179 lines
6.5 KiB
C++
179 lines
6.5 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2017 MaNGOS project <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include "Common.h"
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#include "Language.h"
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#include "WorldPacket.h"
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#include "Log.h"
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#include "GMTicketMgr.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "Chat.h"
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void WorldSession::SendGMTicketGetTicket(uint32 status, GMTicket* ticket /*= NULL*/)
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{
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std::string text = ticket ? ticket->GetText() : "";
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if (ticket && ticket->HasResponse())
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{
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text += "\n\n";
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std::string textFormat = GetMangosString(LANG_COMMAND_TICKETRESPONSE);
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char textBuf[1024];
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snprintf(textBuf, 1024, textFormat.c_str(), ticket->GetResponse());
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text += textBuf;
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}
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int len = text.size() + 1;
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WorldPacket data(SMSG_GMTICKET_GETTICKET, (4 + len + 1 + 4 + 2 + 4 + 4));
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data << uint32(status); // standard 0x0A, 0x06 if text present
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if (status == 6)
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{
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data << text; // ticket text
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data << uint8(0x7); // ticket category
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data << float(0); // tickets in queue?
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data << float(0); // if > "tickets in queue" then "We are currently experiencing a high volume of petitions."
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data << float(0); // 0 - "Your ticket will be serviced soon", 1 - "Wait time currently unavailable"
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data << uint8(0); // if == 2 and next field == 1 then "Your ticket has been escalated"
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data << uint8(0); // const
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}
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SendPacket(&data);
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}
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void WorldSession::HandleGMTicketGetTicketOpcode(WorldPacket& /*recv_data*/)
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{
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SendQueryTimeResponse();
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GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
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if (ticket)
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{ SendGMTicketGetTicket(0x06, ticket); }
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else
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{ SendGMTicketGetTicket(0x0A); }
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}
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void WorldSession::HandleGMTicketUpdateTextOpcode(WorldPacket& recv_data)
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{
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std::string ticketText;
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recv_data >> ticketText;
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GMTicketResponse responce = GMTICKET_RESPONSE_UPDATE_SUCCESS;
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if (GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
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{
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ticket->SetText(ticketText.c_str());
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}
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else
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{
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sLog.outError("Ticket update: Player %s (GUID: %u) doesn't have active ticket", GetPlayer()->GetName(), GetPlayer()->GetGUIDLow());
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responce = GMTICKET_RESPONSE_UPDATE_ERROR;
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}
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WorldPacket data(SMSG_GMTICKET_UPDATETEXT, 4);
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data << uint32(responce);
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SendPacket(&data);
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}
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//A statusCode of 3 would mean that the client should show the survey now
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void WorldSession::SendGMTicketStatusUpdate(GMTicketStatus statusCode)
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{
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WorldPacket data(SMSG_GM_TICKET_STATUS_UPDATE, 4);
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data << uint32(statusCode);
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SendPacket(&data);
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}
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void WorldSession::HandleGMTicketDeleteTicketOpcode(WorldPacket& /*recv_data*/)
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{
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//Some housekeeping, this could be cleaner
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GMTicket *ticket = sTicketMgr.GetGMTicket(_player->GetObjectGuid());
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if (ticket)
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ticket->CloseByClient();
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sTicketMgr.Delete(GetPlayer()->GetObjectGuid());
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WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
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data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
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SendPacket(&data);
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SendGMTicketGetTicket(0x0A);
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}
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void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recv_data)
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{
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uint32 map;
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float x, y, z;
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std::string ticketText = "";
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recv_data >> map >> x >> y >> z; // last check 2.4.3
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recv_data >> ticketText;
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recv_data.read_skip<uint32>(); // unk1, 0
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recv_data.read_skip<uint32>(); // unk2, 1
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recv_data.read_skip<uint32>(); // unk3, 0
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DEBUG_LOG("TicketCreate: map %u, x %f, y %f, z %f, text %s", map, x, y, z, ticketText.c_str());
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if (sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid()))
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{
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WorldPacket data(SMSG_GMTICKET_CREATE, 4);
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data << uint32(GMTICKET_RESPONSE_ALREADY_EXIST); // 1 - You already have GM ticket
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SendPacket(&data);
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return;
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}
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sTicketMgr.Create(_player->GetObjectGuid(), ticketText.c_str());
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SendQueryTimeResponse();
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WorldPacket data(SMSG_GMTICKET_CREATE, 4);
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data << uint32(GMTICKET_RESPONSE_CREATE_SUCCESS); // 2 - nothing appears (3-error creating, 5-error updating)
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SendPacket(&data);
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// TODO: Guard player map
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HashMapHolder<Player>::MapType& m = sObjectAccessor.GetPlayers();
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for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
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{
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if (itr->second->GetSession()->GetSecurity() >= SEC_GAMEMASTER && itr->second->isAcceptTickets())
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{ ChatHandler(itr->second).PSendSysMessage(LANG_COMMAND_TICKETNEW, GetPlayer()->GetName()); }
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}
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}
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void WorldSession::HandleGMTicketSystemStatusOpcode(WorldPacket& /*recv_data*/)
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{
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WorldPacket data(SMSG_GMTICKET_SYSTEMSTATUS, 4);
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//Handled by using .ticket system_on/off
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data << uint32(sTicketMgr.WillAcceptTickets() ? 1 : 0);
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SendPacket(&data);
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}
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void WorldSession::HandleGMTicketSurveySubmitOpcode(WorldPacket& recv_data)
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{
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// This will be sent after SMSG_GM_TICKET_STATUS_UPDATE with the status = 3
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GMTicket* ticket = sTicketMgr.GetGMTicket(GetPlayer()->GetObjectGuid());
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if (!ticket)
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//Should we send GM_TICKET_STATUS_CLOSE here aswell?
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return;
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ticket->SaveSurveyData(recv_data);
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//Here something needs to be done to inform the client that the ticket is closed
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}
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