This commit is contained in:
aozhiwei 2020-12-24 11:02:53 +08:00
parent 6f38bc08f7
commit b1d27d95de

View File

@ -304,9 +304,9 @@ void Guild::_CMGuildAgree(f8::MsgHdr& hdr, const cs::CMGuildAgree& msg)
cs::SMGuildAgree respmsg; cs::SMGuildAgree respmsg;
if (IsFull()) { if (IsFull()) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "战队人数已达上限"); SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("guild_member_upper_limit", "战队人数已达上限"));
respmsg.set_errcode(1); respmsg.set_errcode(1);
respmsg.set_errmsg("战队人数已达上限"); respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle, GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(), forward_msg->context(),
respmsg); respmsg);
@ -998,9 +998,9 @@ void Guild::_CMGuildAgreeInvite(f8::MsgHdr& hdr, const cs::CMGuildAgreeInvite& m
return; return;
} }
if (IsFull()) { if (IsFull()) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "战队人数已达上限"); SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("guild_member_upper_limit", "战队人数已达上限"));
respmsg.set_errcode(1); respmsg.set_errcode(1);
respmsg.set_errmsg("战队人数已达上限"); respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle, GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(), forward_msg->context(),
respmsg); respmsg);
@ -1565,9 +1565,9 @@ void Guild::GuildAgreeCb(int socket_handle, const ss::MFIMMsgConext& context, co
return; return;
} }
if (IsFull()) { if (IsFull()) {
SendErrorMsg(socket_handle, context, "战队人数已达上限"); SendErrorMsg(socket_handle, context, TEXT("guild_member_upper_limit", "战队人数已达上限"));
respmsg.set_errcode(1); respmsg.set_errcode(1);
respmsg.set_errmsg("战队人数已达上限"); respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限"));
GuildMgr::Instance()->ForwardGuildSMMsg(socket_handle, GuildMgr::Instance()->ForwardGuildSMMsg(socket_handle,
context, context,
respmsg); respmsg);