72 Commits

Author SHA1 Message Date
Mikko Mononen
d9d9fa85a5 Added more bits to compact neighbour indices, moved region id to rcCompactSpan to save memory. 2010-03-05 09:10:13 +00:00
Mikko Mononen
dbf95000e6 fix for issues 48 and 49. 2010-02-20 17:53:04 +00:00
Mikko Mononen
dd5377a503 Moved rcAddSpan to public API. 2010-02-12 13:19:47 +00:00
Mikko Mononen
a715e9a5f7 Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes. 2010-02-05 16:15:49 +00:00
Mikko Mononen
9035462e86 rcBuildRegionsMonotone works again too. 2010-02-01 14:57:26 +00:00
Mikko Mononen
9b881bde8c NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). 2010-02-01 14:08:06 +00:00
Mikko Mononen
9bf68216a3 Better handling of low obstacles. 2010-01-29 11:37:14 +00:00
Mikko Mononen
5651b7c5dd Changed many 0xffff:s to named consts. 2010-01-27 14:52:18 +00:00
Mikko Mononen
480063229d Removed rcMarkReachableSpans(), added RC_LEDGE flag, made rcFilterLedgeSpans() to add RC_LEDGE flags instead of removing RC_WALKABLE flag. Voxel debugdraw colors voxels based on flags. Added debug draw interface. 2009-11-15 15:30:54 +00:00
Mikko Mononen
14d1c97f1a Added RC_NOT_CONNECTED which is used to check the return value of rcGetCon() 2009-11-15 11:24:20 +00:00
Mikko Mononen
ecb01d3441 Added functions to rasterize index mesh based in ushort indices and function which is equivalent to ogl drawArrays. 2009-10-23 13:41:48 +00:00
Mikko Mononen
ed73b46308 - Changed gotos as cleanup mechanism to a scoped delete template.
- Removed unnecessary ptr casts to ints to allow to compile on 64bits systems.
- Added custom and portable qsort_r.
- Use gettimeofday() as performance timer on unix/bsd/osx
- Moved variables from rcCompactSpan to separate arrays.
2009-09-28 09:54:37 +00:00
Mikko Mononen
5fc5626938 Log is printed to stdout after build.
Fixed tile data deletion in tilenavmesh (thanks jswigart).
Adjusted default border size in tiled versions.
Added experimental monotone region builder.
2009-08-27 09:01:15 +00:00
Mikko Mononen
f142f33415 Few debugdraw tweaks.
Commented some magic flags.
2009-08-24 13:04:12 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
cc0f1431cd Detour: Optimized new cost code to removed redundant edge midpoint calculations.
Detour: FIxed broken raycast code on TileNavmesh.
Detour: Added more comments to public API.
2009-07-20 08:05:18 +00:00
Mikko Mononen
6fc3d5c58e Detour/Recast/Demo: Removed GCC reorder warnings (enabled -Wreorder under xcode).
Recast: RecastTimer should compile with null implementation under Linux now.
2009-07-15 12:51:05 +00:00
Mikko Mononen
d71740036d Demo: Changed demo "Builders" to "Samples".
Detour: Prefixed static nav with 'dtStat', this includes polys and poly refs too.
imgui: Made imgui code not to use id:s anymore, since there were way too many id clashes.
imgui: Separated the rendering code into its' own file, changed prebaked font to use stb_truetype instead, removed glfont.
imgui: Added 'disabled' property to widgets.
Recast: exposed single triangle rasterization into the recast api.
Demo: Changed the debug draw validation to be "soft", easier to demo now.
2009-07-13 10:30:37 +00:00
Mikko Mononen
e638624828 Version 1.2
Removed paris demo code.
Cleaned up the API and added missing comments.
2009-06-16 09:57:55 +00:00
Mikko Mononen
ab372964ad Tweaked debug draw to better fit the Paris conferene setup.
Rewrote fixup contours, now should handle all cases.
Added few more debug draw modes for the demo.
Changed the vertex welding to cope with slight imprecision in y-direction.
2009-06-03 07:35:25 +00:00
Mikko Mononen
c56ebb7e77 - (too) large refactoring of the generation and demo code to support tiled preprocessing
- added rcFixupAdjacentContours which adjust adjacent contour sets so that that they share all vertices (still buggy!)
- changed the demo stucture to handle tiled navmesh generation process (still ugly)
- the performance results are put into a struct instead of logged immediatelly
- added ChunkyTriMesh class which allows to partiotion a trimesh to smaller pieces using AABB tree
2009-05-17 13:31:09 +00:00
Mikko Mononen
06832c885e Initial commit. 2009-03-29 10:30:52 +00:00