63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#ifndef NAVMESHTESTERTOOL_H
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#define NAVMESHTESTERTOOL_H
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#include "Sample.h"
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#include "DetourNavMesh.h"
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class NavMeshTesterTool : public SampleTool
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{
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Sample* m_sample;
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dtNavMesh* m_navMesh;
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float m_agentRadius;
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float m_agentHeight;
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enum ToolMode
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{
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TOOLMODE_PATHFIND,
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TOOLMODE_RAYCAST,
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TOOLMODE_DISTANCE_TO_WALL,
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TOOLMODE_FIND_POLYS_AROUND,
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};
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ToolMode m_toolMode;
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static const int MAX_POLYS = 256;
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static const int MAX_SMOOTH = 2048;
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dtPolyRef m_startRef;
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dtPolyRef m_endRef;
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dtPolyRef m_polys[MAX_POLYS];
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dtPolyRef m_parent[MAX_POLYS];
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int m_npolys;
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float m_straightPath[MAX_POLYS*3];
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int m_nstraightPath;
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float m_polyPickExt[3];
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float m_smoothPath[MAX_SMOOTH*3];
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int m_nsmoothPath;
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float m_spos[3];
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float m_epos[3];
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float m_hitPos[3];
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float m_hitNormal[3];
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float m_distanceToWall;
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bool m_sposSet;
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bool m_eposSet;
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public:
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NavMeshTesterTool();
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~NavMeshTesterTool();
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virtual int type() { return TOOL_NAVMESH_TESTER; }
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virtual void init(Sample* sample);
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virtual void reset();
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virtual void handleMenu();
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virtual void handleClick(const float* p, bool shift);
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virtual void handleRender();
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virtual void handleRenderOverlay(double* proj, double* model, int* view);
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void recalc();
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void drawAgent(const float* pos, float r, float h, float c, const float* col);
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};
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#endif // NAVMESHTESTERTOOL_H
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