107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2016 MaNGOS project <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#ifndef MANGOSSERVER_PATH_H
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#define MANGOSSERVER_PATH_H
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#include "Common.h"
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#include <deque>
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struct PathNode
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{
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PathNode(): x(0.0f), y(0.0f), z(0.0f) { }
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PathNode(float _x, float _y, float _z): x(_x), y(_y), z(_z) { }
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float x, y, z;
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};
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template < typename PathElem, typename PathNode = PathElem >
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class Path
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{
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public:
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size_t size() const { return i_nodes.size(); }
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bool empty() const { return i_nodes.empty(); }
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void resize(unsigned int sz) { i_nodes.resize(sz); }
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void crop(unsigned int start, unsigned int end)
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{
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while (start && !i_nodes.empty())
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{
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i_nodes.pop_front();
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--start;
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}
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while (end && !i_nodes.empty())
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{
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i_nodes.pop_back();
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--end;
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}
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}
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void clear() { i_nodes.clear(); }
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float GetTotalLength(uint32 start, uint32 end) const
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{
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float len = 0.0f;
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for (unsigned int idx = start + 1; idx < end; ++idx)
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{
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PathNode const& node = i_nodes[idx];
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PathNode const& prev = i_nodes[idx - 1];
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float xd = node.x - prev.x;
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float yd = node.y - prev.y;
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float zd = node.z - prev.z;
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len += sqrtf(xd * xd + yd * yd + zd * zd);
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}
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return len;
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}
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float GetTotalLength() const { return GetTotalLength(0, size()); }
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float GetPassedLength(uint32 curnode, float x, float y, float z) const
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{
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float len = GetTotalLength(0, curnode);
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if (curnode > 0)
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{
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PathNode const& node = i_nodes[curnode - 1];
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float xd = x - node.x;
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float yd = y - node.y;
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float zd = z - node.z;
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len += sqrtf(xd * xd + yd * yd + zd * zd);
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}
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return len;
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}
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PathNode& operator[](size_t idx) { return i_nodes[idx]; }
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PathNode const& operator[](size_t idx) const { return i_nodes[idx]; }
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void set(size_t idx, PathElem elem) { i_nodes[idx] = elem; }
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protected:
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std::deque<PathElem> i_nodes;
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};
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typedef Path<PathNode> PointPath;
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#endif
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