Prevent Map reference becoming invalid incorrectly

Author: H0zen
This commit is contained in:
Antz 2016-06-26 22:03:57 +01:00
parent c6b07dd3ac
commit e351205e97

View File

@ -1537,8 +1537,6 @@ void WorldObject::ResetMap()
delete elunaEvents;
elunaEvents = NULL;
#endif
m_currMap = NULL;
}
TerrainInfo const* WorldObject::GetTerrain() const