Update README.md
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@ -13,7 +13,7 @@ Recast is state of the art navigation mesh construction toolset for games.
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Recast is...
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* 🤖 **Automatic** - throw any level geometry at it and you will get a robust navmesh out
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* 💨 **Fast** - swift turnaround times for level designers
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* 🏎️ **Fast** - swift turnaround times for level designers
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* 🧘 **Flexible** - easily customize the navmesh generation and runtime navigation systems to suit your specific game's needs.
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Recast constructs a navmesh through a multi-step rasterization process:
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