7 Commits

Author SHA1 Message Date
Jakob Botsch Nielsen
36183edb55 Add upToDate param for dtTileCache::update (#203)
This changes dtTileCache::update to add an optional parameter that
indicates whether the tile cache is up to date. This is useful to
determine whether calling the function again would do anything.
2016-04-25 20:27:14 +02:00
Graham Pentheny
b7a83e0afb Fixed rule of 3 violations in many places.
* Added virtual qualifier to a few destructors in subclasses.
* Removed a few empty destructors that didn't need to be explicitly defined.
* Fixed a few typos
* Removed unnecessary empty virtual destructors in some classes with parent's who derrived from a class with a virtual destructor
2016-01-20 11:57:32 -05:00
Janiels
5548fc36e3 Add missing virtual destructors to dtTileCacheCompressor and dtTileCacheMeshProcess 2014-06-18 15:08:34 +02:00
Mikko Mononen
336409d037 Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4. 2012-02-04 21:27:07 +00:00
Mikko Mononen
d2148ff57d Added better state control for tile cache obstacles. 2011-11-17 19:11:12 +00:00
Cameron hart
d5729c678b Changed header comments to use Doxygen format and added configuration Doxyfile. 2011-05-06 23:22:08 +00:00
Mikko Mononen
fba6a794af Missing tile cache files. 2011-04-19 05:40:57 +00:00