Remove unused include directives
Based on the work of @stfx in commit: https://github.com/cmangos/mangos-classic/commit/48a84fb
This commit is contained in:
parent
1cc7f72b18
commit
756c8ff797
@ -29,6 +29,7 @@
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#include "AuctionHouseMgr.h"
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#include "SystemConfig.h"
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#include "SQLStorages.h"
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#include "World.h"
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/** \addtogroup auctionbot
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* @{
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@ -25,7 +25,6 @@
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#ifndef AUCTION_HOUSE_BOT_H
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#define AUCTION_HOUSE_BOT_H
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#include "World.h"
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#include "Config/Config.h"
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#include "AuctionHouseMgr.h"
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#include "SharedDefines.h"
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@ -36,7 +36,6 @@
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#include "ObjectMgr.h"
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#include "Mail.h"
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#include "WorldPacket.h"
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#include "Util.h"
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#include "Formulas.h"
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#include "GridNotifiersImpl.h"
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#include "Chat.h"
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@ -26,13 +26,10 @@
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#include "Player.h"
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#include "BattleGround.h"
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#include "BattleGroundAB.h"
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#include "Creature.h"
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#include "GameObject.h"
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#include "BattleGroundMgr.h"
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#include "Language.h"
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#include "Util.h"
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#include "WorldPacket.h"
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#include "MapManager.h"
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#include "DBCStores.h" // TODO REMOVE this when graveyard handling for pvp is updated
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/// <summary>
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@ -26,13 +26,11 @@
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#include "Player.h"
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#include "BattleGround.h"
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#include "BattleGroundWS.h"
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#include "Creature.h"
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#include "GameObject.h"
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#include "ObjectMgr.h"
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#include "BattleGroundMgr.h"
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#include "WorldPacket.h"
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#include "Language.h"
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#include "MapManager.h"
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BattleGroundWS::BattleGroundWS()
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{
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@ -40,7 +40,6 @@
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#include "Language.h"
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#include "World.h"
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#include "GameEventMgr.h"
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#include "ScriptMgr.h"
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#include "SpellMgr.h"
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#include "MapPersistentStateMgr.h"
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#include "AccountMgr.h"
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@ -52,11 +51,6 @@
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "WaypointMovementGenerator.h"
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#include <cctype>
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#include <iostream>
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#include <fstream>
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#include <map>
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#include <typeinfo>
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#include "Formulas.h"
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#include "G3D/Quat.h" // for turning GO's
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#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
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@ -64,6 +58,10 @@
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#include "PathFinder.h" // for mmap commands
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#include "movement/MoveSplineInit.h"
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#include <fstream>
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#include <map>
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#include <typeinfo>
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static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] =
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{
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LANG_REP_HATED, LANG_REP_HOSTILE, LANG_REP_UNFRIENDLY, LANG_REP_NEUTRAL,
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@ -24,7 +24,6 @@
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "ObjectMgr.h"
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@ -32,7 +31,6 @@
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#include "PlayerDump.h"
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#include "SpellMgr.h"
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#include "Player.h"
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#include "Opcodes.h"
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#include "GameObject.h"
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#include "Chat.h"
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#include "Log.h"
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@ -23,7 +23,6 @@
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*/
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "DBCStores.h"
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#include "WorldPacket.h"
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#include "Player.h"
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@ -23,12 +23,10 @@
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*/
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#include "ConfusedMovementGenerator.h"
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#include "MapManager.h"
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#include "Creature.h"
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#include "Player.h"
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#include "movement/MoveSplineInit.h"
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#include "movement/MoveSpline.h"
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#include "PathFinder.h"
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template<class T>
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void ConfusedMovementGenerator<T>::Initialize(T& unit)
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@ -24,7 +24,6 @@
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "MapManager.h"
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#include "FleeingMovementGenerator.h"
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#include "ObjectAccessor.h"
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#include "movement/MoveSplineInit.h"
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@ -25,8 +25,6 @@
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#include "HomeMovementGenerator.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "ObjectMgr.h"
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#include "WorldPacket.h"
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#include "movement/MoveSplineInit.h"
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#include "movement/MoveSpline.h"
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@ -39,6 +39,7 @@
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#include "CreatureLinkingMgr.h"
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#include "Pet.h"
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#include "DBCStores.h"
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#include "Log.h"
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#include <cassert>
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@ -25,10 +25,7 @@
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#ifndef MANGOS_MOVEMENTGENERATOR_H
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#define MANGOS_MOVEMENTGENERATOR_H
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#include "Common.h"
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "Dynamic/ObjectRegistry.h"
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#include "Dynamic/FactoryHolder.h"
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#include "MotionMaster.h"
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#include "Timer.h"
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@ -23,7 +23,6 @@
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*/
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#include "PointMovementGenerator.h"
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#include "Errors.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "TemporarySummon.h"
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@ -23,7 +23,6 @@
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*/
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#include "Creature.h"
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#include "MapManager.h"
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#include "RandomMovementGenerator.h"
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#include "Map.h"
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#include "Util.h"
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@ -23,8 +23,6 @@
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*/
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#include "TargetedMovementGenerator.h"
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#include "ByteBuffer.h"
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#include "Errors.h"
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#include "PathFinder.h"
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#include "Unit.h"
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#include "Creature.h"
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@ -22,15 +22,12 @@
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include <ctime>
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#include "WaypointMovementGenerator.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "Creature.h"
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#include "CreatureAI.h"
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#include "WaypointManager.h"
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#include "WorldPacket.h"
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#include "ScriptMgr.h"
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#include "movement/MoveSplineInit.h"
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#include "movement/MoveSpline.h"
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@ -35,7 +35,6 @@
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#include "WaypointManager.h"
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#include "DBCStructure.h"
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#include <vector>
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#include <set>
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#define FLIGHT_TRAVEL_UPDATE 100
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@ -25,16 +25,12 @@
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#include "AggressorAI.h"
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#include "Errors.h"
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#include "Creature.h"
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#include "SharedDefines.h"
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#include "VMapFactory.h"
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#include "World.h"
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#include "DBCStores.h"
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#include "Map.h"
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#include "Log.h"
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#include <list>
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int
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AggressorAI::Permissible(const Creature* creature)
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int AggressorAI::Permissible(const Creature* creature)
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{
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// have some hostile factions, it will be selected by IsHostileTo check at MoveInLineOfSight
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if (!(creature->GetCreatureInfo()->ExtraFlags & CREATURE_EXTRA_FLAG_NO_AGGRO) && !creature->IsNeutralToAll())
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@ -47,8 +43,7 @@ AggressorAI::AggressorAI(Creature* c) : CreatureAI(c), i_state(STATE_NORMAL), i_
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{
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}
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void
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AggressorAI::MoveInLineOfSight(Unit* u)
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void AggressorAI::MoveInLineOfSight(Unit* u)
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{
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// Ignore Z for flying creatures
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if (!m_creature->CanFly() && m_creature->GetDistanceZ(u) > CREATURE_Z_ATTACK_RANGE)
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@ -39,8 +39,6 @@
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#define MANGOS_H_AUCTION_HOUSE_MGR
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#include "Common.h"
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#include "SharedDefines.h"
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#include "Policies/Singleton.h"
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#include "DBCStructure.h"
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/** \addtogroup auctionhouse
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@ -25,7 +25,6 @@
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#include "Bag.h"
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#include "ObjectMgr.h"
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#include "Database/DatabaseEnv.h"
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#include "Log.h"
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#include "UpdateData.h"
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Bag::Bag(): Item()
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@ -24,12 +24,9 @@
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#include "Corpse.h"
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#include "Player.h"
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#include "UpdateMask.h"
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#include "ObjectAccessor.h"
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#include "ObjectGuid.h"
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#include "Database/DatabaseEnv.h"
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#include "Opcodes.h"
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#include "GossipDef.h"
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#include "World.h"
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#include "ObjectMgr.h"
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@ -31,7 +31,6 @@
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#include "ObjectGuid.h"
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#include "SQLStorages.h"
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#include "SpellMgr.h"
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#include "QuestDef.h"
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#include "GossipDef.h"
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#include "Player.h"
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#include "GameEventMgr.h"
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@ -42,8 +41,6 @@
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#include "MapManager.h"
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#include "CreatureAI.h"
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#include "CreatureAISelector.h"
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#include "Formulas.h"
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#include "WaypointMovementGenerator.h"
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#include "InstanceData.h"
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#include "MapPersistentStateMgr.h"
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#include "BattleGround/BattleGroundMgr.h"
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@ -27,12 +27,9 @@
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#include "Common.h"
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#include "Unit.h"
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#include "UpdateMask.h"
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#include "ItemPrototype.h"
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#include "SharedDefines.h"
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#include "LootMgr.h"
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#include "DBCEnums.h"
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#include "Database/DatabaseEnv.h"
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#include "Cell.h"
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#include <list>
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@ -25,10 +25,7 @@
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#ifndef MANGOS_CREATUREAI_H
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#define MANGOS_CREATUREAI_H
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#include "Common.h"
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "Dynamic/ObjectRegistry.h"
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#include "Dynamic/FactoryHolder.h"
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#include "ObjectGuid.h"
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@ -30,6 +30,7 @@
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#include "MovementGenerator.h"
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#include "ScriptMgr.h"
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#include "Pet.h"
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#include "Log.h"
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INSTANTIATE_SINGLETON_1(CreatureAIRegistry);
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INSTANTIATE_SINGLETON_1(MovementGeneratorRegistry);
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@ -26,11 +26,9 @@
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#include "CreatureEventAI.h"
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#include "CreatureEventAIMgr.h"
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#include "ObjectMgr.h"
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#include "Spell.h"
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#include "World.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GameEventMgr.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "InstanceData.h"
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@ -30,7 +30,6 @@
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#include "ObjectMgr.h"
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#include "ProgressBar.h"
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#include "Policies/Singleton.h"
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#include "ObjectGuid.h"
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#include "GridDefines.h"
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#include "SpellMgr.h"
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#include "World.h"
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@ -23,11 +23,8 @@
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*/
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#include "Common.h"
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#include "UpdateMask.h"
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#include "Opcodes.h"
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#include "World.h"
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#include "ObjectAccessor.h"
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#include "Database/DatabaseEnv.h"
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#include "GridNotifiers.h"
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#include "CellImpl.h"
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#include "GridNotifiersImpl.h"
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@ -29,7 +29,6 @@
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#include "PoolManager.h"
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#include "SpellMgr.h"
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#include "Spell.h"
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#include "UpdateMask.h"
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#include "Opcodes.h"
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#include "WorldPacket.h"
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#include "World.h"
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@ -29,7 +29,6 @@
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#include "SharedDefines.h"
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#include "Object.h"
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#include "LootMgr.h"
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#include "Database/DatabaseEnv.h"
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#include "Utilities/EventProcessor.h"
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// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform
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*/
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#include "GuardAI.h"
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#include "Errors.h"
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#include "Creature.h"
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#include "Player.h"
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#include "World.h"
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@ -22,16 +22,15 @@
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include <stdlib.h>
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#include <functional>
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#include "ItemEnchantmentMgr.h"
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#include "Database/DatabaseEnv.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "ProgressBar.h"
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#include "Util.h"
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#include <list>
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#include <vector>
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#include "Util.h"
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struct EnchStoreItem
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{
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@ -32,6 +32,7 @@
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#include "DBCStores.h"
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#include "SQLStorages.h"
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#include "DisableMgr.h"
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#include "ItemEnchantmentMgr.h"
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static eConfigFloatValues const qualityToRate[MAX_ITEM_QUALITY] =
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{
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#ifndef MANGOS_LOOTMGR_H
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#define MANGOS_LOOTMGR_H
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#include "ItemEnchantmentMgr.h"
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#include "ByteBuffer.h"
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#include "ObjectGuid.h"
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#include "Utilities/LinkedReference/RefManager.h"
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#include <map>
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#include <vector>
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class Player;
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#include "UpdateMask.h"
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#include "Util.h"
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#include "MapManager.h"
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#include "Log.h"
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#include "Transports.h"
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#include "TargetedMovementGenerator.h"
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#include "WaypointMovementGenerator.h"
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#include "VMapFactory.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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@ -33,7 +33,6 @@
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#include "Camera.h"
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#include <set>
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#include <string>
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#define CONTACT_DISTANCE 0.5f
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#define INTERACTION_DISTANCE 5.0f
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#include "ObjectMgr.h"
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#include "Policies/Singleton.h"
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#include "Player.h"
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#include "WorldPacket.h"
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#include "Item.h"
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#include "Corpse.h"
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#include "GridNotifiers.h"
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#include "MapManager.h"
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#include "Map.h"
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#include "CellImpl.h"
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#include "GridNotifiersImpl.h"
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#include "ObjectGuid.h"
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#include "World.h"
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#include <cmath>
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#define CLASS_LOCK MaNGOS::ClassLevelLockable<ObjectAccessor, ACE_Thread_Mutex>
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INSTANTIATE_SINGLETON_2(ObjectAccessor, CLASS_LOCK);
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INSTANTIATE_CLASS_MUTEX(ObjectAccessor, ACE_Thread_Mutex);
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@ -40,9 +40,6 @@
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#include "Player.h"
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#include "Corpse.h"
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#include <set>
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#include <list>
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class Unit;
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class WorldObject;
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class Map;
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@ -28,8 +28,6 @@
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#include "Common.h"
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#include "ByteBuffer.h"
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#include <functional>
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enum TypeID
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{
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TYPEID_OBJECT = 0,
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@ -32,7 +32,6 @@
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#include "ObjectGuid.h"
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#include "ScriptMgr.h"
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#include "SpellMgr.h"
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#include "UpdateMask.h"
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#include "World.h"
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#include "Group.h"
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||||
#include "Transports.h"
|
||||
@ -40,13 +39,10 @@
|
||||
#include "Language.h"
|
||||
#include "PoolManager.h"
|
||||
#include "GameEventMgr.h"
|
||||
#include "Spell.h"
|
||||
#include "Chat.h"
|
||||
#include "AccountMgr.h"
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "Util.h"
|
||||
#include "WaypointManager.h"
|
||||
#include "GossipDef.h"
|
||||
#include "Mail.h"
|
||||
#include "Formulas.h"
|
||||
@ -56,6 +52,7 @@
|
||||
#include "CellImpl.h"
|
||||
#include "DisableMgr.h"
|
||||
|
||||
#include "ItemEnchantmentMgr.h"
|
||||
#include <limits>
|
||||
|
||||
INSTANTIATE_SINGLETON_1(ObjectMgr);
|
||||
|
@ -26,13 +26,11 @@
|
||||
#define MANGOS_H_OBJECTMGR
|
||||
|
||||
#include "Common.h"
|
||||
#include "Log.h"
|
||||
#include "Object.h"
|
||||
#include "Bag.h"
|
||||
#include "Creature.h"
|
||||
#include "Player.h"
|
||||
#include "GameObject.h"
|
||||
#include "Corpse.h"
|
||||
#include "QuestDef.h"
|
||||
#include "ItemPrototype.h"
|
||||
#include "NPCHandler.h"
|
||||
@ -43,7 +41,6 @@
|
||||
#include "ObjectGuid.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <limits>
|
||||
|
||||
|
@ -30,9 +30,7 @@
|
||||
#include "SpellMgr.h"
|
||||
#include "Formulas.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "Unit.h"
|
||||
#include "Util.h"
|
||||
|
||||
// numbers represent minutes * 100 while happy (you get 100 loyalty points per min while happy)
|
||||
uint32 const LevelUpLoyalty[6] =
|
||||
|
@ -28,7 +28,6 @@
|
||||
#include "Player.h"
|
||||
#include "DBCStores.h"
|
||||
#include "Spell.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "Creature.h"
|
||||
#include "World.h"
|
||||
|
@ -45,7 +45,6 @@
|
||||
#include "CellImpl.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "Formulas.h"
|
||||
#include "Group.h"
|
||||
#include "Guild.h"
|
||||
|
@ -31,7 +31,6 @@
|
||||
#include "Item.h"
|
||||
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "NPCHandler.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Group.h"
|
||||
#include "Bag.h"
|
||||
@ -46,7 +45,6 @@
|
||||
#include "Chat.h"
|
||||
#include "GMTicketMgr.h"
|
||||
|
||||
#include<string>
|
||||
#include<vector>
|
||||
|
||||
struct Mail;
|
||||
|
@ -22,9 +22,7 @@
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
#include "ByteBuffer.h"
|
||||
#include "ReactorAI.h"
|
||||
#include "Errors.h"
|
||||
#include "Creature.h"
|
||||
#include "Map.h"
|
||||
#include "Log.h"
|
||||
|
@ -25,7 +25,6 @@
|
||||
#ifndef MANGOS_H_MANGOS_SOCIALMGR
|
||||
#define MANGOS_H_MANGOS_SOCIALMGR
|
||||
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "ObjectGuid.h"
|
||||
|
||||
|
@ -28,12 +28,10 @@
|
||||
#include "ProgressBar.h"
|
||||
#include "DBCStores.h"
|
||||
#include "SQLStorages.h"
|
||||
#include "World.h"
|
||||
#include "Chat.h"
|
||||
#include "Spell.h"
|
||||
#include "BattleGround/BattleGroundMgr.h"
|
||||
#include "MapManager.h"
|
||||
#include "Unit.h"
|
||||
#include "World.h"
|
||||
|
||||
bool IsPrimaryProfessionSkill(uint32 skill)
|
||||
{
|
||||
|
@ -23,7 +23,6 @@
|
||||
*/
|
||||
|
||||
#include "Totem.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Log.h"
|
||||
#include "Group.h"
|
||||
#include "Player.h"
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "Creature.h"
|
||||
#include "DBCStores.h"
|
||||
#include "SpellMgr.h"
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "CellImpl.h"
|
||||
|
@ -27,7 +27,6 @@
|
||||
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class Creature;
|
||||
class Totem;
|
||||
|
@ -31,17 +31,14 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "QuestDef.h"
|
||||
#include "Player.h"
|
||||
#include "Creature.h"
|
||||
#include "Spell.h"
|
||||
#include "Group.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "MapManager.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "Formulas.h"
|
||||
#include "Pet.h"
|
||||
#include "Util.h"
|
||||
#include "Totem.h"
|
||||
@ -51,8 +48,6 @@
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "CellImpl.h"
|
||||
#include "DBCStores.h"
|
||||
#include "VMapFactory.h"
|
||||
#include "MovementGenerator.h"
|
||||
#include "movement/MoveSplineInit.h"
|
||||
#include "movement/MoveSpline.h"
|
||||
@ -63,7 +58,6 @@
|
||||
#endif /* ENABLE_ELUNA */
|
||||
|
||||
#include <math.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
#ifdef WIN32
|
||||
inline uint32 getMSTime() { return GetTickCount(); }
|
||||
|
@ -43,10 +43,10 @@
|
||||
#include "Utilities/EventProcessor.h"
|
||||
#include "MotionMaster.h"
|
||||
#include "DBCStructure.h"
|
||||
#include "Path.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Timer.h"
|
||||
#include "Log.h"
|
||||
|
||||
#include <list>
|
||||
|
||||
enum SpellInterruptFlags
|
||||
|
@ -25,7 +25,6 @@
|
||||
#ifndef MANGOS_H_UPDATEMASK
|
||||
#define MANGOS_H_UPDATEMASK
|
||||
|
||||
#include "UpdateFields.h"
|
||||
#include "Errors.h"
|
||||
#include "ByteBuffer.h"
|
||||
|
||||
|
@ -23,8 +23,6 @@
|
||||
*/
|
||||
|
||||
#include "OutdoorPvP.h"
|
||||
#include "Language.h"
|
||||
#include "World.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Object.h"
|
||||
#include "GameObject.h"
|
||||
|
@ -26,7 +26,6 @@
|
||||
#define WORLD_PVP_MGR_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "Timer.h"
|
||||
|
||||
/**
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include "Creature.h"
|
||||
#include "GameObject.h"
|
||||
#include "Player.h"
|
||||
#include "Language.h"
|
||||
|
||||
OutdoorPvPSI::OutdoorPvPSI() : OutdoorPvP(),
|
||||
m_resourcesAlliance(0),
|
||||
|
@ -27,7 +27,6 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "OutdoorPvP.h"
|
||||
#include "Language.h"
|
||||
|
||||
/**
|
||||
* @brief
|
||||
|
@ -22,7 +22,6 @@
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
#include "Player.h"
|
||||
#include "Group.h"
|
||||
#include "GroupReference.h"
|
||||
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "Log.h"
|
||||
#include "ProgressBar.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "ObjectGuid.h"
|
||||
|
||||
#include "DBCfmt.h"
|
||||
|
||||
|
@ -25,7 +25,6 @@
|
||||
#ifndef MANGOS_DBCSTRUCTURE_H
|
||||
#define MANGOS_DBCSTRUCTURE_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "DBCEnums.h"
|
||||
#include "Path.h"
|
||||
#include "Platform/Define.h"
|
||||
|
@ -25,7 +25,6 @@
|
||||
#ifndef MANGOS_SQLSTORAGES_H
|
||||
#define MANGOS_SQLSTORAGES_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Database/SQLStorage.h"
|
||||
|
||||
extern SQLStorage sCreatureStorage;
|
||||
|
@ -26,7 +26,6 @@
|
||||
#define MANGOS_SHAREDDEFINES_H
|
||||
|
||||
#include "Platform/Define.h"
|
||||
#include <cassert>
|
||||
|
||||
#ifndef MANGOS
|
||||
#define MANGOS
|
||||
|
@ -41,7 +41,6 @@
|
||||
#include "World.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "BattleGround/BattleGroundMgr.h"
|
||||
#include "MapManager.h"
|
||||
#include "SocialMgr.h"
|
||||
#ifdef ENABLE_ELUNA
|
||||
#include "LuaEngine.h"
|
||||
|
@ -25,8 +25,6 @@
|
||||
#ifndef MANGOS_H_PLAYER_DUMP
|
||||
#define MANGOS_H_PLAYER_DUMP
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <set>
|
||||
|
||||
enum DumpTableType
|
||||
|
@ -26,8 +26,6 @@
|
||||
#define MANGOS_H_ACCMGR
|
||||
|
||||
#include "Common.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include <string>
|
||||
|
||||
enum AccountOpResult
|
||||
{
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "Player.h"
|
||||
#include "UpdateMask.h"
|
||||
#include "AuctionHouseMgr.h"
|
||||
#include "Mail.h"
|
||||
#include "Util.h"
|
||||
|
@ -25,10 +25,8 @@
|
||||
#ifndef MANGOS_CELL_H
|
||||
#define MANGOS_CELL_H
|
||||
|
||||
#include "GameSystem/TypeContainer.h"
|
||||
#include "GameSystem/TypeContainerVisitor.h"
|
||||
#include "GridDefines.h"
|
||||
#include <cmath>
|
||||
|
||||
class Map;
|
||||
class WorldObject;
|
||||
|
@ -28,12 +28,9 @@
|
||||
#include "Common.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Player.h"
|
||||
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
enum ChatNotify
|
||||
{
|
||||
|
@ -27,10 +27,8 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "Channel.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include <map>
|
||||
#include <string>
|
||||
|
||||
class ChannelMgr
|
||||
{
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "Player.h"
|
||||
#include "UpdateMask.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "CellImpl.h"
|
||||
#include "AccountMgr.h"
|
||||
|
@ -30,7 +30,6 @@
|
||||
#include "Opcodes.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Chat.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "ChannelMgr.h"
|
||||
#include "Group.h"
|
||||
#include "Guild.h"
|
||||
|
@ -26,7 +26,6 @@
|
||||
#include "Log.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "Player.h"
|
||||
|
||||
|
@ -26,8 +26,6 @@
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Log.h"
|
||||
#include "Opcodes.h"
|
||||
#include "UpdateData.h"
|
||||
#include "Player.h"
|
||||
|
||||
void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include "MapManager.h"
|
||||
#include "BattleGround/BattleGroundMgr.h"
|
||||
#include "MassMailMgr.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
INSTANTIATE_SINGLETON_1(GameEventMgr);
|
||||
|
@ -28,7 +28,6 @@
|
||||
#include "Common.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#define max_ge_check_delay 86400 // 1 day in seconds
|
||||
|
||||
|
@ -22,9 +22,7 @@
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
#include "MapManager.h"
|
||||
#include "Log.h"
|
||||
#include "GridStates.h"
|
||||
#include "CellImpl.h"
|
||||
#include "Map.h"
|
||||
#include "DBCEnums.h"
|
||||
|
@ -27,10 +27,7 @@
|
||||
|
||||
#include "Platform/Define.h"
|
||||
#include "Policies/Singleton.h"
|
||||
#include "DBCStructure.h"
|
||||
#include "GridDefines.h"
|
||||
#include "Object.h"
|
||||
#include "SharedDefines.h"
|
||||
|
||||
#include <bitset>
|
||||
#include <list>
|
||||
|
@ -26,7 +26,6 @@
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "UpdateData.h"
|
||||
#include "Item.h"
|
||||
#include "Map.h"
|
||||
#include "Transports.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
@ -25,9 +25,7 @@
|
||||
#ifndef MANGOS_GRIDNOTIFIERS_H
|
||||
#define MANGOS_GRIDNOTIFIERS_H
|
||||
|
||||
#include "ObjectGridLoader.h"
|
||||
#include "UpdateData.h"
|
||||
#include <iostream>
|
||||
|
||||
#include "Corpse.h"
|
||||
#include "Object.h"
|
||||
|
@ -27,9 +27,7 @@
|
||||
|
||||
#include "GridNotifiers.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Corpse.h"
|
||||
#include "Player.h"
|
||||
#include "UpdateData.h"
|
||||
#include "CreatureAI.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "DBCStores.h"
|
||||
|
@ -23,8 +23,7 @@
|
||||
*/
|
||||
|
||||
#include "GridStates.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "GameSystem/Grid.h"
|
||||
#include "ObjectGridLoader.h"
|
||||
#include "Log.h"
|
||||
|
||||
GridState::~GridState()
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Player.h"
|
||||
#include "World.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectGuid.h"
|
||||
#include "Group.h"
|
||||
@ -36,7 +35,6 @@
|
||||
#include "BattleGround/BattleGround.h"
|
||||
#include "MapManager.h"
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "Util.h"
|
||||
#include "LootMgr.h"
|
||||
#include "LFGMgr.h"
|
||||
#include "LFGHandler.h"
|
||||
|
@ -36,9 +36,6 @@
|
||||
#include "LFGHandler.h"
|
||||
#include "LFGMgr.h"
|
||||
|
||||
#include <map>
|
||||
#include <vector>
|
||||
|
||||
class WorldSession;
|
||||
class Map;
|
||||
class BattleGround;
|
||||
|
@ -31,7 +31,6 @@
|
||||
#include "Opcodes.h"
|
||||
#include "Guild.h"
|
||||
#include "GuildMgr.h"
|
||||
#include "GossipDef.h"
|
||||
#include "SocialMgr.h"
|
||||
#ifdef ENABLE_ELUNA
|
||||
#include "LuaEngine.h"
|
||||
|
@ -26,7 +26,6 @@
|
||||
#define MANGOS_H_GUILDMGR
|
||||
|
||||
#include "Common.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
class Guild;
|
||||
class ObjectGuid;
|
||||
|
@ -25,8 +25,6 @@
|
||||
#include "Common.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "Log.h"
|
||||
#include "Corpse.h"
|
||||
#include "GameObject.h"
|
||||
#include "Player.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ObjectGuid.h"
|
||||
@ -34,9 +32,7 @@
|
||||
#include "LootMgr.h"
|
||||
#include "Object.h"
|
||||
#include "Group.h"
|
||||
#include "World.h"
|
||||
#include "Util.h"
|
||||
#include "DBCStores.h"
|
||||
|
||||
#ifdef ENABLE_ELUNA
|
||||
#include "LuaEngine.h"
|
||||
#endif /* ENABLE_ELUNA */
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "Player.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "Log.h"
|
||||
#include "GridStates.h"
|
||||
#include "CellImpl.h"
|
||||
#include "InstanceData.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
@ -41,10 +40,10 @@
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "VMapFactory.h"
|
||||
#include "MoveMap.h"
|
||||
#include "BattleGround/BattleGroundMgr.h"
|
||||
#include "Chat.h"
|
||||
#include "Weather.h"
|
||||
#include "Transports.h"
|
||||
#include "ObjectGridLoader.h"
|
||||
|
||||
#ifdef ENABLE_ELUNA
|
||||
#include "LuaEngine.h"
|
||||
|
@ -35,18 +35,15 @@
|
||||
#include "GridDefines.h"
|
||||
#include "Cell.h"
|
||||
#include "Object.h"
|
||||
#include "Timer.h"
|
||||
#include "SharedDefines.h"
|
||||
#include "GridMap.h"
|
||||
#include "GameSystem/GridRefManager.h"
|
||||
#include "MapRefManager.h"
|
||||
#include "Utilities/TypeList.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "CreatureLinkingMgr.h"
|
||||
#include "DynamicTree.h"
|
||||
|
||||
#include <bitset>
|
||||
#include <list>
|
||||
|
||||
struct CreatureInfo;
|
||||
class Creature;
|
||||
|
@ -31,7 +31,6 @@
|
||||
#include "GridDefines.h"
|
||||
#include "World.h"
|
||||
#include "CellImpl.h"
|
||||
#include "Corpse.h"
|
||||
#include "ObjectMgr.h"
|
||||
|
||||
#define CLASS_LOCK MaNGOS::ClassLevelLockable<MapManager, ACE_Recursive_Thread_Mutex>
|
||||
|
@ -25,15 +25,12 @@
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "SQLStorages.h"
|
||||
#include "Player.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "Log.h"
|
||||
#include "GridStates.h"
|
||||
#include "CellImpl.h"
|
||||
#include "Map.h"
|
||||
#include "MapManager.h"
|
||||
#include "Timer.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "Transports.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "GameEventMgr.h"
|
||||
#include "World.h"
|
||||
|
@ -42,9 +42,6 @@
|
||||
|
||||
#include "Common.h"
|
||||
#include "Mail.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
/**
|
||||
* A class to represent the mail send factory to multiple (often all existing) characters.
|
||||
|
@ -35,8 +35,6 @@
|
||||
#include "GuildMgr.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Auth/BigNumber.h"
|
||||
#include "Auth/Sha1.h"
|
||||
#include "UpdateData.h"
|
||||
#include "LootMgr.h"
|
||||
#include "Chat.h"
|
||||
|
@ -22,11 +22,9 @@
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
#include "GridMap.h"
|
||||
#include "Log.h"
|
||||
#include "World.h"
|
||||
#include "Creature.h"
|
||||
|
||||
#include "MoveMap.h"
|
||||
#include "MoveMapSharedDefines.h"
|
||||
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "WorldSession.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Log.h"
|
||||
#include "Corpse.h"
|
||||
#include "Player.h"
|
||||
#include "MapManager.h"
|
||||
#include "Transports.h"
|
||||
|
@ -33,7 +33,6 @@
|
||||
#include "SpellMgr.h"
|
||||
#include "Player.h"
|
||||
#include "GossipDef.h"
|
||||
#include "UpdateMask.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "Creature.h"
|
||||
#include "Pet.h"
|
||||
|
@ -27,7 +27,6 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "Creature.h"
|
||||
#include "GameObject.h"
|
||||
#include "DynamicObject.h"
|
||||
#include "Corpse.h"
|
||||
#include "World.h"
|
||||
|
@ -26,7 +26,6 @@
|
||||
#define MANGOS_OBJECTGRIDLOADER_H
|
||||
|
||||
#include "Common.h"
|
||||
#include "Utilities/TypeList.h"
|
||||
#include "Platform/Define.h"
|
||||
#include "GameSystem/GridLoader.h"
|
||||
#include "GridDefines.h"
|
||||
|
@ -28,7 +28,6 @@
|
||||
#include "ProgressBar.h"
|
||||
#include "Log.h"
|
||||
#include "MapPersistentStateMgr.h"
|
||||
#include "MapManager.h"
|
||||
#include "World.h"
|
||||
#include "Policies/Singleton.h"
|
||||
|
||||
|
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Reference in New Issue
Block a user