Update README.md

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Graham Pentheny 2022-11-25 21:45:32 -05:00 committed by GitHub
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@ -13,7 +13,7 @@ Recast is state of the art navigation mesh construction toolset for games.
Recast is... Recast is...
* 🤖 **Automatic** - throw any level geometry at it and you will get a robust navmesh out * 🤖 **Automatic** - throw any level geometry at it and you will get a robust navmesh out
* 💨 **Fast** - swift turnaround times for level designers * 🏎️ **Fast** - swift turnaround times for level designers
* 🧘 **Flexible** - easily customize the navmesh generation and runtime navigation systems to suit your specific game's needs. * 🧘 **Flexible** - easily customize the navmesh generation and runtime navigation systems to suit your specific game's needs.
Recast constructs a navmesh through a multi-step rasterization process: Recast constructs a navmesh through a multi-step rasterization process: