Mikko Mononen a7cb1f86e2 Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00

114 lines
2.9 KiB
C++

//
// Copyright (c) 2009 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef RECASTSAMPLETILEDMESH_H
#define RECASTSAMPLETILEDMESH_H
#include "Sample.h"
#include "DetourTileNavMesh.h"
#include "Recast.h"
#include "RecastLog.h"
#include "ChunkyTriMesh.h"
class Sample_TileMesh : public Sample
{
protected:
bool m_keepInterResults;
rcBuildTimes m_buildTimes;
dtTiledNavMesh* m_navMesh;
rcChunkyTriMesh* m_chunkyMesh;
unsigned char* m_triflags;
rcHeightfield* m_solid;
rcCompactHeightfield* m_chf;
rcContourSet* m_cset;
rcPolyMesh* m_polyMesh;
rcConfig m_cfg;
float m_tileSize;
float m_spos[3];
float m_epos[3];
bool m_sposSet;
bool m_eposSet;
float m_tileCol[4];
float m_tileBmin[3];
float m_tileBmax[3];
float m_tileBuildTime;
float m_tileMemUsage;
int m_tileTriCount;
enum ToolMode
{
TOOLMODE_CREATE_TILES,
TOOLMODE_PATHFIND,
TOOLMODE_RAYCAST,
TOOLMODE_DISTANCE_TO_WALL,
TOOLMODE_FIND_POLYS_AROUND,
};
dtTilePolyRef m_startRef;
dtTilePolyRef m_endRef;
float m_polyPickExt[3];
static const int MAX_POLYS = 256;
dtTilePolyRef m_polys[MAX_POLYS];
dtTilePolyRef m_parent[MAX_POLYS];
int m_npolys;
float m_straightPath[MAX_POLYS*3];
int m_nstraightPath;
float m_hitPos[3];
float m_hitNormal[3];
float m_distanceToWall;
ToolMode m_toolMode;
void toolRecalc();
void buildTile(const float* pos);
void removeTile(const float* pos);
unsigned char* buildTileMesh(const float* bmin, const float* bmax, int& dataSize);
void cleanup();
public:
Sample_TileMesh();
virtual ~Sample_TileMesh();
virtual void handleSettings();
virtual void handleTools();
virtual void handleDebugMode();
virtual void setToolStartPos(const float* p);
virtual void setToolEndPos(const float* p);
virtual void handleRender();
virtual void handleRenderOverlay(double* proj, double* model, int* view);
virtual void handleMeshChanged(const float* verts, int nverts,
const int* tris, const float* trinorms, int ntris,
const float* bmin, const float* bmax);
virtual bool handleBuild();
};
#endif // RECASTBUILDERTILEDMESH_H