33 Commits

Author SHA1 Message Date
Olion
06cc8a9f9a More SMSG structure cleaned 2017-07-22 18:35:03 +03:00
Olion
0ad47ca255 Checked enum ResponseCodes 2017-07-22 16:22:56 +03:00
Olion
ce21ecbc3d More SMSG cleanup 2017-07-22 11:14:15 +03:00
Olion
dbf62b8527 SMSG_GAMEOBJECT_RESET_STATE, yet unused 2017-07-22 11:12:54 +03:00
Olion
391e691b59 SMSG_SPELLLOGEXECUTE fix and some elaboration 2017-07-21 21:56:34 +01:00
Olion17
572d7cae6b SMSG_BATTLEFIELD_LIST fix 2017-07-19 18:04:24 +01:00
Olion17
dee29f95d4 More SMSGs
Minor structure corrections, some constants, comments, syntax
2017-07-19 18:04:24 +01:00
Olion
03a42180d6 SMSG_QUESTUPDATE_FAILED should be used to fail quest at client 2017-07-16 21:25:46 +01:00
Olion
ed0ac56501 SMSG_QUESTGIVER_QUEST_FAILED elaboration 2017-07-16 21:25:46 +01:00
Olion
44aea2df35 Remove few unused fields from SMSG packets.
Other changes are either cosmetic or in comments form.
2017-07-16 21:25:46 +01:00
Olion
c74db8cb30 SMSG_LOOT_RESPONSE cleanup
Loot item numbering in the packet must be strictly sequential, since the number is used for memory offset calculation.
Duplicate numbers will cause item overwrite, so it will not be shown in the loot by client.
2017-07-12 23:22:27 +01:00
Olion
2eedb78a99 SMSG_PET_CAST_FAILED: packet structure fix 2017-07-10 13:26:03 +01:00
Olion
351b6f2349 SMSG_SPELL_FAILURE: a more correct usage 2017-07-10 13:26:03 +01:00
Olion
901bdcad53 SMSG_TRADE_STATUS: minor cleanup of TradeStatus values 2017-07-10 13:26:03 +01:00
Olion
9efaf92453 SMSG_READ_ITEM_FAILED a bit detailed 2017-07-10 13:26:03 +01:00
Oleg
4c9182be60 Few SMSG_CHANNEL chat opcodes (#31)
* SMSG_CHANNEL_NOTIFY: CHAT_YOU_JOINED/YOU_LEFT structure

* Refactoring: CHAT_NOT_MEMBER_NOTICE must be functional of the Channel class

* SMSG_CHANNEL_LIST structure fix
2017-07-09 12:23:36 +01:00
Olion
6304d628c7 SMSG_GUILD_COMMAND_RESULT check of some constants 2017-07-06 03:02:31 +01:00
Olion
4d9d0502ef SMSG_GAMEOBJECT_QUERY_RESPONSE: better packer structure description 2017-07-06 03:02:31 +01:00
Olion
6292d5a858 SMSG_ITEM_QUERY_SINGLE_RESPONSE a small syntactical elaboration 2017-07-04 07:55:39 +01:00
Olion
044e192915 SMSG_GUILD_QUERY_RESPONSE better length estimation 2017-07-04 07:55:39 +01:00
Olion
e1b0f666ff Wrong field order inside SMSG_LOGOUT_RESPONSE 2017-07-04 07:55:39 +01:00
Olion
c87cca2d21 CMSG_MOVE_SET_RAW_POSITION handling.
ToDo: use also MSG_MOVE_SET_RAW_POSITION_ACK.
2017-07-02 18:43:29 +01:00
Olion
b6767e2a8a SMSG_TRANSFER_ABORTED has no data except uint8 TransferAbortReason 2017-07-02 07:59:45 +01:00
Olion
202bc62be0 Implement SMSG_MOUNTRESULT, SMSG_DISMOUNTRESULT (yet unused) 2017-07-02 07:59:45 +01:00
Olion
6da4dcf722 MSG_QUEST_PUSH_RESULT packet structure fix 2017-06-28 08:35:38 +01:00
Antz
cb2d60ba17 🎉 Happy 2017 from everyone at getmangos.eu 2017-01-01 14:19:24 +00:00
Antz
c453b05106 Corrected website URL 2016-03-20 22:09:21 +00:00
Antz
3967eddc87 [2016] Happy New Year from the MaNGOS Team 2015-12-31 21:15:37 +00:00
H0zen
590f758bd2 Minor fixes for clang builds. 2015-11-10 13:43:28 +02:00
Foereaper
1f35442a8c Experimental movement lag fix
This mostly fixes movement jitter and lag issues. Some lag can still be experienced, will look into this further at a later date.

Also fixed an issue with cmake 3.x, as well as proper indentation for warden opcode that I messed up during warden implementation.
2015-05-10 23:58:52 +02:00
Foereaper
29c30bd620 [Warden] Initial implementation
Big thank you to TOM_RUS and TrinityCore for their amazing work on Warden

Settings for Warden can be changed in the worldconf
2015-04-09 01:33:46 +02:00
cyberium
a61bd66528 [Core] Fix "Unknown player" bug
Fixed old bug where players where all are named "Unknown" after some log in / log out (cz2653)
2015-03-31 01:35:35 +01:00
Antz
386f5374ab [Release20] Initial Release 20 2015-03-22 22:10:05 +00:00