813 Commits

Author SHA1 Message Date
Tristan Cormier
168ffc3dbb Fixed a bug where turning in a quest involving multiple rewards would sometimes not reward the items due to a faulty bag space check. Fixes #3. 2017-02-14 23:46:38 +00:00
Blumfield
087d00960c Crowd Control handling improvements by Ono(Warlockbugs) 2017-02-14 23:44:26 +00:00
Blumfield
45432f4f8c [Spell] Remove vanish buff is user cancel stealth 2017-02-14 23:44:08 +00:00
Blumfield
41d43be8e8 [Spells] Anger Management should only work out of combat I can't figure out how to make the decay part work yet 2017-02-14 23:43:52 +00:00
H0zen
5576da2b9f Fix the network module.
- This fix must be applied on all cores.
    - Solved a nasty race condition between network threads.
2017-02-13 22:55:06 +00:00
Antz
fcbc6e77c2 Server Banner and Status redone 2017-02-13 22:12:00 +00:00
Antz
cf04a9518e Minor styling tidy up 2017-02-13 21:54:53 +00:00
Antz
54dfa8af3b Add protection for New Thread pool reactor settings from conf
YOU WILL NEED to update your existing .conf files
2017-02-11 20:28:27 +00:00
H0zen
39b058e58d New thread pool reactor implementation and refactoring world daemon. (#8)
* New thread pool reactor implementation and refactoring world daemon.

* Fix Linux build.

* Fix Windows debug builds.
2017-02-11 20:27:21 +00:00
Necrovoice
81394c3341 Roge Stealth update
Another rogue steath tweak.
2017-02-07 00:16:35 +00:00
Antz
0683879ddc Remove obsolete code 2017-02-05 23:28:31 +00:00
Antz
428d5ddc19 [SD3] Updated SD3 submodule 2017-02-02 07:23:53 +00:00
zwisus
c07868a998 creature dead unsummon pet. (#6)
Signed-off-by: Zwisus <zlt988@gmail.com>
2017-02-02 07:20:45 +00:00
H0zen
482a386e68 Removed unused methods. 2017-02-02 07:19:38 +00:00
Necrovoice
a665f4dd46 Rogue Stealth corrections
A few corrections to the rogue stealth.
2017-01-31 20:05:47 +00:00
zorix
04534db20e Fix typo in VMap BIH generation.
Based on @mityada PR

Thanks to both of you.
2017-01-25 22:32:25 +00:00
cyberium
41a1552277 Fix default case for ahbot 2017-01-25 22:25:51 +00:00
emeric254
30e7ca4b6a fix missing include <string.h>
Can't compile vmap extraction tools without this include under Debian Jessie
2017-01-25 21:55:52 +00:00
Antz
f50a8e9cbd [DB] updated to latest db structure version 2017-01-25 21:18:35 +00:00
sidsukana
2c4cc00df2 Implemented school immunity for creature from database
The code is checking the database value against 1 << spellInfo->School so it should match the spell schools defined in the code (SharedDefines.h). Or translated into bits and mask values you can use in the database:

SPELL_SCHOOL_NORMAL = bit 0 (0x00000001)
SPELL_SCHOOL_HOLY   = bit 1 (0x00000002)
SPELL_SCHOOL_FIRE   = bit 2 (0x00000004)
SPELL_SCHOOL_NATURE = bit 3 (0x00000008)
SPELL_SCHOOL_FROST  = bit 4 (0x00000010)
SPELL_SCHOOL_SHADOW = bit 5 (0x00000020)
SPELL_SCHOOL_ARCANE = bit 6 (0x00000040)
2017-01-24 21:41:16 +00:00
Antz
bf3052b22b Revert "Fix player kicking"
This reverts commit 91aaff796537d76b199afcdcfd224107940c6cf7.
2017-01-24 09:24:31 +00:00
Laizerox
91aaff7965 Fix player kicking 2017-01-23 22:52:08 +00:00
mpfans
c3e483abb6 Fixed Tamed Kodo 5 automatically disappear 2017-01-23 07:32:00 +00:00
Antz
9132bf20c0 [SD3] Update Onyxia script 2017-01-22 12:13:41 +00:00
H0zen
51721ea7e3 Fix FreeBSD build and clean spaces. 2017-01-22 12:04:03 +00:00
Charles A Edwards
c0eea3fbcb lity to force a level in Creature::SelectLevel()
Cmangos commit bb91d5e
2017-01-21 22:04:42 +00:00
Antz
bcb02794eb Fix bsd build after 756c8ff7 2017-01-21 00:02:40 +00:00
MrMarvin
eece455c1a fixes error of uninitialized member of World 2017-01-21 00:00:28 +00:00
Antz
756c8ff797 Remove unused include directives
Based on the work of @stfx in commit:
https://github.com/cmangos/mangos-classic/commit/48a84fb
2017-01-20 23:20:46 +00:00
Antz
1cc7f72b18 [SD3] Update SD3 submodule 2017-01-20 08:25:43 +00:00
Antz
ae22eb678b [Submodules] Updates dep and SD3 2017-01-15 00:35:36 +00:00
Antz
52af393e01 add new mangos 'family' icons. Thanks UnkleNuke for the original design 2017-01-12 22:33:32 +00:00
H0zen
16aa27c03a AutoBroadcast system.
-This commit is paired with 1 database update
2017-01-12 16:47:40 +02:00
Antz
f40da5a409 Fix server crash. Thank H0zen/mpfans 2017-01-08 21:06:29 +00:00
Faded
32449dd326 Added auto restart scripts 2017-01-02 05:33:12 -06:00
Antz
cb2d60ba17 🎉 Happy 2017 from everyone at getmangos.eu 2017-01-01 14:19:24 +00:00
Antz
09faa2a75b [SD3] Updated submodule 2017-01-01 14:18:13 +00:00
Antz
a5a60fc24f [SubModules] Updated submodule 2017-01-01 14:09:49 +00:00
Rochet2
61ced5517c Eluna update version 2016-12-27 19:31:44 +02:00
H0zen
59156f5ec1 Transports - phase 3
- The gnome engineers have finally repaired the computers of DeeprunTram, and now both trams travel properly between stations.
  - The pets try hard to learn the paths. For example, they will now properly follow their masters on bridges.
  - There are now 2 types of transporters: local transporters (elevators, platforms) and global transporters (ships, zeppelins).
  - Some obsolete methods have been removed.
  - Some methods have been rewritten to make room for the final phase.
2016-12-27 16:11:26 +02:00
Necrovoice
d9fa1c272f Minor typo corrected (#184)
"explanation" corrected to "exclamation" mark.
2016-12-22 19:24:30 +00:00
H0zen
4f2eaf1adb Remove rotation matrices from GameObjectModel
- the quaternions are more numerically stable and faster than matrices
2016-12-18 16:32:36 +02:00
H0zen
e803c57c9f Transports - phase 2. Implementing the GameObject rotation quaternions.
- As long as we send the correct rotation quaternion to the client, the GAMEOBJECT_FACING must be set to 0
  - GameObjectModel internal rotation matrices now take into account the rotation quaternion
2016-12-18 12:38:38 +02:00
Antz
350feb5889 Revert "[Eluna] Updated submodule"
This reverts commit e783f2db583348323d8481a198720577fc475f2a.
2016-12-14 13:46:26 +00:00
Antz
aadb1b450b Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-14 09:34:58 +00:00
Antz
9c5f7cd3da [TOOLS] Updated Unified Extractor submodule 2016-12-14 09:34:23 +00:00
Rochet2
e783f2db58 [Eluna] Updated submodule 2016-12-14 09:33:40 +00:00
H0zen
96026b6d42 Fix code style for commit 9af47a5582b46b1678387c2e58f3b8e4de5ac2fa 2016-12-12 08:20:37 +02:00
H0zen
0b718b6543 Merge branch 'develop21' of https://github.com/mangoszero/server into develop21 2016-12-11 20:07:54 +00:00
H0zen
9af47a5582 Fix hunter starting quests.
Ref: https://www.getmangos.eu/bug-tracker/mangos-zero/Hunter-pet-quests-bugged-r139/

- Tamed pets now properly update HP bar
- Taming process, if interrupted by any means, will not instantly trigger tamed status for creature.
- Teleporting or moving too far from the tamed creature will remove it and it's action bar from the player UI.
- Tamed creature will properly despawn after 10 minutes.
- Recasting Taming spell while channeling will consume one charge from the item, as this is a normal behavior for channeled spells.
2016-12-11 20:06:46 +00:00