grahamboree
45b36f4d75
Removed redundant dtSqrt function and replaced calls to it with dtMathSqrtf
2015-01-03 16:00:00 -05:00
Matthew Endsley
b0e4e6a834
Add wrappers for the standard math library
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Simplifies transition to software based math libraries
for projects requiring determinism.
2013-09-15 20:09:01 -07:00
Mikko Mononen
de6fd8c3ef
- use "cylinder distance" for nearest point in polygon
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- added option for findStraightPath() to append vertices at get edge crossings
- added scale parameter for .obj loader
2012-09-05 05:57:31 +00:00
Mikko Mononen
cd3a68dd9b
Random polygon selection for Detour.
2012-02-27 07:17:51 +00:00
Stephen Pratt
923098b43c
Recast: New API documentation, and standardized tab/space use.
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Documented DetourAlloc.h and most members in DetourCommon.h.
Added warning related to issue 180. (Limitation on use of dtNavmeshQuery::findNearestPoly.)
Standardized the use of tab/space indenting in the API documentation.
2011-09-13 13:22:09 +00:00
Mikko Mononen
81c0402116
Missing changes from previous commit. Added dtNavMesh.findLocalNeighbourhood() and dtNavMesh.getPolyWallSegments() and test code for them.
2010-08-09 13:28:26 +00:00
Mikko Mononen
e5cca88cd1
Custom memory allocator for Detour. Fixed parallel touching portal connection.
2010-07-09 10:37:49 +00:00
Mikko Mononen
939050eb82
fix for Issue 89:Call to dtVperp2d - don't need to negate
2010-07-08 11:25:57 +00:00
Mikko Mononen
1769d70e5c
Fix for Issue 70: more const methods, Fix for Issue 72: changed to more accuracte tile connection test.
2010-04-22 13:13:27 +00:00
Mikko Mononen
32b54f7981
Fix for Issue 68
2010-04-19 14:01:13 +00:00
Mikko Mononen
10b330ffb4
Moved common functions behind name decoration.
2010-04-14 18:45:46 +00:00
Mikko Mononen
5119b5cb16
API CHANGE! Better serialization support.
2010-03-25 12:24:40 +00:00
Mikko Mononen
a47e3436c9
Changed static navmesh samples to use new navmesh. Renamed Stat samples to Solo. Added moveAlongPathCorridor() to dtNavMesh.
2009-12-03 13:16:25 +00:00
Mikko Mononen
6de4d30705
Monster update which adds detail height meshes.
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- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
c2e4e01201
Detour: Reduced tile navmesh link size by 6 bytes.
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Demo: Fixed some include file errors from previous renaming fest.
Added license at top of some files.
2009-07-13 11:09:28 +00:00
Mikko Mononen
3149b86c4c
Detour: Moved out commonly used code to DetourCommon.h/cpp
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Detour: Moved pathfinder priority queue and node pool to DetourNode.h/cpp
2009-07-13 10:33:54 +00:00