
"Options for dtNavMeshQuery::FindPath" is not correct, the option is used in SlicedFindPath only DT_FINDPATH_LOW_QUALITY_FAR is not used anywhere I would also add, that even though raycast considers costs, does so not very well :-(
"Options for dtNavMeshQuery::FindPath" is not correct, the option is used in SlicedFindPath only DT_FINDPATH_LOW_QUALITY_FAR is not used anywhere I would also add, that even though raycast considers costs, does so not very well :-(