修正卡组没有正常初始化的bug

This commit is contained in:
zhl 2021-02-02 17:31:22 +08:00
parent 6e51f44245
commit 446f57cbac

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@ -21,6 +21,7 @@ export class BeginGameCommand extends Command<CardGameState, {}> {
//FixMe:: 移除
// let card0 = gameUtil.initSampleCards(1)
// this.state.cardQueue = card0;
this.state.cardQueue = cardAll;
let i = 0;
for (let [id] of this.state.players) {
this.room.addCard(id, new GameEnv().playerInitNums[i++], 0);