Olion
06cc8a9f9a
More SMSG structure cleaned
2017-07-22 18:35:03 +03:00
Olion
0ad47ca255
Checked enum ResponseCodes
2017-07-22 16:22:56 +03:00
Olion
ce21ecbc3d
More SMSG cleanup
2017-07-22 11:14:15 +03:00
Olion
dbf62b8527
SMSG_GAMEOBJECT_RESET_STATE, yet unused
2017-07-22 11:12:54 +03:00
Olion
391e691b59
SMSG_SPELLLOGEXECUTE fix and some elaboration
2017-07-21 21:56:34 +01:00
Olion17
572d7cae6b
SMSG_BATTLEFIELD_LIST fix
2017-07-19 18:04:24 +01:00
Olion17
dee29f95d4
More SMSGs
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Minor structure corrections, some constants, comments, syntax
2017-07-19 18:04:24 +01:00
Olion
03a42180d6
SMSG_QUESTUPDATE_FAILED should be used to fail quest at client
2017-07-16 21:25:46 +01:00
Olion
ed0ac56501
SMSG_QUESTGIVER_QUEST_FAILED elaboration
2017-07-16 21:25:46 +01:00
Olion
44aea2df35
Remove few unused fields from SMSG packets.
...
Other changes are either cosmetic or in comments form.
2017-07-16 21:25:46 +01:00
Olion
c74db8cb30
SMSG_LOOT_RESPONSE cleanup
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Loot item numbering in the packet must be strictly sequential, since the number is used for memory offset calculation.
Duplicate numbers will cause item overwrite, so it will not be shown in the loot by client.
2017-07-12 23:22:27 +01:00
Olion
2eedb78a99
SMSG_PET_CAST_FAILED: packet structure fix
2017-07-10 13:26:03 +01:00
Olion
351b6f2349
SMSG_SPELL_FAILURE: a more correct usage
2017-07-10 13:26:03 +01:00
Olion
901bdcad53
SMSG_TRADE_STATUS: minor cleanup of TradeStatus values
2017-07-10 13:26:03 +01:00
Olion
9efaf92453
SMSG_READ_ITEM_FAILED a bit detailed
2017-07-10 13:26:03 +01:00
Oleg
4c9182be60
Few SMSG_CHANNEL chat opcodes ( #31 )
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* SMSG_CHANNEL_NOTIFY: CHAT_YOU_JOINED/YOU_LEFT structure
* Refactoring: CHAT_NOT_MEMBER_NOTICE must be functional of the Channel class
* SMSG_CHANNEL_LIST structure fix
2017-07-09 12:23:36 +01:00
Olion
6304d628c7
SMSG_GUILD_COMMAND_RESULT check of some constants
2017-07-06 03:02:31 +01:00
Olion
4d9d0502ef
SMSG_GAMEOBJECT_QUERY_RESPONSE: better packer structure description
2017-07-06 03:02:31 +01:00
Olion
6292d5a858
SMSG_ITEM_QUERY_SINGLE_RESPONSE a small syntactical elaboration
2017-07-04 07:55:39 +01:00
Olion
044e192915
SMSG_GUILD_QUERY_RESPONSE better length estimation
2017-07-04 07:55:39 +01:00
Olion
e1b0f666ff
Wrong field order inside SMSG_LOGOUT_RESPONSE
2017-07-04 07:55:39 +01:00
Olion
c87cca2d21
CMSG_MOVE_SET_RAW_POSITION handling.
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ToDo: use also MSG_MOVE_SET_RAW_POSITION_ACK.
2017-07-02 18:43:29 +01:00
Olion
b6767e2a8a
SMSG_TRANSFER_ABORTED has no data except uint8 TransferAbortReason
2017-07-02 07:59:45 +01:00
Olion
202bc62be0
Implement SMSG_MOUNTRESULT, SMSG_DISMOUNTRESULT (yet unused)
2017-07-02 07:59:45 +01:00
Olion
6da4dcf722
MSG_QUEST_PUSH_RESULT packet structure fix
2017-06-28 08:35:38 +01:00
Antz
cb2d60ba17
🎉 Happy 2017 from everyone at getmangos.eu
2017-01-01 14:19:24 +00:00
Antz
c453b05106
Corrected website URL
2016-03-20 22:09:21 +00:00
Antz
3967eddc87
[2016] Happy New Year from the MaNGOS Team
2015-12-31 21:15:37 +00:00
H0zen
590f758bd2
Minor fixes for clang builds.
2015-11-10 13:43:28 +02:00
Foereaper
1f35442a8c
Experimental movement lag fix
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This mostly fixes movement jitter and lag issues. Some lag can still be experienced, will look into this further at a later date.
Also fixed an issue with cmake 3.x, as well as proper indentation for warden opcode that I messed up during warden implementation.
2015-05-10 23:58:52 +02:00
Foereaper
29c30bd620
[Warden] Initial implementation
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Big thank you to TOM_RUS and TrinityCore for their amazing work on Warden
Settings for Warden can be changed in the worldconf
2015-04-09 01:33:46 +02:00
cyberium
a61bd66528
[Core] Fix "Unknown player" bug
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Fixed old bug where players where all are named "Unknown" after some log in / log out (cz2653)
2015-03-31 01:35:35 +01:00
Antz
386f5374ab
[Release20] Initial Release 20
2015-03-22 22:10:05 +00:00