mangos/src/game/ChatCommands/LookupCommands.cpp
Antz ce8b12f420
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Signed-off-by: billy1arm <antz@cix.co.uk>
2022-12-31 21:29:00 +00:00

1248 lines
34 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2023 MaNGOS <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include "Chat.h"
#include "Language.h"
#include "AccountMgr.h"
#include "GameEventMgr.h"
#include "World.h"
#include "ObjectMgr.h"
#include "SQLStorages.h"
#include "Util.h"
/**********************************************************************
CommandTable : lookupCommandTable
/***********************************************************************/
bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, uint32* limit)
{
if (!result)
{
PSendSysMessage(LANG_NO_PLAYERS_FOUND);
SetSentErrorMessage(true);
return false;
}
uint32 limit_original = limit ? *limit : 100;
uint32 limit_local = limit_original;
if (!limit)
{
limit = &limit_local;
}
do
{
if (limit && *limit == 0)
{
break;
}
Field* fields = result->Fetch();
uint32 acc_id = fields[0].GetUInt32();
std::string acc_name = fields[1].GetCppString();
///- Get the characters for account id
QueryResult* chars = CharacterDatabase.PQuery("SELECT `guid`, `name`, `race`, `class`, `level` FROM `characters` WHERE `account` = %u", acc_id);
if (chars)
{
if (chars->GetRowCount())
{
PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT, acc_name.c_str(), acc_id);
ShowPlayerListHelper(chars, limit, true, false);
}
else
{
delete chars;
}
}
}
while (result->NextRow());
delete result;
if (*limit == limit_original) // empty accounts only
{
PSendSysMessage(LANG_NO_PLAYERS_FOUND);
SetSentErrorMessage(true);
return false;
}
return true;
}
void ChatHandler::ShowQuestListHelper(uint32 questId, int32 loc_idx, Player* target /*= NULL*/)
{
Quest const* qinfo = sObjectMgr.GetQuestTemplate(questId);
if (!qinfo)
{
return;
}
std::string title = qinfo->GetTitle();
sObjectMgr.GetQuestLocaleStrings(questId, loc_idx, &title);
char const* statusStr = "";
if (target)
{
QuestStatus status = target->GetQuestStatus(qinfo->GetQuestId());
if (status == QUEST_STATUS_COMPLETE)
{
if (target->GetQuestRewardStatus(qinfo->GetQuestId()))
{
statusStr = GetMangosString(LANG_COMMAND_QUEST_REWARDED);
}
else
{
statusStr = GetMangosString(LANG_COMMAND_QUEST_COMPLETE);
}
}
else if (status == QUEST_STATUS_INCOMPLETE)
{
statusStr = GetMangosString(LANG_COMMAND_QUEST_ACTIVE);
}
}
if (m_session)
{
PSendSysMessage(LANG_QUEST_LIST_CHAT, qinfo->GetQuestId(), qinfo->GetQuestId(), qinfo->GetQuestLevel(), title.c_str(), statusStr);
}
else
{
PSendSysMessage(LANG_QUEST_LIST_CONSOLE, qinfo->GetQuestId(), title.c_str(), statusStr);
}
}
void ChatHandler::ShowItemListHelper(uint32 itemId, int loc_idx, Player* target /*=NULL*/)
{
ItemPrototype const* itemProto = sItemStorage.LookupEntry<ItemPrototype >(itemId);
if (!itemProto)
{
return;
}
std::string name = itemProto->Name1;
sObjectMgr.GetItemLocaleStrings(itemProto->ItemId, loc_idx, &name);
char const* usableStr = "";
if (target)
{
if (target->CanUseItem(itemProto))
{
usableStr = GetMangosString(LANG_COMMAND_ITEM_USABLE);
}
}
if (m_session)
{
PSendSysMessage(LANG_ITEM_LIST_CHAT, itemId, itemId, name.c_str(), usableStr);
}
else
{
PSendSysMessage(LANG_ITEM_LIST_CONSOLE, itemId, name.c_str(), usableStr);
}
}
bool ChatHandler::HandleLookupAreaCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
uint32 counter = 0; // Counter for figure out that we found smth.
// converting string that we try to find to lower case
wstrToLower(wnamepart);
// Search in AreaTable.dbc
for (uint32 areaid = 0; areaid <= sAreaStore.GetNumRows(); ++areaid)
{
AreaTableEntry const* areaEntry = sAreaStore.LookupEntry(areaid);
if (areaEntry)
{
int loc = GetSessionDbcLocale();
std::string name = areaEntry->area_name[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = areaEntry->area_name[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
// send area in "id - [name]" format
std::ostringstream ss;
if (m_session)
{
ss << areaEntry->ID << " - |cffffffff|Harea:" << areaEntry->ID << "|h[" << name << " " << localeNames[loc] << "]|h|r";
}
else
{
ss << areaEntry->ID << " - " << name << " " << localeNames[loc];
}
SendSysMessage(ss.str().c_str());
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_NOAREAFOUND);
}
return true;
}
// Find tele in game_tele order by name
bool ChatHandler::HandleLookupTeleCommand(char* args)
{
if (!*args)
{
SendSysMessage(LANG_COMMAND_TELE_PARAMETER);
SetSentErrorMessage(true);
return false;
}
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
std::ostringstream reply;
GameTeleMap const& teleMap = sObjectMgr.GetGameTeleMap();
for (GameTeleMap::const_iterator itr = teleMap.begin(); itr != teleMap.end(); ++itr)
{
GameTele const* tele = &itr->second;
if (tele->wnameLow.find(wnamepart) == std::wstring::npos)
{
continue;
}
if (m_session)
{
reply << " |cffffffff|Htele:" << itr->first << "|h[" << tele->name << "]|h|r\n";
}
else
{
reply << " " << itr->first << " " << tele->name << "\n";
}
}
if (reply.str().empty())
{
SendSysMessage(LANG_COMMAND_TELE_NOLOCATION);
}
else
{
PSendSysMessage(LANG_COMMAND_TELE_LOCATION, reply.str().c_str());
}
return true;
}
bool ChatHandler::HandleLookupFactionCommand(char* args)
{
if (!*args)
{
return false;
}
// Can be NULL at console call
Player* target = getSelectedPlayer();
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
for (uint32 id = 0; id < sFactionStore.GetNumRows(); ++id)
{
FactionEntry const* factionEntry = sFactionStore.LookupEntry(id);
if (factionEntry)
{
int loc = GetSessionDbcLocale();
std::string name = factionEntry->name[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = factionEntry->name[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
FactionState const* repState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL;
ShowFactionListHelper(factionEntry, LocaleConstant(loc), repState, target);
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_FACTION_NOTFOUND);
}
return true;
}
bool ChatHandler::HandleLookupEventCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
wstrToLower(wnamepart);
uint32 counter = 0;
GameEventMgr::GameEventDataMap const& events = sGameEventMgr.GetEventMap();
for (uint32 id = 1; id < events.size(); ++id)
{
if (!sGameEventMgr.IsValidEvent(id))
{
continue;
}
GameEventData const& eventData = events[id];
std::string descr = eventData.description;
if (descr.empty())
{
continue;
}
if (Utf8FitTo(descr, wnamepart))
{
char const* active = sGameEventMgr.IsActiveEvent(id) ? GetMangosString(LANG_ACTIVE) : "";
if (m_session)
{
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT, id, id, eventData.description.c_str(), active);
}
else
{
PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE, id, eventData.description.c_str(), active);
}
++counter;
}
}
if (counter == 0)
{
SendSysMessage(LANG_NOEVENTFOUND);
}
return true;
}
bool ChatHandler::HandleLookupAccountEmailCommand(char* args)
{
char* emailStr = ExtractQuotedOrLiteralArg(&args);
if (!emailStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string email = emailStr;
LoginDatabase.escape_string(email);
// 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `email` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str());
return ShowAccountListHelper(result, &limit);
}
bool ChatHandler::HandleLookupAccountIpCommand(char* args)
{
char* ipStr = ExtractQuotedOrLiteralArg(&args);
if (!ipStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string ip = ipStr;
LoginDatabase.escape_string(ip);
// 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `last_ip` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str());
return ShowAccountListHelper(result, &limit);
}
bool ChatHandler::HandleLookupAccountNameCommand(char* args)
{
char* accountStr = ExtractQuotedOrLiteralArg(&args);
if (!accountStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string account = accountStr;
if (!Utf8ToUpperOnlyLatin(account))
{
return false;
}
LoginDatabase.escape_string(account);
// 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT `id`, `username`, `last_ip`, `gmlevel`, `expansion` FROM `account` WHERE `username` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str());
return ShowAccountListHelper(result, &limit);
}
bool ChatHandler::ShowAccountListHelper(QueryResult* result, uint32* limit, bool title, bool error)
{
if (!result)
{
if (error)
{
SendSysMessage(LANG_ACCOUNT_LIST_EMPTY);
}
return true;
}
///- Display the list of account/characters online
if (!m_session && title) // not output header for online case
{
SendSysMessage(LANG_ACCOUNT_LIST_BAR);
SendSysMessage(LANG_ACCOUNT_LIST_HEADER);
SendSysMessage(LANG_ACCOUNT_LIST_BAR);
}
///- Circle through accounts
do
{
// check limit
if (limit)
{
if (*limit == 0)
{
break;
}
--* limit;
}
Field* fields = result->Fetch();
uint32 account = fields[0].GetUInt32();
WorldSession* session = sWorld.FindSession(account);
Player* player = session ? session->GetPlayer() : NULL;
char const* char_name = player ? player->GetName() : " - ";
if (m_session)
PSendSysMessage(LANG_ACCOUNT_LIST_LINE_CHAT,
account, fields[1].GetString(), char_name, fields[2].GetString(), fields[3].GetUInt32(), fields[4].GetUInt32());
else
PSendSysMessage(LANG_ACCOUNT_LIST_LINE_CONSOLE,
account, fields[1].GetString(), char_name, fields[2].GetString(), fields[3].GetUInt32(), fields[4].GetUInt32());
}
while (result->NextRow());
delete result;
if (!m_session) // not output header for online case
{
SendSysMessage(LANG_ACCOUNT_LIST_BAR);
}
return true;
}
bool ChatHandler::HandleLookupPlayerIpCommand(char* args)
{
char* ipStr = ExtractQuotedOrLiteralArg(&args);
if (!ipStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string ip = ipStr;
LoginDatabase.escape_string(ip);
QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `last_ip` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str());
return LookupPlayerSearchCommand(result, &limit);
}
bool ChatHandler::HandleLookupPlayerAccountCommand(char* args)
{
char* accountStr = ExtractQuotedOrLiteralArg(&args);
if (!accountStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string account = accountStr;
if (!Utf8ToUpperOnlyLatin(account))
{
return false;
}
LoginDatabase.escape_string(account);
QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `username` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str());
return LookupPlayerSearchCommand(result, &limit);
}
bool ChatHandler::HandleLookupPlayerEmailCommand(char* args)
{
char* emailStr = ExtractQuotedOrLiteralArg(&args);
if (!emailStr)
{
return false;
}
uint32 limit;
if (!ExtractOptUInt32(&args, limit, 100))
{
return false;
}
std::string email = emailStr;
LoginDatabase.escape_string(email);
QueryResult* result = LoginDatabase.PQuery("SELECT `id`,`username` FROM `account` WHERE `email` " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str());
return LookupPlayerSearchCommand(result, &limit);
}
bool ChatHandler::HandleLookupPoolCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
strToLower(namepart);
uint32 counter = 0;
// spawn pools for expected map or for not initialized shared pools state for non-instanceable maps
for (uint16 pool_id = 0; pool_id < sPoolMgr.GetMaxPoolId(); ++pool_id)
{
PoolTemplateData const& pool_template = sPoolMgr.GetPoolTemplate(pool_id);
std::string desc = pool_template.description;
strToLower(desc);
if (desc.find(namepart) == std::wstring::npos)
{
continue;
}
ShowPoolListHelper(pool_id);
++counter;
}
if (counter == 0)
{
SendSysMessage(LANG_NO_POOL);
}
return true;
}
bool ChatHandler::HandleLookupItemCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
wstrToLower(wnamepart);
Player* pl = m_session ? m_session->GetPlayer() : NULL;
uint32 counter = 0;
// Search in `item_template`
for (uint32 id = 0; id < sItemStorage.GetMaxEntry(); ++id)
{
ItemPrototype const* pProto = sItemStorage.LookupEntry<ItemPrototype >(id);
if (!pProto)
{
continue;
}
int loc_idx = GetSessionDbLocaleIndex();
std::string name; // "" for let later only single time check default locale name directly
sObjectMgr.GetItemLocaleStrings(id, loc_idx, &name);
if ((name.empty() || !Utf8FitTo(name, wnamepart)) && !Utf8FitTo(pProto->Name1, wnamepart))
{
continue;
}
ShowItemListHelper(id, loc_idx, pl);
++counter;
}
if (counter == 0)
{
SendSysMessage(LANG_COMMAND_NOITEMFOUND);
}
return true;
}
bool ChatHandler::HandleLookupItemSetCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in ItemSet.dbc
for (uint32 id = 0; id < sItemSetStore.GetNumRows(); ++id)
{
ItemSetEntry const* set = sItemSetStore.LookupEntry(id);
if (set)
{
int loc = GetSessionDbcLocale();
std::string name = set->name[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = set->name[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
// send item set in "id - [namedlink locale]" format
if (m_session)
{
PSendSysMessage(LANG_ITEMSET_LIST_CHAT, id, id, name.c_str(), localeNames[loc]);
}
else
{
PSendSysMessage(LANG_ITEMSET_LIST_CONSOLE, id, name.c_str(), localeNames[loc]);
}
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_NOITEMSETFOUND);
}
return true;
}
bool ChatHandler::HandleLookupSkillCommand(char* args)
{
if (!*args)
{
return false;
}
// can be NULL in console call
Player* target = getSelectedPlayer();
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in SkillLine.dbc
for (uint32 id = 0; id < sSkillLineStore.GetNumRows(); ++id)
{
SkillLineEntry const* skillInfo = sSkillLineStore.LookupEntry(id);
if (skillInfo)
{
int loc = GetSessionDbcLocale();
std::string name = skillInfo->name[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = skillInfo->name[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
char valStr[50] = "";
char const* knownStr = "";
if (target && target->HasSkill(id))
{
knownStr = GetMangosString(LANG_KNOWN);
uint32 curValue = target->GetPureSkillValue(id);
uint32 maxValue = target->GetPureMaxSkillValue(id);
uint32 permValue = target->GetSkillPermBonusValue(id);
uint32 tempValue = target->GetSkillTempBonusValue(id);
char const* valFormat = GetMangosString(LANG_SKILL_VALUES);
snprintf(valStr, 50, valFormat, curValue, maxValue, permValue, tempValue);
}
// send skill in "id - [namedlink locale]" format
if (m_session)
{
PSendSysMessage(LANG_SKILL_LIST_CHAT, id, id, name.c_str(), localeNames[loc], knownStr, valStr);
}
else
{
PSendSysMessage(LANG_SKILL_LIST_CONSOLE, id, name.c_str(), localeNames[loc], knownStr, valStr);
}
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_NOSKILLFOUND);
}
return true;
}
bool ChatHandler::HandleLookupSpellCommand(char* args)
{
if (!*args)
{
return false;
}
// can be NULL at console call
Player* target = getSelectedPlayer();
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in Spell.dbc
for (uint32 id = 0; id < sSpellStore.GetNumRows(); ++id)
{
SpellEntry const* spellInfo = sSpellStore.LookupEntry(id);
if (spellInfo)
{
int loc = GetSessionDbcLocale();
std::string name = spellInfo->SpellName[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = spellInfo->SpellName[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
ShowSpellListHelper(target, spellInfo, LocaleConstant(loc));
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_NOSPELLFOUND);
}
return true;
}
bool ChatHandler::HandleLookupQuestCommand(char* args)
{
if (!*args)
{
return false;
}
// can be NULL at console call
Player* target = getSelectedPlayer();
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
wstrToLower(wnamepart);
uint32 counter = 0;
int loc_idx = GetSessionDbLocaleIndex();
ObjectMgr::QuestMap const& qTemplates = sObjectMgr.GetQuestTemplates();
for (ObjectMgr::QuestMap::const_iterator iter = qTemplates.begin(); iter != qTemplates.end(); ++iter)
{
Quest* qinfo = iter->second;
std::string title; // "" for avoid repeating check default locale
sObjectMgr.GetQuestLocaleStrings(qinfo->GetQuestId(), loc_idx, &title);
if ((title.empty() || !Utf8FitTo(title, wnamepart)) && !Utf8FitTo(qinfo->GetTitle(), wnamepart))
{
continue;
}
ShowQuestListHelper(qinfo->GetQuestId(), loc_idx, target);
++counter;
}
if (counter == 0)
{
SendSysMessage(LANG_COMMAND_NOQUESTFOUND);
}
return true;
}
bool ChatHandler::HandleLookupCreatureCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
wstrToLower(wnamepart);
uint32 counter = 0;
for (uint32 id = 0; id < sCreatureStorage.GetMaxEntry(); ++id)
{
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(id);
if (!cInfo)
{
continue;
}
int loc_idx = GetSessionDbLocaleIndex();
char const* name = ""; // "" for avoid repeating check for default locale
sObjectMgr.GetCreatureLocaleStrings(id, loc_idx, &name);
if (!*name || !Utf8FitTo(name, wnamepart))
{
name = cInfo->Name;
if (!Utf8FitTo(name, wnamepart))
{
continue;
}
}
if (m_session)
{
PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CHAT, id, id, name);
}
else
{
PSendSysMessage(LANG_CREATURE_ENTRY_LIST_CONSOLE, id, name);
}
++counter;
}
if (counter == 0)
{
SendSysMessage(LANG_COMMAND_NOCREATUREFOUND);
}
return true;
}
bool ChatHandler::HandleLookupObjectCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
// converting string that we try to find to lower case
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
wstrToLower(wnamepart);
uint32 counter = 0;
for (SQLStorageBase::SQLSIterator<GameObjectInfo> itr = sGOStorage.getDataBegin<GameObjectInfo>(); itr < sGOStorage.getDataEnd<GameObjectInfo>(); ++itr)
{
int loc_idx = GetSessionDbLocaleIndex();
if (loc_idx >= 0)
{
GameObjectLocale const* gl = sObjectMgr.GetGameObjectLocale(itr->id);
if (gl)
{
if ((int32)gl->Name.size() > loc_idx && !gl->Name[loc_idx].empty())
{
std::string name = gl->Name[loc_idx];
if (Utf8FitTo(name, wnamepart))
{
if (m_session)
{
PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->id, itr->id, name.c_str());
}
else
{
PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->id, name.c_str());
}
++counter;
continue;
}
}
}
}
std::string name = itr->name;
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
if (m_session)
{
PSendSysMessage(LANG_GO_ENTRY_LIST_CHAT, itr->id, itr->id, name.c_str());
}
else
{
PSendSysMessage(LANG_GO_ENTRY_LIST_CONSOLE, itr->id, name.c_str());
}
++counter;
}
}
if (counter == 0)
{
SendSysMessage(LANG_COMMAND_NOGAMEOBJECTFOUND);
}
return true;
}
bool ChatHandler::HandleLookupTaxiNodeCommand(char* args)
{
if (!*args)
{
return false;
}
std::string namepart = args;
std::wstring wnamepart;
if (!Utf8toWStr(namepart, wnamepart))
{
return false;
}
// converting string that we try to find to lower case
wstrToLower(wnamepart);
uint32 counter = 0; // Counter for figure out that we found smth.
// Search in TaxiNodes.dbc
for (uint32 id = 0; id < sTaxiNodesStore.GetNumRows(); ++id)
{
TaxiNodesEntry const* nodeEntry = sTaxiNodesStore.LookupEntry(id);
if (nodeEntry)
{
int loc = GetSessionDbcLocale();
std::string name = nodeEntry->name[loc];
if (name.empty())
{
continue;
}
if (!Utf8FitTo(name, wnamepart))
{
loc = 0;
for (; loc < MAX_LOCALE; ++loc)
{
if (loc == GetSessionDbcLocale())
{
continue;
}
name = nodeEntry->name[loc];
if (name.empty())
{
continue;
}
if (Utf8FitTo(name, wnamepart))
{
break;
}
}
}
if (loc < MAX_LOCALE)
{
// send taxinode in "id - [name] (Map:m X:x Y:y Z:z)" format
if (m_session)
PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CHAT, id, id, name.c_str(), localeNames[loc],
nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z);
else
PSendSysMessage(LANG_TAXINODE_ENTRY_LIST_CONSOLE, id, name.c_str(), localeNames[loc],
nodeEntry->map_id, nodeEntry->x, nodeEntry->y, nodeEntry->z);
++counter;
}
}
}
if (counter == 0) // if counter == 0 then we found nth
{
SendSysMessage(LANG_COMMAND_NOTAXINODEFOUND);
}
return true;
}