Mikko Mononen
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19e2d8dbe6
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Fixed pos-over-poly case for finding nearest polygon
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2014-02-16 11:27:45 +02:00 |
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Mikko Mononen
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6702143bc1
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Fix for broken raycasts, changes how findNearestPoly works, slight API change
- test case supports raycasts
- changes how findNearestPoly works directly over polygons
- API change: findNearestPoly has additional parameter
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2014-02-11 20:32:00 +02:00 |
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Mikko Mononen
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be4d6fc180
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Updated build system to premake4
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2013-10-01 19:53:18 +02:00 |
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Mikko Mononen
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c48cd11038
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Ignore more xcode user data
- ignore xcode user data
- added xcode4 workspace data
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2013-09-15 21:02:14 +02:00 |
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Mikko Mononen
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0f47222795
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Updated readme
- added README.md
- moved old release notes to wiki
- removed TODO.txt
- remove old readme
- added more stuff to .gitingore
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2013-09-15 20:50:28 +02:00 |
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Mikko Mononen
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3fe0ce617d
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Added .gitignore and removed binaries
- Removed binaries since they are always out of sync anyways
- Added .gitignore for DS store files
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2013-09-15 20:33:41 +02:00 |
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Mikko Mononen
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1b6ca5a94a
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Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd.
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2011-08-01 10:48:56 +00:00 |
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Mikko Mononen
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4ca8b91653
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Updated win32 project.
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2011-04-19 05:47:55 +00:00 |
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Mikko Mononen
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76444aa747
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- Updated win32 project
- Fixed VC compile errors
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2011-03-25 10:13:27 +00:00 |
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Mikko Mononen
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4be11d07f8
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Fixed bug in edge generation (also appears in regular side). Added portal edge detection. Adjusted layer related debug draw.
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2011-03-11 20:22:22 +00:00 |
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Mikko Mononen
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b6a93f063a
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Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes.
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2011-03-11 15:12:15 +00:00 |
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Mikko Mononen
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9f2390e196
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Added mipmaps to the grid texture. Removed obsolete SoloMeshTiled sample.
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2011-03-06 16:00:04 +00:00 |
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Mikko Mononen
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6cb0413cc7
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Layer progress: Fixed reg building with multiple areas. Added contour generation.
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2011-03-06 08:26:55 +00:00 |
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Mikko Mononen
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a1babd6803
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Fixed out of bounds bug in rcBuildLayerRegions. Improved region merging.
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2011-02-28 08:18:44 +00:00 |
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Mikko Mononen
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ce6f2a52fc
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Fixed mem leaks with layers. Added layer region generation test.
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2011-02-27 20:39:17 +00:00 |
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Mikko Mononen
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f140c3962d
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Heighfield Layer progress.
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2011-02-26 15:05:21 +00:00 |
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Mikko Mononen
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d1dde08d35
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Added delay to make sure the app does not hog all CPU.
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2011-02-25 08:24:30 +00:00 |
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Mikko Mononen
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fdb4ad30f7
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getPolyWallSegments can return both walls and portals. Added userData pointer to dtCrowdAgent.
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2011-02-11 08:43:05 +00:00 |
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Mikko Mononen
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496ee57897
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Added userData pointer for dtCrowdAgent.
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2011-02-06 13:13:42 +00:00 |
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Mikko Mononen
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5b4f8b6047
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Allow different obstacle avoidance parameters. Changed update flags to be per agent, not per crowd. Added optional separation to steering. Added UI to change obstacle avoidance quality.
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2011-02-06 12:52:08 +00:00 |
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Mikko Mononen
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9bb9abad33
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Fix for issue 150
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2011-02-03 09:48:16 +00:00 |
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Mikko Mononen
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98e7390ba0
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Fix for issue 155
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2011-02-03 09:32:55 +00:00 |
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Mikko Mononen
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0ede4bca39
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Fix for issue 156
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2011-02-03 09:23:45 +00:00 |
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Mikko Mononen
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0896e365f0
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Updated xcode project and binary.
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2011-01-31 07:36:39 +00:00 |
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Mikko Mononen
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6271b40ae6
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Updated VC project and fixed compile warnings.
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2011-01-31 07:33:01 +00:00 |
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Mikko Mononen
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070d591aa8
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Fixed tool update on temp obstacle sample.
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2011-01-30 20:57:33 +00:00 |
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Mikko Mononen
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1f2aea55f5
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Fix for a crash in path queue. Bail out if cannot init obstacle query.
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2011-01-30 20:43:16 +00:00 |
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Mikko Mononen
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6c6a62e3b1
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Replaced liblzf with fastlz.
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2011-01-30 19:52:10 +00:00 |
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Mikko Mononen
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7f2696cbbf
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First implementation of DetourCrowd off-mesh connection handling.
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2011-01-30 17:11:20 +00:00 |
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Mikko Mononen
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e70a4664c9
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Added multisampling. Moved obstacle avoidance to DetourCrowd.
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2011-01-29 15:39:42 +00:00 |
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Mikko Mononen
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4a81213b3b
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Refactored and cleaned up CrowdManager and moved it to DetourCrowd. Update tool UI layout, context sensitive help is now rendered as overlay.
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2011-01-29 15:28:28 +00:00 |
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Mikko Mononen
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da00ac2b91
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Timesliced temp obstacle processing.
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2011-01-22 09:37:04 +00:00 |
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Mikko Mononen
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19b8a5f987
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Missing Sample_TempObstacles.h/cpp
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2011-01-14 15:54:16 +00:00 |
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Mikko Mononen
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7fbcfa9c4b
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Fixes for issue 147, issue 143, issue 140
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2010-11-21 14:59:58 +00:00 |
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Mikko Mononen
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1be9de72d8
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Detour version change! Added user ID per off-mesh connection. Fixed off-mesh connection draw flags after using off-mesh con tool.
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2010-11-07 15:21:38 +00:00 |
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Mikko Mononen
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30b581b67d
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Simplified crowd tool UI.
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2010-10-29 08:24:09 +00:00 |
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Mikko Mononen
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aa18cf4a8d
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Tiny fix for imgui drawing. Implemented adjusting of the moving target without path finding.
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2010-10-29 07:28:20 +00:00 |
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Mikko Mononen
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ed7205308d
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Made some buffer sizes runtime configurable.
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2010-10-23 09:19:26 +00:00 |
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Mikko Mononen
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7f84699bfe
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Cleaned up and simplified Detour obst. avoidance. Simplified path corridor, spinned off LocalBoundary to manage edge segs.
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2010-10-20 17:13:47 +00:00 |
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Mikko Mononen
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35df0bfdcb
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Another fix for potentially working 64bit poly ref.
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2010-10-18 06:54:04 +00:00 |
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Mikko Mononen
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7774a7f45d
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Adaptive sampling uses rotated circluar grid. Handles tight spots better.
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2010-10-15 13:49:26 +00:00 |
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Mikko Mononen
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b13a0e60c8
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Some cast fixes for 64bit ref support.
|
2010-10-15 13:04:05 +00:00 |
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Mikko Mononen
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43a79f600f
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Fix for earlier raycast speed up and another speedup.
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2010-10-15 13:00:18 +00:00 |
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Mikko Mononen
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c83be9f214
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Sped up input geom raycast
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2010-10-15 12:19:44 +00:00 |
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Mikko Mononen
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034fbbc67d
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Fixed Detour to work when using 64bit polyrefs.
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2010-10-15 06:57:45 +00:00 |
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Mikko Mononen
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c9df5dc995
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Changed dtNavmeshQuery.getPolyWallSegments() to require max number of segments to store.
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2010-10-15 06:35:40 +00:00 |
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Mikko Mononen
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ab9ada50c5
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Renamed 'region size' to 'region area' and improved documentation.
|
2010-10-10 11:04:13 +00:00 |
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Mikko Mononen
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b429ee7304
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Fix for issue 127.
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2010-10-10 10:43:32 +00:00 |
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Mikko Mononen
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e441eca3c4
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Fix for Issue 128 (rest of the files)
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2010-10-10 10:15:10 +00:00 |
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Mikko Mononen
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347071a563
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Renamed Mover to PathCorridor. Moved dynamic stuff from PathCorridor to Agent and cleaned up PC.
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2010-10-01 13:12:34 +00:00 |
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