54 Commits

Author SHA1 Message Date
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
e1d7b3e1f5 Detour: Fixed open list bug in pathfinder, nodes were never marked as closed!
Detour: Made the cost function to use polygon edge midpoints instead of polygon centroids.
2009-07-16 11:15:21 +00:00
Mikko Mononen
6fc3d5c58e Detour/Recast/Demo: Removed GCC reorder warnings (enabled -Wreorder under xcode).
Recast: RecastTimer should compile with null implementation under Linux now.
2009-07-15 12:51:05 +00:00
Mikko Mononen
a7cb1f86e2 Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00