3 Commits

Author SHA1 Message Date
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
cc0f1431cd Detour: Optimized new cost code to removed redundant edge midpoint calculations.
Detour: FIxed broken raycast code on TileNavmesh.
Detour: Added more comments to public API.
2009-07-20 08:05:18 +00:00
Mikko Mononen
a7cb1f86e2 Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00