14 Commits

Author SHA1 Message Date
Antz
fcc75e083e [SD3] Added initial ScriptDev3 changes 2015-11-02 21:22:41 +00:00
H0zen
f29f343b86 Missed one spot in previous commit. 2015-09-01 03:53:25 +03:00
H0zen
fb4c90dde9 Clarify some issues regarding negative angles.
The client seems to handle them strange.
2015-09-01 03:02:27 +03:00
Olion
5a86a332eb [Core] Fix NPC's running to the first waypoint 2015-05-17 20:17:26 +01:00
Antz
51ca512b61 Merge pull request #18 from Evildead666/develop21
Develop21
2015-05-04 19:34:53 +01:00
Evildead666
99633ff791 fixing beast lore Aura 2015-05-04 16:27:29 +02:00
Antz
e4e4f60fff [Revert] reapply Properly display creatures with waypoint when they enter player range 2015-04-04 02:02:55 +01:00
Antz
43bbfeae1d [Fix] Fix incorrect enum in previous commit 2015-04-03 23:36:37 +01:00
neo2003
9217fbf53e [Core] reapply Properly display creatures with waypoint when they enter player range (b95d077a408ca33c7094d304276848f50ffc8e8b) 2015-04-03 23:19:31 +01:00
Olion
7fcb0bb639 UpdateMask class refactoring 2015-03-31 01:27:20 +03:00
vladimirmangos
fb192cab4d [Core] Fix .goname command (c2605) 2015-03-24 23:35:40 +00:00
schmoozerd
4819ec8ebc [Scripts] DBScripts-Engine: Implement new commands
* Add SCRIPT_COMMAND_MOVE_DYNAMIC to move to a random point or towards another unit

* Toggle GetRandomPoint function to be able to return a random point with min-distance or a given direction.
* Toggle MovementGenerator::GetResetPosition to be able to return a reasonable orientation for reset.

Ideas and requirement research by virusav!
Thanks to virusav and Grz3s for test-feedback! (c2603)
2015-03-23 22:52:40 +00:00
Antz
c9b37c73fa [Movement] Reverted Rel18 movement flag changes 2015-03-23 10:58:10 +00:00
Antz
386f5374ab [Release20] Initial Release 20 2015-03-22 22:10:05 +00:00