Mikko Mononen
ccf401d3da
- added finalizeSlicedFindPathPartial()
...
- added handleStep()/handleToggle() to samples
- changed how crowds are rendered
- added path topology optimization step
2010-11-07 10:56:48 +00:00
Mikko Mononen
cfc66a0fc9
Added missing perftimer. Better log for tile sample. Some crowd test stuff.
2010-08-26 18:47:36 +00:00
Mikko Mononen
5abddbf0cd
Refactored rcBuildContext to be more customization friendly, changed name to rcContext.
2010-08-24 17:53:38 +00:00
Mikko Mononen
55360f6ee5
Missing files for R197
2010-08-19 09:55:12 +00:00
Mikko Mononen
cbc47f4ddf
Fix for Issue 99:Separate Detour mesh queries in to a different class from mesh data
2010-08-17 15:10:32 +00:00
Mikko Mononen
7d8fe75de1
The ugly and humble beginnings of path following and multi-agent navigation code.
2010-08-12 12:54:00 +00:00
Mikko Mononen
49f2b03cd8
Presentation mode tweaks. Fix for Issue 74: added FileIO interface, Fix for Issue 76: added pure virtual destructor for duDebugDraw.
2010-05-07 07:14:42 +00:00
Mikko Mononen
5119b5cb16
API CHANGE! Better serialization support.
2010-03-25 12:24:40 +00:00
Mikko Mononen
af0d41f5ff
Compact heighfield dump and debug project to load it.
2010-03-01 08:22:50 +00:00
Mikko Mononen
5ade5a3052
More robust path iteration code.
2010-02-12 13:04:55 +00:00
Mikko Mononen
a715e9a5f7
Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes.
2010-02-05 16:15:49 +00:00
Mikko Mononen
f839fb080a
NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2
2010-02-01 14:58:30 +00:00
Mikko Mononen
1753297fd5
Humble beginnings of box volume too. Allow to save and restore GeomInput state.
2010-01-29 13:58:36 +00:00
Mikko Mononen
a56bf3ec2d
Off-Mesh connections across tile boundaries. Fixed getPolysAround(). Detour links per poly use linked list. Adjusted off-mesh connection tool.
2010-01-26 12:48:58 +00:00
Mikko Mononen
3abbfe006d
Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header.
2010-01-19 14:22:48 +00:00
Mikko Mononen
4ad8dafa40
Off-Mesh link progress (not fully working).
2010-01-10 17:21:01 +00:00
Mikko Mononen
eb6b215d23
Changed the sample stuff to support extra link tool. Added simple tool to create eextra links (no detour support yet).
2010-01-05 14:26:40 +00:00
Mikko Mononen
4934dc2065
Refactored sample code. Separated navmesh test code to a tool class.
2009-12-30 08:49:46 +00:00
Mikko Mononen
a73da5e966
Moved all debug draw utilities to DebugUtils folder. Added recast data to .obj dump functions.
2009-12-09 15:45:10 +00:00
Mikko Mononen
480063229d
Removed rcMarkReachableSpans(), added RC_LEDGE flag, made rcFilterLedgeSpans() to add RC_LEDGE flags instead of removing RC_WALKABLE flag. Voxel debugdraw colors voxels based on flags. Added debug draw interface.
2009-11-15 15:30:54 +00:00
Mikko Mononen
6de4d30705
Monster update which adds detail height meshes.
...
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
a7cb1f86e2
Detour: Commented DetourTileNavMesh API.
...
Demo: Fixed and improved few tile navmesh demo issues.
2009-07-13 12:06:04 +00:00