Missing files from NavMeshTesterTool.
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@ -540,17 +540,17 @@
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@ -838,9 +838,9 @@
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6BB7FC0A10EBB6AA006DA0A6 /* NavMeshTesterTool.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = NavMeshTesterTool.cpp; path = ../../Source/NavMeshTesterTool.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6BB93C7710CFE1D500F74F2B /* DebugDraw.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DebugDraw.h; path = ../../../DebugUtils/Include/DebugDraw.h; sourceTree = SOURCE_ROOT; };
|
||||
6BB93C7810CFE1D500F74F2B /* DetourDebugDraw.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = DetourDebugDraw.h; path = ../../../DebugUtils/Include/DetourDebugDraw.h; sourceTree = SOURCE_ROOT; };
|
||||
6BB93C7910CFE1D500F74F2B /* RecastDebugDraw.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RecastDebugDraw.h; path = ../../../DebugUtils/Include/RecastDebugDraw.h; sourceTree = SOURCE_ROOT; };
|
||||
@ -102,8 +104,6 @@
|
||||
6BB93C7C10CFE1D500F74F2B /* RecastDebugDraw.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RecastDebugDraw.cpp; path = ../../../DebugUtils/Source/RecastDebugDraw.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6BB93CF410CFEC4500F74F2B /* RecastDump.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = RecastDump.h; path = ../../../DebugUtils/Include/RecastDump.h; sourceTree = SOURCE_ROOT; };
|
||||
6BB93CF510CFEC4500F74F2B /* RecastDump.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = RecastDump.cpp; path = ../../../DebugUtils/Source/RecastDump.cpp; sourceTree = SOURCE_ROOT; };
|
||||
6BBB87CE10EA8EF2008FEA1F /* NavMeshTesterTool.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = NavMeshTesterTool.h; sourceTree = "<group>"; };
|
||||
6BBB87CF10EA8EFA008FEA1F /* NavMeshTesterTool.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; path = NavMeshTesterTool.cpp; sourceTree = "<group>"; };
|
||||
8D1107310486CEB800E47090 /* Info.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
|
||||
8D1107320486CEB800E47090 /* Recast.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Recast.app; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
/* End PBXFileReference section */
|
||||
@ -235,6 +235,8 @@
|
||||
6B555DF5100B25FC00247EA3 /* Samples */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
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||||
6BB7FC0910EBB6AA006DA0A6 /* NavMeshTesterTool.h */,
|
||||
6BB7FC0A10EBB6AA006DA0A6 /* NavMeshTesterTool.cpp */,
|
||||
6B25B6100FFA62AD004F1BC4 /* Sample.h */,
|
||||
6B25B6140FFA62BE004F1BC4 /* Sample.cpp */,
|
||||
6BA1E88E10C7BFD3008007F6 /* Sample_SoloMeshSimple.h */,
|
||||
@ -243,8 +245,6 @@
|
||||
6BA1E88910C7BFC9008007F6 /* Sample_SoloMeshTiled.cpp */,
|
||||
6B2AEC510FFB8946005BE9CC /* Sample_TileMesh.h */,
|
||||
6B2AEC520FFB8958005BE9CC /* Sample_TileMesh.cpp */,
|
||||
6BBB87CE10EA8EF2008FEA1F /* NavMeshTesterTool.h */,
|
||||
6BBB87CF10EA8EFA008FEA1F /* NavMeshTesterTool.cpp */,
|
||||
);
|
||||
name = Samples;
|
||||
sourceTree = "<group>";
|
||||
@ -362,7 +362,7 @@
|
||||
6BB93C7E10CFE1D500F74F2B /* DetourDebugDraw.cpp in Sources */,
|
||||
6BB93C7F10CFE1D500F74F2B /* RecastDebugDraw.cpp in Sources */,
|
||||
6BB93CF610CFEC4500F74F2B /* RecastDump.cpp in Sources */,
|
||||
6BBB87D010EA8EFA008FEA1F /* NavMeshTesterTool.cpp in Sources */,
|
||||
6BB7FC0B10EBB6AA006DA0A6 /* NavMeshTesterTool.cpp in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
63
RecastDemo/Include/NavMeshTesterTool.h
Normal file
63
RecastDemo/Include/NavMeshTesterTool.h
Normal file
@ -0,0 +1,63 @@
|
||||
#ifndef NAVMESHTESTERTOOL_H
|
||||
#define NAVMESHTESTERTOOL_H
|
||||
|
||||
#include "Sample.h"
|
||||
#include "DetourNavMesh.h"
|
||||
|
||||
class NavMeshTesterTool : public SampleTool
|
||||
{
|
||||
Sample* m_sample;
|
||||
|
||||
dtNavMesh* m_navMesh;
|
||||
float m_agentRadius;
|
||||
float m_agentHeight;
|
||||
|
||||
enum ToolMode
|
||||
{
|
||||
TOOLMODE_PATHFIND,
|
||||
TOOLMODE_RAYCAST,
|
||||
TOOLMODE_DISTANCE_TO_WALL,
|
||||
TOOLMODE_FIND_POLYS_AROUND,
|
||||
};
|
||||
|
||||
ToolMode m_toolMode;
|
||||
|
||||
static const int MAX_POLYS = 256;
|
||||
static const int MAX_SMOOTH = 2048;
|
||||
|
||||
dtPolyRef m_startRef;
|
||||
dtPolyRef m_endRef;
|
||||
dtPolyRef m_polys[MAX_POLYS];
|
||||
dtPolyRef m_parent[MAX_POLYS];
|
||||
int m_npolys;
|
||||
float m_straightPath[MAX_POLYS*3];
|
||||
int m_nstraightPath;
|
||||
float m_polyPickExt[3];
|
||||
float m_smoothPath[MAX_SMOOTH*3];
|
||||
int m_nsmoothPath;
|
||||
|
||||
float m_spos[3];
|
||||
float m_epos[3];
|
||||
float m_hitPos[3];
|
||||
float m_hitNormal[3];
|
||||
float m_distanceToWall;
|
||||
bool m_sposSet;
|
||||
bool m_eposSet;
|
||||
|
||||
public:
|
||||
NavMeshTesterTool();
|
||||
~NavMeshTesterTool();
|
||||
|
||||
virtual int type() { return TOOL_NAVMESH_TESTER; }
|
||||
virtual void init(Sample* sample);
|
||||
virtual void reset();
|
||||
virtual void handleMenu();
|
||||
virtual void handleClick(const float* p, bool shift);
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(double* proj, double* model, int* view);
|
||||
|
||||
void recalc();
|
||||
void drawAgent(const float* pos, float r, float h, float c, const float* col);
|
||||
};
|
||||
|
||||
#endif // NAVMESHTESTERTOOL_H
|
454
RecastDemo/Source/NavMeshTesterTool.cpp
Normal file
454
RecastDemo/Source/NavMeshTesterTool.cpp
Normal file
@ -0,0 +1,454 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "NavMeshTesterTool.h"
|
||||
#include "Sample.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourNavMesh.h"
|
||||
#include "DetourNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
inline bool inRange(const float* v1, const float* v2, const float r, const float h)
|
||||
{
|
||||
const float dx = v2[0] - v1[0];
|
||||
const float dy = v2[1] - v1[1];
|
||||
const float dz = v2[2] - v1[2];
|
||||
return (dx*dx + dz*dz) < r*r && fabsf(dy) < h;
|
||||
}
|
||||
|
||||
|
||||
NavMeshTesterTool::NavMeshTesterTool() :
|
||||
m_sample(0),
|
||||
m_navMesh(0),
|
||||
m_agentRadius(0),
|
||||
m_agentHeight(0),
|
||||
m_toolMode(TOOLMODE_PATHFIND),
|
||||
m_startRef(0),
|
||||
m_endRef(0),
|
||||
m_npolys(0),
|
||||
m_nstraightPath(0),
|
||||
m_nsmoothPath(0),
|
||||
m_distanceToWall(0),
|
||||
m_sposSet(false),
|
||||
m_eposSet(false)
|
||||
{
|
||||
m_polyPickExt[0] = 2;
|
||||
m_polyPickExt[1] = 4;
|
||||
m_polyPickExt[2] = 2;
|
||||
}
|
||||
|
||||
NavMeshTesterTool::~NavMeshTesterTool()
|
||||
{
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::init(Sample* sample)
|
||||
{
|
||||
m_sample = sample;
|
||||
m_agentRadius = sample->getAgentRadius();
|
||||
m_agentHeight = sample->getAgentHeight();
|
||||
m_navMesh = sample->getNavMesh();
|
||||
recalc();
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::handleMenu()
|
||||
{
|
||||
if (imguiCheck("Pathfind", m_toolMode == TOOLMODE_PATHFIND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_PATHFIND;
|
||||
recalc();
|
||||
}
|
||||
if (imguiCheck("Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
|
||||
{
|
||||
m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
|
||||
recalc();
|
||||
}
|
||||
if (imguiCheck("Raycast", m_toolMode == TOOLMODE_RAYCAST))
|
||||
{
|
||||
m_toolMode = TOOLMODE_RAYCAST;
|
||||
recalc();
|
||||
}
|
||||
if (imguiCheck("Find Polys Around", m_toolMode == TOOLMODE_FIND_POLYS_AROUND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
|
||||
recalc();
|
||||
}
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::handleClick(const float* p, bool shift)
|
||||
{
|
||||
if (shift)
|
||||
{
|
||||
m_sposSet = true;
|
||||
vcopy(m_spos, p);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_eposSet = true;
|
||||
vcopy(m_epos, p);
|
||||
}
|
||||
recalc();
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::reset()
|
||||
{
|
||||
m_startRef = 0;
|
||||
m_endRef = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
m_nsmoothPath = 0;
|
||||
memset(m_hitPos, 0, sizeof(m_hitPos));
|
||||
memset(m_hitNormal, 0, sizeof(m_hitNormal));
|
||||
m_distanceToWall = 0;
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::recalc()
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
if (m_sposSet)
|
||||
m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
|
||||
else
|
||||
m_startRef = 0;
|
||||
|
||||
if (m_eposSet)
|
||||
m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
|
||||
else
|
||||
m_endRef = 0;
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_spos, m_epos, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
{
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
|
||||
// Iterate over the path to find smooth path on the detail mesh surface.
|
||||
const dtPolyRef* polys = m_polys;
|
||||
int npolys = m_npolys;
|
||||
|
||||
float iterPos[3], targetPos[3];
|
||||
m_navMesh->closestPointOnPolyBoundary(m_startRef, m_spos, iterPos);
|
||||
m_navMesh->closestPointOnPolyBoundary(polys[npolys-1], m_epos, targetPos);
|
||||
|
||||
static const float STEP_SIZE = 0.5f;
|
||||
static const float SLOP = 0.01f;
|
||||
|
||||
m_nsmoothPath = 0;
|
||||
|
||||
vcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
|
||||
m_nsmoothPath++;
|
||||
|
||||
while (npolys && m_nsmoothPath < MAX_SMOOTH)
|
||||
{
|
||||
// Find steer target.
|
||||
static const int MAX_STEER = 3;
|
||||
float steerPath[MAX_STEER*3];
|
||||
int nsteerPath = m_navMesh->findStraightPath(iterPos, m_epos, polys, npolys, steerPath, MAX_STEER);
|
||||
if (!nsteerPath)
|
||||
break;
|
||||
// Find vertex far enough to steer to.
|
||||
int ns = 0;
|
||||
while (ns < nsteerPath)
|
||||
{
|
||||
if (!inRange(&steerPath[ns*3], iterPos, SLOP, 1000.0f))
|
||||
break;
|
||||
ns++;
|
||||
}
|
||||
if (ns >= nsteerPath)
|
||||
break;
|
||||
bool endOfPath = inRange(&steerPath[ns*3], targetPos, SLOP*SLOP, 1.0f);
|
||||
|
||||
// Find movement delta.
|
||||
float delta[3], len;
|
||||
vsub(delta, &steerPath[ns*3], iterPos);
|
||||
len = sqrtf(vdot(delta,delta));
|
||||
if (endOfPath && len < STEP_SIZE)
|
||||
len = 1;
|
||||
else
|
||||
len = STEP_SIZE / len;
|
||||
float moveTgt[3];
|
||||
vmad(moveTgt, iterPos, delta, len);
|
||||
|
||||
// Move
|
||||
float result[3];
|
||||
int n = m_navMesh->moveAlongPathCorridor(iterPos, moveTgt, result, polys, npolys);
|
||||
float h = 0;
|
||||
m_navMesh->getPolyHeight(polys[n], result, &h);
|
||||
result[1] = h;
|
||||
// Shrink path corridor of possible.
|
||||
polys += n;
|
||||
npolys -= n;
|
||||
|
||||
vcopy(iterPos, result);
|
||||
|
||||
// Close enough to the target.
|
||||
if (inRange(iterPos, targetPos, SLOP, 1.0f))
|
||||
{
|
||||
vcopy(iterPos, targetPos);
|
||||
npolys = 0;
|
||||
}
|
||||
|
||||
// Store results.
|
||||
if (m_nsmoothPath < MAX_SMOOTH)
|
||||
{
|
||||
vcopy(&m_smoothPath[m_nsmoothPath*3], iterPos);
|
||||
m_nsmoothPath++;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
m_nstraightPath = 0;
|
||||
if (m_sposSet && m_eposSet && m_startRef)
|
||||
{
|
||||
float t = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 2;
|
||||
m_straightPath[0] = m_spos[0];
|
||||
m_straightPath[1] = m_spos[1];
|
||||
m_straightPath[2] = m_spos[2];
|
||||
vcopy(m_hitPos, m_epos);
|
||||
m_npolys = m_navMesh->raycast(m_startRef, m_spos, m_epos, t, m_hitNormal, m_polys, MAX_POLYS);
|
||||
if (m_npolys && t < 1)
|
||||
{
|
||||
m_hitPos[0] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
|
||||
m_hitPos[1] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
|
||||
m_hitPos[2] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
|
||||
}
|
||||
vcopy(&m_straightPath[3], m_hitPos);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
m_distanceToWall = 0;
|
||||
if (m_sposSet && m_startRef)
|
||||
m_distanceToWall = m_navMesh->findDistanceToWall(m_startRef, m_spos, 100.0f, m_hitPos, m_hitNormal);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
if (m_sposSet && m_startRef && m_eposSet)
|
||||
{
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
m_npolys = m_navMesh->findPolysAround(m_startRef, m_spos, dist, m_polys, m_parent, 0, MAX_POLYS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void getPolyCenter(dtNavMesh* navMesh, dtPolyRef ref, float* center)
|
||||
{
|
||||
const dtPoly* p = navMesh->getPolyByRef(ref);
|
||||
if (!p) return;
|
||||
const float* verts = navMesh->getPolyVertsByRef(ref);
|
||||
center[0] = 0;
|
||||
center[1] = 0;
|
||||
center[2] = 0;
|
||||
for (int i = 0; i < (int)p->nv; ++i)
|
||||
{
|
||||
const float* v = &verts[p->v[i]*3];
|
||||
center[0] += v[0];
|
||||
center[1] += v[1];
|
||||
center[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / p->nv;
|
||||
center[0] *= s;
|
||||
center[1] *= s;
|
||||
center[2] *= s;
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::handleRender()
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
DebugDrawGL dd;
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
static const float pathCol[4] = {0,0,0,0.25f};
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
if (m_sposSet)
|
||||
drawAgent(m_spos, m_agentRadius, m_agentHeight, 0/*m_agentMaxClimb*/, startCol);
|
||||
if (m_eposSet)
|
||||
drawAgent(m_epos, m_agentRadius, m_agentHeight, 0/*m_agentMaxClimb*/, endCol);
|
||||
|
||||
/* if (flags & NAVMESH_POLYS)
|
||||
duDebugDrawNavMesh(&dd, m_navMesh, m_toolMode == TOOLMODE_PATHFIND);
|
||||
|
||||
if (flags & NAVMESH_BVTREE)
|
||||
duDebugDrawNavMeshBVTree(&dd, m_navMesh);
|
||||
|
||||
if (flags & NAVMESH_TOOLS)*/
|
||||
{
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_startRef, startCol);
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_endRef, endCol);
|
||||
|
||||
if (m_npolys)
|
||||
{
|
||||
for (int i = 1; i < m_npolys-1; ++i)
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_polys[i], pathCol);
|
||||
}
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
glColor4ub(64,16,0,64);
|
||||
glLineWidth(2.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glColor4ub(64,16,0,128);
|
||||
glPointSize(3.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
if (m_nsmoothPath)
|
||||
{
|
||||
glColor4ub(0,0,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINES);
|
||||
for (int i = 0; i < m_nsmoothPath; ++i)
|
||||
glVertex3f(m_smoothPath[i*3], m_smoothPath[i*3+1]+0.1f, m_smoothPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_startRef, startCol);
|
||||
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
for (int i = 1; i < m_npolys; ++i)
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_polys[i], pathCol);
|
||||
|
||||
glColor4ub(64,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
|
||||
glColor4ub(255,255,255,128);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.4f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0] + m_hitNormal[0]*m_agentRadius, m_hitPos[1] + 0.4f + m_hitNormal[1]*m_agentRadius, m_hitPos[2] + m_hitNormal[2]*m_agentRadius);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_startRef, startCol);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
duDebugDrawCylinderWire(&dd, m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
|
||||
m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
|
||||
glLineWidth(3.0f);
|
||||
glColor4fv(col);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + m_agentHeight, m_hitPos[2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
const float cola[4] = {0,0,0,0.5f};
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
duDebugDrawNavMeshPoly(&dd, m_navMesh, m_polys[i], pathCol);
|
||||
if (m_parent[i])
|
||||
{
|
||||
float p0[3], p1[3];
|
||||
getPolyCenter(m_navMesh, m_polys[i], p0);
|
||||
getPolyCenter(m_navMesh, m_parent[i], p1);
|
||||
duDebugDrawArc(&dd, p0, p1, cola, 2.0f);
|
||||
}
|
||||
}
|
||||
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
duDebugDrawCylinderWire(&dd, m_spos[0]-dist, m_spos[1]+0.02f, m_spos[2]-dist,
|
||||
m_spos[0]+dist, m_spos[1]+m_agentHeight, m_spos[2]+dist, col);
|
||||
}
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::handleRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
GLdouble x, y, z;
|
||||
|
||||
// Draw start and end point labels
|
||||
if (m_sposSet && gluProject((GLdouble)m_spos[0], (GLdouble)m_spos[1], (GLdouble)m_spos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
imguiDrawText((int)x, (int)(y-25), IMGUI_ALIGN_CENTER, "Start", imguiRGBA(0,0,0,220));
|
||||
}
|
||||
if (m_eposSet && gluProject((GLdouble)m_epos[0], (GLdouble)m_epos[1], (GLdouble)m_epos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
imguiDrawText((int)x, (int)(y-25), IMGUI_ALIGN_CENTER, "End", imguiRGBA(0,0,0,220));
|
||||
}
|
||||
}
|
||||
|
||||
void NavMeshTesterTool::drawAgent(const float* pos, float r, float h, float c, const float* col)
|
||||
{
|
||||
DebugDrawGL dd;
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Agent dimensions.
|
||||
glLineWidth(2.0f);
|
||||
duDebugDrawCylinderWire(&dd, pos[0]-r, pos[1]+0.02f, pos[2]-r, pos[0]+r, pos[1]+h, pos[2]+r, col);
|
||||
glLineWidth(1.0f);
|
||||
|
||||
glColor4ub(0,0,0,196);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(pos[0], pos[1]-c, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+c, pos[2]);
|
||||
glVertex3f(pos[0]-r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0]+r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]-r/2);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]+r/2);
|
||||
glEnd();
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user