game2006/README.md
aozhiwei 8c77fc5b0c 1
2024-08-22 15:32:24 +08:00

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拾取逻辑(涵盖上机甲)

函数名 函数说明 返回值 输出参数1 输出参数2 输出参数3
SearchPickupObj 查询可以拾取的对象 0:无可拾取对象 1:机甲 2:宝箱 3其他 out_point0对象坐标
PickupObjIsValid 可拾取对象当前是否有效 true: 有效 false:已失效
AbandonPickup 放弃拾取当前物件一段时间
Pickup 开始拾取 BT_FAILURE:失败 BT_SUCCESS:成功

观战

SMJoinedNotify SMMapInfo SMUiUpdate https://www.cnblogs.com/fellow1988/p/17263427.html

export ASAN_OPTIONS=halt_on_error=false:print_scariness=true:fast_unwind_on_malloc=true:detect_leak=1

if (owner_->IsPlayer()) { start.x = 302.209595; start.y = 6.18993711; start.z = 49.6232567;

end.x = 308.426758; end.y = 6.18993711; end.z = 44.5886955; }