mangos/src/game/WorldHandlers/GMTicketHandler.cpp

179 lines
6.5 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2017 MaNGOS project <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "Common.h"
#include "Language.h"
#include "WorldPacket.h"
#include "Log.h"
#include "GMTicketMgr.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "Chat.h"
void WorldSession::SendGMTicketGetTicket(uint32 status, GMTicket* ticket /*= NULL*/)
{
std::string text = ticket ? ticket->GetText() : "";
if (ticket && ticket->HasResponse())
{
text += "\n\n";
std::string textFormat = GetMangosString(LANG_COMMAND_TICKETRESPONSE);
char textBuf[1024];
snprintf(textBuf, 1024, textFormat.c_str(), ticket->GetResponse());
text += textBuf;
}
int len = text.size() + 1;
WorldPacket data(SMSG_GMTICKET_GETTICKET, (4 + len + 1 + 4 + 2 + 4 + 4));
data << uint32(status); // standard 0x0A, 0x06 if text present
if (status == 6)
{
data << text; // ticket text
data << uint8(0x7); // ticket category
data << float(0); // tickets in queue?
data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions."
data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable"
data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated"
data << uint8(0); // const
}
SendPacket(&data);
}
void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket& /*recv_data*/)
{
SendQueryTimeResponse();
GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
if (ticket)
{ SendGMTicketGetTicket(0x06, ticket); }
else
{ SendGMTicketGetTicket(0x0A); }
}
void WorldSession::HandleGMTicketUpdateTextOpcode(WorldPacket& recv_data)
{
std::string ticketText;
recv_data >> ticketText;
GMTicketResponse responce = GMTICKET_RESPONSE_UPDATE_SUCCESS;
if (GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
{
ticket->SetText(ticketText.c_str());
}
else
{
sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
responce = GMTICKET_RESPONSE_UPDATE_ERROR;
}
WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4);
data << uint32(responce);
SendPacket(&data);
}
//A statusCode of 3 would mean that the client should show the survey now
void WorldSession::SendGMTicketStatusUpdate(GMTicketStatus statusCode)
{
WorldPacket data(SMSG_GM_TICKET_STATUS_UPDATE, 4);
data << uint32(statusCode);
SendPacket(&data);
}
void WorldSession::HandleGMTicketDeleteTicketOpcode(WorldPacket& /*recv_data*/)
{
//Some housekeeping, this could be cleaner
GMTicket *ticket = sTicketMgr.GetGMTicket(_player->GetObjectGuid());
if (ticket)
ticket->CloseByClient();
sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
SendPacket(&data);
SendGMTicketGetTicket(0x0A);
}
void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recv_data)
{
uint32 map;
float x, y, z;
std::string ticketText = "";
recv_data >> map >> x >> y >> z; // last check 2.4.3
recv_data >> ticketText;
recv_data.read_skip<uint32>(); // unk1, 0
recv_data.read_skip<uint32>(); // unk2, 1
recv_data.read_skip<uint32>(); // unk3, 0
DEBUG_LOG("TicketCreate: map %u, x %f, y %f, z %f, text %s", map, x, y, z, ticketText.c_str());
if (sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
{
WorldPacket data(SMSG_GMTICKET_CREATE, 4);
data << uint32(GMTICKET_RESPONSE_ALREADY_EXIST); // 1 - You already have GM ticket
SendPacket(&data);
return;
}
sTicketMgr.Create(_player->GetObjectGuid(), ticketText.c_str());
SendQueryTimeResponse();
WorldPacket data(SMSG_GMTICKET_CREATE, 4);
data << uint32(GMTICKET_RESPONSE_CREATE_SUCCESS); // 2 - nothing appears (3-error creating, 5-error updating)
SendPacket(&data);
// TODO: Guard player map
HashMapHolder<Player>::MapType& m = sObjectAccessor.GetPlayers();
for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
{
if (itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
{ ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName()); }
}
}
void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket& /*recv_data*/)
{
WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4);
//Handled by using .ticket system_on/off
data << uint32(sTicketMgr.WillAcceptTickets() ? 1 : 0);
SendPacket(&data);
}
void WorldSession::HandleGMTicketSurveySubmitOpcode(WorldPacket& recv_data)
{
// This will be sent after SMSG_GM_TICKET_STATUS_UPDATE with the status = 3
GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
if (!ticket)
//Should we send GM_TICKET_STATUS_CLOSE here aswell?
return;
ticket->SaveSurveyData(recv_data);
//Here something needs to be done to inform the client that the ticket is closed
}