112 Commits

Author SHA1 Message Date
Mikko Mononen
030974fa55 Fix for Issue 130. 2010-10-15 07:01:01 +00:00
Mikko Mononen
034fbbc67d Fixed Detour to work when using 64bit polyrefs. 2010-10-15 06:57:45 +00:00
Mikko Mononen
c9df5dc995 Changed dtNavmeshQuery.getPolyWallSegments() to require max number of segments to store. 2010-10-15 06:35:40 +00:00
Mikko Mononen
e1355c4a33 Fixed several detail mesh issues. Fixed issue 106. 2010-09-17 10:20:08 +00:00
Mikko Mononen
8a2963bce0 Fix for issue 119. 2010-09-17 07:37:00 +00:00
Mikko Mononen
f5bb64a375 Fix for Issue 123. 2010-09-17 07:25:19 +00:00
Mikko Mononen
7ee6e96e5a - fixed the code to compile on win32 2010-09-10 06:53:33 +00:00
Mikko Mononen
e65903dfce The humble beginnings of dtObstacleAvoidanceQuery, figuring out the API. Moved value graph/history to ValueHistory.h/cpp and changed the draw code to use imgui. Various tweaks to CrowdTool. 2010-08-31 12:36:32 +00:00
Mikko Mononen
c6ce6e2ba9 Added few more asserts. Moved hash function to common. 2010-08-26 18:26:56 +00:00
Mikko Mononen
3f0995dc1c Allow dtNavMesh m_tileBits and m_polyBits to be zero. 2010-08-24 21:02:31 +00:00
Mikko Mononen
057c3e9bfd Commented assert headers for encouraged usage. Navmesh query stores const dtNavMesh pointer. 2010-08-24 18:11:06 +00:00
Mikko Mononen
47ba806fef Fix for Issue 107 2010-08-23 17:40:45 +00:00
Mikko Mononen
0e4aa30e85 Changed dtQueryFilter to contain the flags check and cost calculation, can customized. Fix for issue 47 and issue 103. 2010-08-20 09:30:37 +00:00
Mikko Mononen
785e9c68be Missing DetourNavMeshQuery files, plus sliced findPath. 2010-08-17 17:46:19 +00:00
Mikko Mononen
cbc47f4ddf Fix for Issue 99:Separate Detour mesh queries in to a different class from mesh data 2010-08-17 15:10:32 +00:00
Mikko Mononen
7d8fe75de1 The ugly and humble beginnings of path following and multi-agent navigation code. 2010-08-12 12:54:00 +00:00
Mikko Mononen
81c0402116 Missing changes from previous commit. Added dtNavMesh.findLocalNeighbourhood() and dtNavMesh.getPolyWallSegments() and test code for them. 2010-08-09 13:28:26 +00:00
Mikko Mononen
d83961ecd4 issue 46:getPolysAround with convex polygon query bounds 2010-07-21 07:11:37 +00:00
Mikko Mononen
e5cca88cd1 Custom memory allocator for Detour. Fixed parallel touching portal connection. 2010-07-09 10:37:49 +00:00
Mikko Mononen
122ee3a7a1 Issue 86:Tiled world consisting of one tile - dtNavMesh::init fails. ___NOTE: dtPolyRef format changed___ 2010-07-08 12:04:43 +00:00
Mikko Mononen
3ee2ef9d72 fix for Issue 90:Additional unit type annotation. 2010-07-08 11:20:20 +00:00
Mikko Mononen
1769d70e5c Fix for Issue 70: more const methods, Fix for Issue 72: changed to more accuracte tile connection test. 2010-04-22 13:13:27 +00:00
Mikko Mononen
32b54f7981 Fix for Issue 68 2010-04-19 14:01:13 +00:00
Mikko Mononen
10b330ffb4 Moved common functions behind name decoration. 2010-04-14 18:45:46 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
8291ceace2 Fix for Issue 54: Bug when a non-shared vertex is marked for remove 2010-03-18 08:42:45 +00:00
Mikko Mononen
359f15b11c Moved pointers from dtMeshHeader to dtMeshTile, allows mixing build/use 32/64 bit builds. Bumbed Detour version number. 2010-03-02 09:24:24 +00:00
Mikko Mononen
6f066ba9ea polygon area getter/setter. 2010-02-12 15:14:38 +00:00
Mikko Mononen
5ade5a3052 More robust path iteration code. 2010-02-12 13:04:55 +00:00
Mikko Mononen
f6236c133d Added cost per poly. Added API to change poly flags. Optimized pathfinder. 2010-02-12 09:29:09 +00:00
Mikko Mononen
a715e9a5f7 Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes. 2010-02-05 16:15:49 +00:00
Mikko Mononen
9c5b541b00 Enabled more warnings on xcode project. Issue 39: GCC compiler warnings 2010-02-05 07:26:23 +00:00
Mikko Mononen
531d655ff6 Off-Mesh connection direction now actually works. 2010-01-28 08:37:56 +00:00
Mikko Mononen
4d3be029d7 Endianess conversion routines for navmesh data. 2010-01-27 15:37:48 +00:00
Mikko Mononen
4cb96e9dc0 Better documentation of navmesh header. 2010-01-27 14:30:43 +00:00
Mikko Mononen
a56bf3ec2d Off-Mesh connections across tile boundaries. Fixed getPolysAround(). Detour links per poly use linked list. Adjusted off-mesh connection tool. 2010-01-26 12:48:58 +00:00
Mikko Mononen
e973b71d4b More polygons flags. Added filter for Detour queries. 2010-01-19 15:13:33 +00:00
Mikko Mononen
3abbfe006d Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header. 2010-01-19 14:22:48 +00:00
Mikko Mononen
da9dec1eef Sped up off-mesh link connection process. 2010-01-13 21:32:28 +00:00
Mikko Mononen
a81223f3bb Update path iterator code to cope with off-mesh links. findStraightPath() returns now more info so that off-mesh links can de detected. 2010-01-13 21:25:07 +00:00
Mikko Mononen
5c4f1ed0bd Off-Mesh Link progress (not fully working). 2010-01-10 17:19:02 +00:00
Mikko Mononen
5daf3f8157 raycast resturns hit normal. 2009-12-21 10:48:27 +00:00
Mikko Mononen
a73da5e966 Moved all debug draw utilities to DebugUtils folder. Added recast data to .obj dump functions. 2009-12-09 15:45:10 +00:00
Mikko Mononen
b4a0dc6e7f Commented dtNavMesh header. 2009-12-04 07:45:05 +00:00
Mikko Mononen
e4239a3bdf Removed stat and tile navmeshes. Fixed examples. 2009-12-04 07:27:53 +00:00
Mikko Mononen
a47e3436c9 Changed static navmesh samples to use new navmesh. Renamed Stat samples to Solo. Added moveAlongPathCorridor() to dtNavMesh. 2009-12-03 13:16:25 +00:00
Mikko Mononen
ab023b1700 Added dtNavMesh, which is combination of dtStatNavMesh and dtTiledNavMesh. Added Sample_DynMesh which is used for dtNavMesh testing for now. 2009-11-20 13:26:13 +00:00
Mikko Mononen
3a8b259bd2 Align all data chunks in the navmesh data to 4 bytes. 2009-11-20 08:29:03 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
cc0f1431cd Detour: Optimized new cost code to removed redundant edge midpoint calculations.
Detour: FIxed broken raycast code on TileNavmesh.
Detour: Added more comments to public API.
2009-07-20 08:05:18 +00:00