12 Commits

Author SHA1 Message Date
Mikko Mononen
54e0e86ff2 Added simple Detour navmesh flood fill and prune tool. 2011-09-11 11:08:55 +00:00
Mikko Mononen
1b6ca5a94a Fixed findStraightPath() to return partial results. Fixed main.cpp FPS throttling. Added initial support for path replanning in DetourCrowd. 2011-08-01 10:48:56 +00:00
Mikko Mononen
4ca8b91653 Updated win32 project. 2011-04-19 05:47:55 +00:00
Mikko Mononen
9902efc845 TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management. 2011-04-16 07:57:50 +00:00
Mikko Mononen
76444aa747 - Updated win32 project
- Fixed VC compile errors
2011-03-25 10:13:27 +00:00
Mikko Mononen
1de5e2f119 DETOUR API CHANGE!
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
e84d563bfe Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields. 2011-03-06 15:40:33 +00:00
Mikko Mononen
6271b40ae6 Updated VC project and fixed compile warnings. 2011-01-31 07:33:01 +00:00
Mikko Mononen
070d591aa8 Fixed tool update on temp obstacle sample. 2011-01-30 20:57:33 +00:00
Mikko Mononen
6c6a62e3b1 Replaced liblzf with fastlz. 2011-01-30 19:52:10 +00:00
Mikko Mononen
da00ac2b91 Timesliced temp obstacle processing. 2011-01-22 09:37:04 +00:00
Mikko Mononen
19b8a5f987 Missing Sample_TempObstacles.h/cpp 2011-01-14 15:54:16 +00:00