Mikko Mononen
336409d037
Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4.
2012-02-04 21:27:07 +00:00
Mikko Mononen
9902efc845
TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management.
2011-04-16 07:57:50 +00:00
Mikko Mononen
1de5e2f119
DETOUR API CHANGE!
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- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
9f2390e196
Added mipmaps to the grid texture. Removed obsolete SoloMeshTiled sample.
2011-03-06 16:00:04 +00:00
Mikko Mononen
f140c3962d
Heighfield Layer progress.
2011-02-26 15:05:21 +00:00
Mikko Mononen
0896e365f0
Updated xcode project and binary.
2011-01-31 07:36:39 +00:00
Mikko Mononen
6c6a62e3b1
Replaced liblzf with fastlz.
2011-01-30 19:52:10 +00:00
Mikko Mononen
7f2696cbbf
First implementation of DetourCrowd off-mesh connection handling.
2011-01-30 17:11:20 +00:00
Mikko Mononen
e70a4664c9
Added multisampling. Moved obstacle avoidance to DetourCrowd.
2011-01-29 15:39:42 +00:00
Mikko Mononen
4a81213b3b
Refactored and cleaned up CrowdManager and moved it to DetourCrowd. Update tool UI layout, context sensitive help is now rendered as overlay.
2011-01-29 15:28:28 +00:00
Mikko Mononen
2f47c29336
Added lean heighfield to store minimal, easy to compress representation of the heightfield. Added temporary obstacle demo.
2011-01-14 10:55:37 +00:00
Mikko Mononen
c11a3a950e
Added proximity grid for agents.
2010-10-01 08:21:43 +00:00
Mikko Mononen
a92660c62f
Cleaning up crowd source code.
2010-09-12 16:03:32 +00:00
Mikko Mononen
e65903dfce
The humble beginnings of dtObstacleAvoidanceQuery, figuring out the API. Moved value graph/history to ValueHistory.h/cpp and changed the draw code to use imgui. Various tweaks to CrowdTool.
2010-08-31 12:36:32 +00:00
Mikko Mononen
5abddbf0cd
Refactored rcBuildContext to be more customization friendly, changed name to rcContext.
2010-08-24 17:53:38 +00:00
Mikko Mononen
55360f6ee5
Missing files for R197
2010-08-19 09:55:12 +00:00
Mikko Mononen
cbc47f4ddf
Fix for Issue 99:Separate Detour mesh queries in to a different class from mesh data
2010-08-17 15:10:32 +00:00
Mikko Mononen
7d8fe75de1
The ugly and humble beginnings of path following and multi-agent navigation code.
2010-08-12 12:54:00 +00:00
Mikko Mononen
cd3a351f40
Custom allocator for Recast.
2010-07-09 12:55:14 +00:00
Mikko Mononen
e5cca88cd1
Custom memory allocator for Detour. Fixed parallel touching portal connection.
2010-07-09 10:37:49 +00:00
Mikko Mononen
d6d51b73ee
Slideshow stuff for demo purposes.
2010-04-13 11:11:22 +00:00
Mikko Mononen
af0d41f5ff
Compact heighfield dump and debug project to load it.
2010-03-01 08:22:50 +00:00
Mikko Mononen
ce338df394
More robust handling of detail mesh height values.
2010-02-12 14:41:42 +00:00
Mikko Mononen
a715e9a5f7
Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes.
2010-02-05 16:15:49 +00:00
Mikko Mononen
fa66b9a9f3
Compiles with -Wall (except stb_truetype)
2010-02-05 07:32:30 +00:00
Mikko Mononen
9c5b541b00
Enabled more warnings on xcode project. Issue 39: GCC compiler warnings
2010-02-05 07:26:23 +00:00
Mikko Mononen
f839fb080a
NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2
2010-02-01 14:58:30 +00:00
Mikko Mononen
1753297fd5
Humble beginnings of box volume too. Allow to save and restore GeomInput state.
2010-01-29 13:58:36 +00:00
Mikko Mononen
bd2e60a008
Humble beginnings of test cases.
2010-01-28 15:04:01 +00:00
Mikko Mononen
3abbfe006d
Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header.
2010-01-19 14:22:48 +00:00
Mikko Mononen
4ad8dafa40
Off-Mesh link progress (not fully working).
2010-01-10 17:21:01 +00:00
Mikko Mononen
eb6b215d23
Changed the sample stuff to support extra link tool. Added simple tool to create eextra links (no detour support yet).
2010-01-05 14:26:40 +00:00
Mikko Mononen
57c70704d8
Missing files from NavMeshTesterTool.
2009-12-30 16:27:11 +00:00
Mikko Mononen
4934dc2065
Refactored sample code. Separated navmesh test code to a tool class.
2009-12-30 08:49:46 +00:00
Mikko Mononen
a73da5e966
Moved all debug draw utilities to DebugUtils folder. Added recast data to .obj dump functions.
2009-12-09 15:45:10 +00:00
Mikko Mononen
e4239a3bdf
Removed stat and tile navmeshes. Fixed examples.
2009-12-04 07:27:53 +00:00
Mikko Mononen
a47e3436c9
Changed static navmesh samples to use new navmesh. Renamed Stat samples to Solo. Added moveAlongPathCorridor() to dtNavMesh.
2009-12-03 13:16:25 +00:00
Mikko Mononen
ab023b1700
Added dtNavMesh, which is combination of dtStatNavMesh and dtTiledNavMesh. Added Sample_DynMesh which is used for dtNavMesh testing for now.
2009-11-20 13:26:13 +00:00
Mikko Mononen
ed73b46308
- Changed gotos as cleanup mechanism to a scoped delete template.
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- Removed unnecessary ptr casts to ints to allow to compile on 64bits systems.
- Added custom and portable qsort_r.
- Use gettimeofday() as performance timer on unix/bsd/osx
- Moved variables from rcCompactSpan to separate arrays.
2009-09-28 09:54:37 +00:00
Mikko Mononen
5fc5626938
Log is printed to stdout after build.
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Fixed tile data deletion in tilenavmesh (thanks jswigart).
Adjusted default border size in tiled versions.
Added experimental monotone region builder.
2009-08-27 09:01:15 +00:00
Mikko Mononen
6de4d30705
Monster update which adds detail height meshes.
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- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
6fc3d5c58e
Detour/Recast/Demo: Removed GCC reorder warnings (enabled -Wreorder under xcode).
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Recast: RecastTimer should compile with null implementation under Linux now.
2009-07-15 12:51:05 +00:00
Mikko Mononen
d71740036d
Demo: Changed demo "Builders" to "Samples".
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Detour: Prefixed static nav with 'dtStat', this includes polys and poly refs too.
imgui: Made imgui code not to use id:s anymore, since there were way too many id clashes.
imgui: Separated the rendering code into its' own file, changed prebaked font to use stb_truetype instead, removed glfont.
imgui: Added 'disabled' property to widgets.
Recast: exposed single triangle rasterization into the recast api.
Demo: Changed the debug draw validation to be "soft", easier to demo now.
2009-07-13 10:30:37 +00:00
Mikko Mononen
20e07146b9
Added icon to xcode project.
2009-07-09 11:25:35 +00:00
Mikko Mononen
cdf03f3cd5
Changed tiled stat mesh demo from 'tiling' to 'tiled'.
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Added ugly tiled nav mesh demo.
2009-07-09 08:36:35 +00:00
Mikko Mononen
dd0fcedaa4
Refactored the GUI.
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Separeted demo code into builders. The examples should be easier to follow now.
Added scroll wheel support to gui scrolling windows.
2009-06-30 15:17:25 +00:00
Mikko Mononen
e638624828
Version 1.2
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Removed paris demo code.
Cleaned up the API and added missing comments.
2009-06-16 09:57:55 +00:00
Mikko Mononen
b1114cb5cd
Paris demo build (does not compile from SVN).
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Removed portal test from demo.cpp
Added new debug draw mode (regions connections).
Tweaked several debug draw modes to be more illustrative.
Added checks in the Detour code to allow to call the API even if the initialization failed.
2009-06-04 13:03:48 +00:00
Mikko Mononen
c56ebb7e77
- (too) large refactoring of the generation and demo code to support tiled preprocessing
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- added rcFixupAdjacentContours which adjust adjacent contour sets so that that they share all vertices (still buggy!)
- changed the demo stucture to handle tiled navmesh generation process (still ugly)
- the performance results are put into a struct instead of logged immediatelly
- added ChunkyTriMesh class which allows to partiotion a trimesh to smaller pieces using AABB tree
2009-05-17 13:31:09 +00:00
Mikko Mononen
a2a85ede2b
Fixing RecastDemo
2009-04-11 17:57:09 +00:00