60 Commits

Author SHA1 Message Date
Mikko Mononen
5fc5626938 Log is printed to stdout after build.
Fixed tile data deletion in tilenavmesh (thanks jswigart).
Adjusted default border size in tiled versions.
Added experimental monotone region builder.
2009-08-27 09:01:15 +00:00
Mikko Mononen
f142f33415 Few debugdraw tweaks.
Commented some magic flags.
2009-08-24 13:04:12 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
cc0f1431cd Detour: Optimized new cost code to removed redundant edge midpoint calculations.
Detour: FIxed broken raycast code on TileNavmesh.
Detour: Added more comments to public API.
2009-07-20 08:05:18 +00:00
Mikko Mononen
6fc3d5c58e Detour/Recast/Demo: Removed GCC reorder warnings (enabled -Wreorder under xcode).
Recast: RecastTimer should compile with null implementation under Linux now.
2009-07-15 12:51:05 +00:00
Mikko Mononen
d71740036d Demo: Changed demo "Builders" to "Samples".
Detour: Prefixed static nav with 'dtStat', this includes polys and poly refs too.
imgui: Made imgui code not to use id:s anymore, since there were way too many id clashes.
imgui: Separated the rendering code into its' own file, changed prebaked font to use stb_truetype instead, removed glfont.
imgui: Added 'disabled' property to widgets.
Recast: exposed single triangle rasterization into the recast api.
Demo: Changed the debug draw validation to be "soft", easier to demo now.
2009-07-13 10:30:37 +00:00
Mikko Mononen
e638624828 Version 1.2
Removed paris demo code.
Cleaned up the API and added missing comments.
2009-06-16 09:57:55 +00:00
Mikko Mononen
ab372964ad Tweaked debug draw to better fit the Paris conferene setup.
Rewrote fixup contours, now should handle all cases.
Added few more debug draw modes for the demo.
Changed the vertex welding to cope with slight imprecision in y-direction.
2009-06-03 07:35:25 +00:00
Mikko Mononen
c56ebb7e77 - (too) large refactoring of the generation and demo code to support tiled preprocessing
- added rcFixupAdjacentContours which adjust adjacent contour sets so that that they share all vertices (still buggy!)
- changed the demo stucture to handle tiled navmesh generation process (still ugly)
- the performance results are put into a struct instead of logged immediatelly
- added ChunkyTriMesh class which allows to partiotion a trimesh to smaller pieces using AABB tree
2009-05-17 13:31:09 +00:00
Mikko Mononen
06832c885e Initial commit. 2009-03-29 10:30:52 +00:00