- Added version 1.0 release notes.
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@ -25,10 +25,27 @@ the regions as simple polygons.
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finally converted to convex polygons which makes them perfect for
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finally converted to convex polygons which makes them perfect for
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pathfinding and spatial reasoning about the level.
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pathfinding and spatial reasoning about the level.
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The project files with this distribution can be compiled with Microsoft Visual C++ 2008 (you can download it for free) and XCode 3.1.
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The project files with this distribution can be compiled with Microsoft Visual C++ 2008
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(you can download it for free) and XCode 3.1.
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You can find examples how to use the library on the Examples directory.
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You can find examples how to use the library on the Examples directory.
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--
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Recast 1.0 Release Notes
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Released March 29th, 2009
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This is the first release of Recast.
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The process is not always as robust as I would wish. The watershed phase sometimes swallows tiny islands
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which are close to edges. These droppings are handled in rcBuildContours, but the code is not
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particularly robust either.
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Another non-robust case is when portal contours (contours shared between two regions) are always
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assumed to be straight. That can lead to overlapping contours specially when the level has
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large open areas.
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Mikko Mononen
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Mikko Mononen
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memon@inside.org
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memon@inside.org
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