2010-02-05 07:32:30 +00:00

714 lines
18 KiB
C++

//
// Copyright (c) 2009 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#define _USE_MATH_DEFINES
#include <math.h>
#include "DebugDraw.h"
#include "RecastDebugDraw.h"
#include "Recast.h"
void duDebugDrawTriMesh(duDebugDraw* dd, const float* verts, int nverts,
const int* tris, const float* normals, int ntris,
const unsigned char* flags)
{
dd->begin(DU_DRAW_TRIS);
for (int i = 0; i < ntris*3; i += 3)
{
unsigned int color;
unsigned char a = (unsigned char)(150*(2+normals[i+0]+normals[i+1])/4);
if (flags && !flags[i/3])
color = duRGBA(a,a/4,a/16,255);
else
color = duRGBA(a,a,a,255);
dd->vertex(&verts[tris[i+0]*3], color);
dd->vertex(&verts[tris[i+1]*3], color);
dd->vertex(&verts[tris[i+2]*3], color);
}
dd->end();
}
void duDebugDrawTriMeshSlope(duDebugDraw* dd, const float* verts, int nverts,
const int* tris, const float* normals, int ntris,
const float walkableSlopeAngle)
{
const float walkableThr = cosf(walkableSlopeAngle/180.0f*(float)M_PI);
dd->begin(DU_DRAW_TRIS);
for (int i = 0; i < ntris*3; i += 3)
{
const float* norm = &normals[i];
unsigned int color;
unsigned char a = (unsigned char)(255*(2+normals[i+0]+normals[i+1])/4);
if (norm[1] < walkableThr)
color = duRGBA(a,a/4,a/16,255);
else
color = duRGBA(a,a,a,255);
dd->vertex(&verts[tris[i+0]*3], color);
dd->vertex(&verts[tris[i+1]*3], color);
dd->vertex(&verts[tris[i+2]*3], color);
}
dd->end();
}
void duDebugDrawHeightfieldSolid(duDebugDraw* dd, const rcHeightfield& hf)
{
const float* orig = hf.bmin;
const float cs = hf.cs;
const float ch = hf.ch;
const int w = hf.width;
const int h = hf.height;
unsigned int fcol[6];
duCalcBoxColors(fcol, duRGBA(255,255,255,255), duRGBA(255,255,255,255));
dd->begin(DU_DRAW_QUADS);
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
float fx = orig[0] + x*cs;
float fz = orig[2] + y*cs;
const rcSpan* s = hf.spans[x + y*w];
while (s)
{
duAppendBox(dd, fx, orig[1]+s->smin*ch, fz, fx+cs, orig[1] + s->smax*ch, fz+cs, fcol);
s = s->next;
}
}
}
dd->end();
}
void duDebugDrawHeightfieldWalkable(duDebugDraw* dd, const rcHeightfield& hf)
{
const float* orig = hf.bmin;
const float cs = hf.cs;
const float ch = hf.ch;
const int w = hf.width;
const int h = hf.height;
unsigned int fcol0[6], fcol1[6], fcol2[6];
duCalcBoxColors(fcol0, duRGBA(64,48,32,255), duRGBA(217,217,217,255)); // Culled
duCalcBoxColors(fcol1, duRGBA(77,140,165,255), duRGBA(217,217,217,255)); // Walkable
duCalcBoxColors(fcol2, duRGBA(128,38,102,255), duRGBA(217,217,217,255)); // Ledge
dd->begin(DU_DRAW_QUADS);
for (int y = 0; y < h; ++y)
{
for (int x = 0; x < w; ++x)
{
float fx = orig[0] + x*cs;
float fz = orig[2] + y*cs;
const rcSpan* s = hf.spans[x + y*w];
while (s)
{
const unsigned int* c = fcol0;
if (s->flags & RC_LEDGE)
c = fcol2;
else if (s->flags & RC_WALKABLE)
c = fcol1;
duAppendBox(dd, fx, orig[1]+s->smin*ch, fz, fx+cs, orig[1] + s->smax*ch, fz+cs, c);
s = s->next;
}
}
}
dd->end();
}
void duDebugDrawCompactHeightfieldSolid(duDebugDraw* dd, const rcCompactHeightfield& chf)
{
const float cs = chf.cs;
const float ch = chf.ch;
dd->begin(DU_DRAW_QUADS);
for (int y = 0; y < chf.height; ++y)
{
for (int x = 0; x < chf.width; ++x)
{
const float fx = chf.bmin[0] + x*cs;
const float fz = chf.bmin[2] + y*cs;
const rcCompactCell& c = chf.cells[x+y*chf.width];
for (unsigned i = c.index, ni = c.index+c.count; i < ni; ++i)
{
const rcCompactSpan& s = chf.spans[i];
unsigned int color;
if (chf.areas[i] == RC_WALKABLE_AREA)
color = duRGBA(0,192,255,64);
else if (chf.areas[i] == RC_NULL_AREA)
color = duRGBA(0,0,0,64);
else
color = duIntToCol(chf.areas[i], 255);
const float fy = chf.bmin[1] + (s.y+1)*ch;
dd->vertex(fx, fy, fz, color);
dd->vertex(fx, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz, color);
}
}
}
dd->end();
}
void duDebugDrawCompactHeightfieldRegions(duDebugDraw* dd, const rcCompactHeightfield& chf)
{
if (!chf.regs)
return;
const float cs = chf.cs;
const float ch = chf.ch;
dd->begin(DU_DRAW_QUADS);
for (int y = 0; y < chf.height; ++y)
{
for (int x = 0; x < chf.width; ++x)
{
const float fx = chf.bmin[0] + x*cs;
const float fz = chf.bmin[2] + y*cs;
const rcCompactCell& c = chf.cells[x+y*chf.width];
for (unsigned i = c.index, ni = c.index+c.count; i < ni; ++i)
{
const rcCompactSpan& s = chf.spans[i];
const float fy = chf.bmin[1] + (s.y)*ch;
unsigned int color;
if (chf.regs[i])
color = duIntToCol(chf.regs[i], 192);
else
color = duRGBA(0,0,0,64);
dd->vertex(fx, fy, fz, color);
dd->vertex(fx, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz, color);
}
}
}
dd->end();
}
void duDebugDrawCompactHeightfieldDistance(duDebugDraw* dd, const rcCompactHeightfield& chf)
{
if (!chf.dist)
return;
const float cs = chf.cs;
const float ch = chf.ch;
float maxd = chf.maxDistance;
if (maxd < 1.0f) maxd = 1;
const float dscale = 255.0f / maxd;
dd->begin(DU_DRAW_QUADS);
for (int y = 0; y < chf.height; ++y)
{
for (int x = 0; x < chf.width; ++x)
{
const float fx = chf.bmin[0] + x*cs;
const float fz = chf.bmin[2] + y*cs;
const rcCompactCell& c = chf.cells[x+y*chf.width];
for (unsigned i = c.index, ni = c.index+c.count; i < ni; ++i)
{
const rcCompactSpan& s = chf.spans[i];
const float fy = chf.bmin[1] + (s.y+1)*ch;
const unsigned char cd = (unsigned char)(chf.dist[i] * dscale);
const unsigned int color = duRGBA(cd,cd,cd,255);
dd->vertex(fx, fy, fz, color);
dd->vertex(fx, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz+cs, color);
dd->vertex(fx+cs, fy, fz, color);
}
}
}
dd->end();
}
static void getContourCenter(const rcContour* cont, const float* orig, float cs, float ch, float* center)
{
center[0] = 0;
center[1] = 0;
center[2] = 0;
if (!cont->nverts)
return;
for (int i = 0; i < cont->nverts; ++i)
{
const int* v = &cont->verts[i*4];
center[0] += (float)v[0];
center[1] += (float)v[1];
center[2] += (float)v[2];
}
const float s = 1.0f / cont->nverts;
center[0] *= s * cs;
center[1] *= s * ch;
center[2] *= s * cs;
center[0] += orig[0];
center[1] += orig[1] + 4*ch;
center[2] += orig[2];
}
static const rcContour* findContourFromSet(const rcContourSet& cset, unsigned short reg)
{
for (int i = 0; i < cset.nconts; ++i)
{
if (cset.conts[i].reg == reg)
return &cset.conts[i];
}
return 0;
}
/*
static const int NUM_ADU_PTS = 8;
void drawArc(duDebugDraw* dd, const float* p0, const float* p1, unsigned int color)
{
// Submits NPTS*2 vertices.
float pts[NUM_ADU_PTS*3];
float dir[3];
vsub(dir, p1, p0);
const float len = sqrtf(vdistSqr(p0, p1));
for (int i = 0; i < NUM_ADU_PTS; ++i)
{
float u = (float)i / (float)(NUM_ADU_PTS-1);
float* p = &pts[i*3];
p[0] = p0[0] + dir[0] * u;
p[1] = p0[1] + dir[1] * u + (len/4) * (1-rcSqr(u*2-1));
p[2] = p0[2] + dir[2] * u;
}
for (int i = 0; i < NUM_ADU_PTS-1; ++i)
{
dd->vertex(&pts[i*3], color);
dd->vertex(&pts[(i+1)*3], color);
}
}
void duDebugDrawArc(duDebugDraw* dd, const float* p0, const float* p1, const float* col, float lineWidth)
{
const unsigned int color = duRGBAf(col[0],col[1],col[2],col[3]);
dd->begin(DU_DRAW_LINES, lineWidth);
drawArc(dd, p0, p1, color);
dd->end();
}
void duDebugDrawCross(struct duDebugDraw* dd, const float* p, const float s, const float dy, const float* col, float lineWidth)
{
const unsigned int color = duRGBAf(col[0],col[1],col[2],col[3]);
dd->begin(DU_DRAW_LINES, lineWidth);
dd->vertex(p[0]-s,p[1]+dy,p[2], color);
dd->vertex(p[0]+s,p[1]+dy,p[2], color);
dd->vertex(p[0],p[1]-s+dy,p[2], color);
dd->vertex(p[0],p[1]+s+dy,p[2], color);
dd->vertex(p[0],p[1]+dy,p[2]-s, color);
dd->vertex(p[0],p[1]+dy,p[2]+s, color);
dd->end();
}
*/
void duDebugDrawRegionConnections(duDebugDraw* dd, const rcContourSet& cset, const float alpha)
{
const float* orig = cset.bmin;
const float cs = cset.cs;
const float ch = cset.ch;
// Draw centers
float pos[3], pos2[3];
unsigned int color = duRGBA(0,0,0,196);
dd->begin(DU_DRAW_LINES, 2.0f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour* cont = &cset.conts[i];
getContourCenter(cont, orig, cs, ch, pos);
for (int j = 0; j < cont->nverts; ++j)
{
const int* v = &cont->verts[j*4];
if (v[3] == 0 || (unsigned short)v[3] < cont->reg) continue;
const rcContour* cont2 = findContourFromSet(cset, (unsigned short)v[3]);
if (cont2)
{
getContourCenter(cont2, orig, cs, ch, pos2);
duAppendArc(dd, pos[0],pos[1],pos[2], pos2[0],pos2[1],pos2[2], 0.25f, 0.6f, 0.6f, color);
}
}
}
dd->end();
unsigned char a = (unsigned char)(alpha * 255.0f);
dd->begin(DU_DRAW_POINTS, 7.0f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour* cont = &cset.conts[i];
unsigned int color = duDarkenColor(duIntToCol(cont->reg,a));
getContourCenter(cont, orig, cs, ch, pos);
dd->vertex(pos, color);
}
dd->end();
}
void duDebugDrawRawContours(duDebugDraw* dd, const rcContourSet& cset, const float alpha)
{
const float* orig = cset.bmin;
const float cs = cset.cs;
const float ch = cset.ch;
const unsigned char a = (unsigned char)(alpha*255.0f);
dd->begin(DU_DRAW_LINES, 2.0f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour& c = cset.conts[i];
unsigned int color = duIntToCol(c.reg, a);
for (int j = 0; j < c.nrverts; ++j)
{
const int* v = &c.rverts[j*4];
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz,color);
if (j > 0)
dd->vertex(fx,fy,fz,color);
}
// Loop last segment.
const int* v = &c.rverts[0];
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz,color);
}
dd->end();
dd->begin(DU_DRAW_POINTS, 2.0f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour& c = cset.conts[i];
unsigned int color = duDarkenColor(duIntToCol(c.reg, a));
for (int j = 0; j < c.nrverts; ++j)
{
const int* v = &c.rverts[j*4];
float off = 0;
unsigned int colv = color;
if (v[3] & RC_BORDER_VERTEX)
{
colv = duRGBA(255,255,255,a);
off = ch*2;
}
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch + off;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz, colv);
}
}
dd->end();
}
void duDebugDrawContours(duDebugDraw* dd, const rcContourSet& cset, const float alpha)
{
const float* orig = cset.bmin;
const float cs = cset.cs;
const float ch = cset.ch;
const unsigned char a = (unsigned char)(alpha*255.0f);
dd->begin(DU_DRAW_LINES, 2.5f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour& c = cset.conts[i];
if (!c.nverts)
continue;
unsigned int color = duIntToCol(c.reg, a);
for (int j = 0; j < c.nverts; ++j)
{
const int* v = &c.verts[j*4];
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz, color);
if (j > 0)
dd->vertex(fx,fy,fz, color);
}
// Loop last segment
const int* v = &c.verts[0];
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz, color);
}
dd->end();
dd->begin(DU_DRAW_POINTS, 3.0f);
for (int i = 0; i < cset.nconts; ++i)
{
const rcContour& c = cset.conts[i];
unsigned int color = duDarkenColor(duIntToCol(c.reg, a));
for (int j = 0; j < c.nverts; ++j)
{
const int* v = &c.verts[j*4];
float off = 0;
unsigned int colv = color;
if (v[3] & RC_BORDER_VERTEX)
{
colv = duRGBA(255,255,255,a);
off = ch*2;
}
float fx = orig[0] + v[0]*cs;
float fy = orig[1] + (v[1]+1+(i&1))*ch + off;
float fz = orig[2] + v[2]*cs;
dd->vertex(fx,fy,fz, colv);
}
}
dd->end();
}
void duDebugDrawPolyMesh(duDebugDraw* dd, const struct rcPolyMesh& mesh)
{
const int nvp = mesh.nvp;
const float cs = mesh.cs;
const float ch = mesh.ch;
const float* orig = mesh.bmin;
dd->begin(DU_DRAW_TRIS);
for (int i = 0; i < mesh.npolys; ++i)
{
const unsigned short* p = &mesh.polys[i*nvp*2];
unsigned int color;
if (mesh.areas[i] == RC_WALKABLE_AREA)
color = duRGBA(0,192,255,64);
else if (mesh.areas[i] == RC_NULL_AREA)
color = duRGBA(0,0,0,64);
else
color = duIntToCol(mesh.areas[i], 255);
unsigned short vi[3];
for (int j = 2; j < nvp; ++j)
{
if (p[j] == RC_MESH_NULL_IDX) break;
vi[0] = p[0];
vi[1] = p[j-1];
vi[2] = p[j];
for (int k = 0; k < 3; ++k)
{
const unsigned short* v = &mesh.verts[vi[k]*3];
const float x = orig[0] + v[0]*cs;
const float y = orig[1] + (v[1]+1)*ch;
const float z = orig[2] + v[2]*cs;
dd->vertex(x,y,z, color);
}
}
}
dd->end();
// Draw neighbours edges
const unsigned int coln = duRGBA(0,48,64,32);
dd->begin(DU_DRAW_LINES, 1.5f);
for (int i = 0; i < mesh.npolys; ++i)
{
const unsigned short* p = &mesh.polys[i*nvp*2];
for (int j = 0; j < nvp; ++j)
{
if (p[j] == RC_MESH_NULL_IDX) break;
if (p[nvp+j] == RC_MESH_NULL_IDX) continue;
int vi[2];
vi[0] = p[j];
if (j+1 >= nvp || p[j+1] == RC_MESH_NULL_IDX)
vi[1] = p[0];
else
vi[1] = p[j+1];
for (int k = 0; k < 2; ++k)
{
const unsigned short* v = &mesh.verts[vi[k]*3];
const float x = orig[0] + v[0]*cs;
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
const float z = orig[2] + v[2]*cs;
dd->vertex(x, y, z, coln);
}
}
}
dd->end();
// Draw boundary edges
const unsigned int colb = duRGBA(0,48,64,220);
dd->begin(DU_DRAW_LINES, 2.5f);
for (int i = 0; i < mesh.npolys; ++i)
{
const unsigned short* p = &mesh.polys[i*nvp*2];
for (int j = 0; j < nvp; ++j)
{
if (p[j] == RC_MESH_NULL_IDX) break;
if (p[nvp+j] != RC_MESH_NULL_IDX) continue;
int vi[2];
vi[0] = p[j];
if (j+1 >= nvp || p[j+1] == RC_MESH_NULL_IDX)
vi[1] = p[0];
else
vi[1] = p[j+1];
for (int k = 0; k < 2; ++k)
{
const unsigned short* v = &mesh.verts[vi[k]*3];
const float x = orig[0] + v[0]*cs;
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
const float z = orig[2] + v[2]*cs;
dd->vertex(x, y, z, colb);
}
}
}
dd->end();
dd->begin(DU_DRAW_POINTS, 3.0f);
const unsigned int colv = duRGBA(0,0,0,220);
for (int i = 0; i < mesh.nverts; ++i)
{
const unsigned short* v = &mesh.verts[i*3];
const float x = orig[0] + v[0]*cs;
const float y = orig[1] + (v[1]+1)*ch + 0.1f;
const float z = orig[2] + v[2]*cs;
dd->vertex(x,y,z, colv);
}
dd->end();
}
void duDebugDrawPolyMeshDetail(duDebugDraw* dd, const struct rcPolyMeshDetail& dmesh)
{
dd->begin(DU_DRAW_TRIS);
for (int i = 0; i < dmesh.nmeshes; ++i)
{
const unsigned short* m = &dmesh.meshes[i*4];
const unsigned short bverts = m[0];
const unsigned short btris = m[2];
const unsigned short ntris = m[3];
const float* verts = &dmesh.verts[bverts*3];
const unsigned char* tris = &dmesh.tris[btris*4];
unsigned int color = duIntToCol(i, 192);
for (int j = 0; j < ntris; ++j)
{
dd->vertex(&verts[tris[j*4+0]*3], color);
dd->vertex(&verts[tris[j*4+1]*3], color);
dd->vertex(&verts[tris[j*4+2]*3], color);
}
}
dd->end();
// Internal edges.
dd->begin(DU_DRAW_LINES, 1.0f);
const unsigned int coli = duRGBA(0,0,0,64);
for (int i = 0; i < dmesh.nmeshes; ++i)
{
const unsigned short* m = &dmesh.meshes[i*4];
const unsigned short bverts = m[0];
const unsigned short btris = m[2];
const unsigned short ntris = m[3];
const float* verts = &dmesh.verts[bverts*3];
const unsigned char* tris = &dmesh.tris[btris*4];
for (int j = 0; j < ntris; ++j)
{
const unsigned char* t = &tris[j*4];
for (int k = 0, kp = 2; k < 3; kp=k++)
{
unsigned char ef = (t[3] >> (kp*2)) & 0x3;
if (ef == 0)
{
// Internal edge
if (t[kp] < t[k])
{
dd->vertex(&verts[t[kp]*3], coli);
dd->vertex(&verts[t[k]*3], coli);
}
}
}
}
}
dd->end();
// External edges.
dd->begin(DU_DRAW_LINES, 2.0f);
const unsigned int cole = duRGBA(0,0,0,64);
for (int i = 0; i < dmesh.nmeshes; ++i)
{
const unsigned short* m = &dmesh.meshes[i*4];
const unsigned short bverts = m[0];
const unsigned short btris = m[2];
const unsigned short ntris = m[3];
const float* verts = &dmesh.verts[bverts*3];
const unsigned char* tris = &dmesh.tris[btris*4];
for (int j = 0; j < ntris; ++j)
{
const unsigned char* t = &tris[j*4];
for (int k = 0, kp = 2; k < 3; kp=k++)
{
unsigned char ef = (t[3] >> (kp*2)) & 0x3;
if (ef != 0)
{
// Ext edge
dd->vertex(&verts[t[kp]*3], cole);
dd->vertex(&verts[t[k]*3], cole);
}
}
}
}
dd->end();
dd->begin(DU_DRAW_POINTS, 3.0f);
const unsigned int colv = duRGBA(0,0,0,64);
for (int i = 0; i < dmesh.nmeshes; ++i)
{
const unsigned short* m = &dmesh.meshes[i*4];
const unsigned short bverts = m[0];
const unsigned short nverts = m[1];
const float* verts = &dmesh.verts[bverts*3];
for (int j = 0; j < nverts; ++j)
dd->vertex(&verts[j*3], colv);
}
dd->end();
}