2009-12-30 16:27:11 +00:00

63 lines
1.3 KiB
C++

#ifndef NAVMESHTESTERTOOL_H
#define NAVMESHTESTERTOOL_H
#include "Sample.h"
#include "DetourNavMesh.h"
class NavMeshTesterTool : public SampleTool
{
Sample* m_sample;
dtNavMesh* m_navMesh;
float m_agentRadius;
float m_agentHeight;
enum ToolMode
{
TOOLMODE_PATHFIND,
TOOLMODE_RAYCAST,
TOOLMODE_DISTANCE_TO_WALL,
TOOLMODE_FIND_POLYS_AROUND,
};
ToolMode m_toolMode;
static const int MAX_POLYS = 256;
static const int MAX_SMOOTH = 2048;
dtPolyRef m_startRef;
dtPolyRef m_endRef;
dtPolyRef m_polys[MAX_POLYS];
dtPolyRef m_parent[MAX_POLYS];
int m_npolys;
float m_straightPath[MAX_POLYS*3];
int m_nstraightPath;
float m_polyPickExt[3];
float m_smoothPath[MAX_SMOOTH*3];
int m_nsmoothPath;
float m_spos[3];
float m_epos[3];
float m_hitPos[3];
float m_hitNormal[3];
float m_distanceToWall;
bool m_sposSet;
bool m_eposSet;
public:
NavMeshTesterTool();
~NavMeshTesterTool();
virtual int type() { return TOOL_NAVMESH_TESTER; }
virtual void init(Sample* sample);
virtual void reset();
virtual void handleMenu();
virtual void handleClick(const float* p, bool shift);
virtual void handleRender();
virtual void handleRenderOverlay(double* proj, double* model, int* view);
void recalc();
void drawAgent(const float* pos, float r, float h, float c, const float* col);
};
#endif // NAVMESHTESTERTOOL_H