- Linux Mint "rebecca" 17.1
- Linux Mint "rafaela" 17.2
- Linux Mint "rosa" 17.3
- Linux Mint "sarah" 18
- LMDE "betsy" 2
2016-11-24 21:21:43 +00:00
Antz
2b6e1c8cc0 [Build] Add OpemSSL1.0.2j installers 2016-11-24 08:37:34 +00:00
Antz
7f39938f6c [Build] Added MySQL 5.7 support 2016-11-24 08:16:33 +00:00
Necrovoice
d538aa67b7 [SD3] ScriptDev3 Updates 2016-11-19 22:42:19 +00:00
Antz
84691a8bfd [SD3] Updated ScriptDev3 2016-11-15 07:14:54 +00:00
Antz
00a94a3211 Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-11-11 21:15:36 +00:00
chaosvex
15e467fe38 [realmd] Resolved authentication bypass. Thanks namreeb 2016-11-11 21:15:23 +00:00
Foereaper
e2cb67a522 Correcting SD version description 2016-11-08 23:59:52 +01:00
mityada
90172f2e02 Fix typo in VMap BIH generation
Due to this typo some objects could be left out during BIH generation and thus never checked for intersection.
This breaks height and LoS calculations in some areas.

This occurrence of this bug can be seen in "Md_Mushroomcave.wmo". It can be found in several locations,
for example (-6140, -2960, 400), map 0.
In some parts of the cave mobs will either fall through the ground or fly up into the sky when chasing the player.
LoS is not obstructed there as well.

P.S. This typo presents in all MaNGOS cores.
2016-11-06 19:50:32 +00:00